CAN YOU HAVE IN GAME CUTSCENES?

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Is there some way you can make RPGXP display a video file, in the form of a cutscene, because it'd be really cool if you could, and if you can, can you tell me how, as I'd like to use cutscenes in my project, I think it would enhance my game a lot. I have no experience at Ruby, so a cut and paste job would be so incredibly helpful, if at all possible.
I'm pretty sure that there is a script out there that will let you play .avi files.
wow that'd be nice. Then it would seriously make all my games better. I know you can do that in Game Maker 7.0.
Yeah you can put a video file in RPG Maker XP, just put the video file in the audio folder. When you go to the audio files in RPG Maker XP the video will be there. Just play the video like if you were going to play a song.
You can't i tried it didnt work. But what file is it? AVI, what?
Maybe your doing it wrong? I used a mepg video file. It does work. You take the video, put it in your games folder under Audio then under BGM. You can find your RMXP game folder at, My Documents, RMXP, "your game name",. I hope this helps, it should be pretty simple. :)
I am not sure if you can actually do that with RMXP, (since I don't use that type of Rpg Maker, I use 2000) but you can obviously do that with RM2K. The one setback is that it make's your game's .zip really large, (about 200 something MB) so watch out what you put in it. I think that is enough of an answer....
If you'd like to have some sort of cutscene without huge files being added to the game, you might add a still picture of the action instead and have the various characters chat with each other...and just change the picture as neccesary. This may sound cheap but it was really popular with anime-style games like Lunar a long time ago.
Though I'm not sure you can stretch an included PNG or whatever file type across the screen. And you'd most certainly have to draw them yourself. But those are the only two problems I can think of there.
The Video played when I added it to the Audio folder but it keep's playing in a seperate window....instead of overlapping the main game window..... hmmmm must have to tweak the script somewhere

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