COMMUNITY HISTORY
Posts
What is your personal history with the RM community?
I'm always curious about origins of members - where they started, what sites they frequent/used to frequent, what other usernames they've used in the past - its interesting stuff. Have you been in the community since the birth of the scene, or did you just stumble into it last week? How did you find out about RPG making and what drew you in? What was the first forum you signed up for?
The story of kentona:
My fascination with RPGs began when I received a copy of Dragon Warrior with a new subscription to Nintendo Power. I fell in love with that game and to this day it remains one of my favorite RPGs (nostalgia). This continued with Dragon Warrior II, III, IV and Final Fantasy II and III for the SNES (and beyond).
Ever since wrapping DWIV I've been designing RPGs on paper - I had a huge binder filled with design ideas, storylines, charts, tables and pretty much every idea I've ever had for an RPG. I might even still have it in a box somewhere. I programmed my first RPG in QBASIC.
Back in 2002 or 2003, I discovered a little app called RPG Maker 2000. Pure awesome. I made my first game in it (also called Hero's Realm - I borrowed the name, but not much else). I eventually made a new game called Runelords that I wanted to show off and stumbled upon gamingw.net. I signed up in April 2005. I picked the name 'kentona' because it was my university ID. Pretty stupid, but I've stuck with it.
Notbrickroad ripped the Runelords game to shreds so I began to rebuild it. It's been hanging in limbo ever since. I became a fairly active member at GW over that time.
In April 2006, someone at GW was holding a contest or something that I was interested in. I then conceived of and made Hero's Realm - my most successful project. Shortly after that time there was a fiasco involving Legion and some staff at GW. Legion (who reviewed Hero's Realm!) was a cool guy and through him I found out about GhostLight. I had become disillusioned with GW and was looking for a new place to roost and GL fit the bill pretty well. I even made some cool "GhostLight > Learning" sigs.
I also ended up joining indiegamingportal (IGP), LooseCannonGaming, SkyTowerGames and a handful of other sites in my quest to find a better atmosphere than GW was providing. GL was my favorite though. And then GL joined with LCG and some other site and became Township Games. The site tanked, and I left. I also hated the name.
I think around this time I made my first apperance in #RM2k on IRC. I found out about RMN and promptly joined. WIP, Brickroad, Holbert, iish and a few of the other coolcats in #RM2K were active at RMN.
However, my new site of choice became IGP. Fortunately, Eddie didn't want to join the merger and he was vindicated in the end. Good for him. The activity level was never that high at IGP, though. One thing that came out of it for me was a crazy 1 week project in which I made Hellion. Yes, in about 7 days I coded 60% of what you'd find in Hellion. It was intense. Hellion was, at the time, a bit of a prototype for a game design we had going here at RMN called 'Generica'.
But, in the end, IGP became almost dead and I stopped visiting regularily.
I decided to make RMN my new "home" on the web shortly thereafter, and have expended a TON of effort to try to make this site better. Even so, the site was pretty stagnant (especially after Brickroad disappeared). After literally begging WIP and Holbert to become an admin (there was no such thing as Staff or Contributors at the time), my request was rewarded and I become an Admin. Empowered by that, I went to town and started implementing all sorts of crazy ideas (Introduction Forum, Moronic Forum, weekly Top 10 Topics, Release Something!, separate Game forums, and countless other little things). I also joined a bunch of other forums to advertise RMN, and sent PMs to people I knew asking them to join (like MOG/Feld, Eddie and GreatRedSpirit).
RMN seems to be flourishing now, and even though my activity level has dropped I feel confident that it will continue being active without me having to prod things along.
I barely visit anywhere else now.
tl;dr
Anywho, what is your personal history with the RM community?
I'm always curious about origins of members - where they started, what sites they frequent/used to frequent, what other usernames they've used in the past - its interesting stuff. Have you been in the community since the birth of the scene, or did you just stumble into it last week? How did you find out about RPG making and what drew you in? What was the first forum you signed up for?
The story of kentona:
My fascination with RPGs began when I received a copy of Dragon Warrior with a new subscription to Nintendo Power. I fell in love with that game and to this day it remains one of my favorite RPGs (nostalgia). This continued with Dragon Warrior II, III, IV and Final Fantasy II and III for the SNES (and beyond).
Ever since wrapping DWIV I've been designing RPGs on paper - I had a huge binder filled with design ideas, storylines, charts, tables and pretty much every idea I've ever had for an RPG. I might even still have it in a box somewhere. I programmed my first RPG in QBASIC.
Back in 2002 or 2003, I discovered a little app called RPG Maker 2000. Pure awesome. I made my first game in it (also called Hero's Realm - I borrowed the name, but not much else). I eventually made a new game called Runelords that I wanted to show off and stumbled upon gamingw.net. I signed up in April 2005. I picked the name 'kentona' because it was my university ID. Pretty stupid, but I've stuck with it.
Notbrickroad ripped the Runelords game to shreds so I began to rebuild it. It's been hanging in limbo ever since. I became a fairly active member at GW over that time.
In April 2006, someone at GW was holding a contest or something that I was interested in. I then conceived of and made Hero's Realm - my most successful project. Shortly after that time there was a fiasco involving Legion and some staff at GW. Legion (who reviewed Hero's Realm!) was a cool guy and through him I found out about GhostLight. I had become disillusioned with GW and was looking for a new place to roost and GL fit the bill pretty well. I even made some cool "GhostLight > Learning" sigs.
I also ended up joining indiegamingportal (IGP), LooseCannonGaming, SkyTowerGames and a handful of other sites in my quest to find a better atmosphere than GW was providing. GL was my favorite though. And then GL joined with LCG and some other site and became Township Games. The site tanked, and I left. I also hated the name.
I think around this time I made my first apperance in #RM2k on IRC. I found out about RMN and promptly joined. WIP, Brickroad, Holbert, iish and a few of the other coolcats in #RM2K were active at RMN.
However, my new site of choice became IGP. Fortunately, Eddie didn't want to join the merger and he was vindicated in the end. Good for him. The activity level was never that high at IGP, though. One thing that came out of it for me was a crazy 1 week project in which I made Hellion. Yes, in about 7 days I coded 60% of what you'd find in Hellion. It was intense. Hellion was, at the time, a bit of a prototype for a game design we had going here at RMN called 'Generica'.
But, in the end, IGP became almost dead and I stopped visiting regularily.
I decided to make RMN my new "home" on the web shortly thereafter, and have expended a TON of effort to try to make this site better. Even so, the site was pretty stagnant (especially after Brickroad disappeared). After literally begging WIP and Holbert to become an admin (there was no such thing as Staff or Contributors at the time), my request was rewarded and I become an Admin. Empowered by that, I went to town and started implementing all sorts of crazy ideas (Introduction Forum, Moronic Forum, weekly Top 10 Topics, Release Something!, separate Game forums, and countless other little things). I also joined a bunch of other forums to advertise RMN, and sent PMs to people I knew asking them to join (like MOG/Feld, Eddie and GreatRedSpirit).
RMN seems to be flourishing now, and even though my activity level has dropped I feel confident that it will continue being active without me having to prod things along.
I barely visit anywhere else now.
tl;dr
Anywho, what is your personal history with the RM community?
My one won't be as big as Kentona's as i haven't really been in the RM community that long. I first got started with rpg making about 8 years ago but never really used the program till about 3 years later. Back then i used the program to create lots of rpg's that were similar to the final fantasy series. My first ever game i made was inspired by Final Fantasy VII and featured Cloud and Sephiroth in it but unfornately it got deleted off my computer.
I don't really hang around many RM forums. I used to visit the forums just to find help on making games as well as gathering resources that i could use for my games. Last August i stumbled upon this lovely site and have been quite active on it ever since. (checks forum stats) I sometimes visit sites such as gaming world, angel spire but just post my game topics on there.
Anyway i too agree that RMN is flourishing now and has become really active and i hope to stay active on here for many more years.
I don't really hang around many RM forums. I used to visit the forums just to find help on making games as well as gathering resources that i could use for my games. Last August i stumbled upon this lovely site and have been quite active on it ever since. (checks forum stats) I sometimes visit sites such as gaming world, angel spire but just post my game topics on there.
Anyway i too agree that RMN is flourishing now and has become really active and i hope to stay active on here for many more years.
My memory is really shitty so this is probably going to be a terrible recollection.
Holy crap this is bigger than I thought.
Childhood
I started off along the same lines as Kentona, although it was my brother who got Dragon Warrior and introduced me to the wolderful world of RPGs. Later I got my hands on Final Fantasy but with no NES to play it on (midmove, NES was packed away for a while) I could only read the instruction manual so I could only play the game in my head. That's around where I started making RPGs; I'd doodle maps and enemies and gear and numbers and it all came together in my little head.
Years later I got a 2000 Shareware Games disc for Christmas. One of those 2000 games was ZZT, a DOS-based game making program. I didn't make any RPGs (I had no idea how) but I did make a few little unfinished games that has nothing regarding plot or direction except whatever was in my mind (and of course it involved purple keys). This was the first real games I made that weren't entirely on paper.
The Early Years (RPG Maker 2-95)
I first got into the RPG Maker series when I got the Internet. One Nintendo Power issue had a segment on Japanese RPGs and there was a two page article on one called Super RPG Dante or something like that (I don't think it was the proper Japanese name). It talked about how you could make your own RPGs and I searched for it on the Internet where I discovered Kanjihack and the wonderful world of SNES emulation. Kanjihack was working on RPG Tsukuru Super Dante 2 since due to emulator issues saving to SRAM was impossible with the first one. I don't remember much from back then, I wasn't in the community at all and everything I made was stuff like the first 5-10 minutes of SUPER EPIC FANTASY with 90% of the work being the world map, characters, and a town.
Eventually Kanjihack (/TNomad, I don't remember Ch33s3 doing much and Asperta was more of the PR guy iirc), 90% done with RPG Maker 2, moved to RPG Maker 95 and I loved it. No need to use an emulated SNES controller or any of that crap and it had named switches! I even managed to release a game called Lost Fantasy (guess where I got that name from) which was then about average despite a rediculously convoluted plot (I think it involved going from moons to the main planet or something and it was another damn SUPER EPIC FANTASY). I got a bit involved in the community via IRC and I remember chatting with guys like Asperta, DrWily, and others whose names I don't remember (Tolik? Klondike? I know Advo was around then but I don't remember if he was on IRC). I wasn't much of a forums guy then and I didn't stick with any particular website, although I did submit LF to the RPG Prophets or something like that.
Eventually possibily due to RMDrama Kanjihack got a C&D from ASCII with RM95 about 90% done. I left the scene/Scene dissapeared/I don't remember and kept playing with RM95 and only released my last demo (Chrono Stasis) for it on my own horrible website.
RPG Maker 2000
I heard of Rm2k when I was browsing the Internet one day, and before long I had found Don's website with a completed Rm2k translation available. I was back in the scene in no time and I loved the newest RPG Maker. I hanged out at Don's forums in the RPG Maker section (which was pretty much General Chat+RPG Maker threads, mostly seperate from the General Chat section. There was much intraforum drama). I was there for a long time, even released Age(s) of Darkness, a decent game from reviews (only because the standards were so low. Juan de Fuca(sic) rightfully tore the game apart later). I also released The Most Pointless Game Ever after being pressed by a friend and it somehow inspired a fangame. It was a pretty cool time with lots of games released (most awful now but good then) with lots of cool guys like Lys, Shqua, B&T, BL2k, Shadowtext, and others. Eventually intraforum drama started to tear the place apart, people left and I ended up in Sky Tower Games until Silicon Hero left and that place fell apart too. I eventually left the scene again without any place to call my "RPG Maker Home".
Its a short section but this is probably the part of RPG Maker I'm fondest of. Lots of good memories, even with the RMDrama.
Simulation RPG Maker 95
I don't remember when this happened, might've been during the Rm2k segment, but at some point Odin, Dragoon Falcon and I started a site dedicated to Simulation RPG Maker 95. I didn't live long due to lack of interest (SimRPG95 was a terrible program that required tutorials in how to import and name graphic files) but it was fun while it lasted.
RPG Maker 2003
I was never really involved here. At some point I ended up in War of the Magi and there wasn't much RPG Making going on there and I didn't have any inspriration/motivation to even make a new RM2k3 game. I was mostly there to hang out and talk about games and other people's games. I don't think I started a serious Rm2k3 project until there was a one-week game making competitition there that two people entered. Mine got blown away (a damn demo of a dungeon crawler, it was embarrasing how little I got done in the one-week extended to two contest). Around here I also changed my username to GreatRedSpirit since I started to hate my last one (it had a number in it and it was from Final Fantasy). WotM had its own little drama wars with the main admin leaving and being replaced and that later caused a shitstorm which ended up with War of the Magi dead.
Having been out of any serious RPG Maker community for a while I went to the only one I knew about: GamingW. I never posted much there, I think it was Hero's Realm that got me to register and actually say something. That didn't last long, I saw all the horrible drama going on there and when Kentona PM'd me saying Hero's Realm was moving to Ghostlight I was gone.
Ghostlight was good, it was promoting people to release games with Demo Days, I got back into IRC with GL, and I even saw someone back from WotM. It was a pretty cool place until TSG happened. Combining three communities just did not work and the site and forums died in a few months. Well, there wen't another community. I heard about RMN... I don't remember where and saw Kentona and a few other familiar names from the ye olde days and signed up. Nearly eleven months later and here I am making this post.
The worst part is that I still haven't finished that WotM 2-week contest game. I need to fix that.
tl;dr
I have horrible dedication issues :(
Holy crap this is bigger than I thought.
Childhood
I started off along the same lines as Kentona, although it was my brother who got Dragon Warrior and introduced me to the wolderful world of RPGs. Later I got my hands on Final Fantasy but with no NES to play it on (midmove, NES was packed away for a while) I could only read the instruction manual so I could only play the game in my head. That's around where I started making RPGs; I'd doodle maps and enemies and gear and numbers and it all came together in my little head.
Years later I got a 2000 Shareware Games disc for Christmas. One of those 2000 games was ZZT, a DOS-based game making program. I didn't make any RPGs (I had no idea how) but I did make a few little unfinished games that has nothing regarding plot or direction except whatever was in my mind (and of course it involved purple keys). This was the first real games I made that weren't entirely on paper.
The Early Years (RPG Maker 2-95)
I first got into the RPG Maker series when I got the Internet. One Nintendo Power issue had a segment on Japanese RPGs and there was a two page article on one called Super RPG Dante or something like that (I don't think it was the proper Japanese name). It talked about how you could make your own RPGs and I searched for it on the Internet where I discovered Kanjihack and the wonderful world of SNES emulation. Kanjihack was working on RPG Tsukuru Super Dante 2 since due to emulator issues saving to SRAM was impossible with the first one. I don't remember much from back then, I wasn't in the community at all and everything I made was stuff like the first 5-10 minutes of SUPER EPIC FANTASY with 90% of the work being the world map, characters, and a town.
Eventually Kanjihack (/TNomad, I don't remember Ch33s3 doing much and Asperta was more of the PR guy iirc), 90% done with RPG Maker 2, moved to RPG Maker 95 and I loved it. No need to use an emulated SNES controller or any of that crap and it had named switches! I even managed to release a game called Lost Fantasy (guess where I got that name from) which was then about average despite a rediculously convoluted plot (I think it involved going from moons to the main planet or something and it was another damn SUPER EPIC FANTASY). I got a bit involved in the community via IRC and I remember chatting with guys like Asperta, DrWily, and others whose names I don't remember (Tolik? Klondike? I know Advo was around then but I don't remember if he was on IRC). I wasn't much of a forums guy then and I didn't stick with any particular website, although I did submit LF to the RPG Prophets or something like that.
Barnespa
Eventually possibily due to RMDrama Kanjihack got a C&D from ASCII with RM95 about 90% done. I left the scene/Scene dissapeared/I don't remember and kept playing with RM95 and only released my last demo (Chrono Stasis) for it on my own horrible website.
RPG Maker 2000
I heard of Rm2k when I was browsing the Internet one day, and before long I had found Don's website with a completed Rm2k translation available. I was back in the scene in no time and I loved the newest RPG Maker. I hanged out at Don's forums in the RPG Maker section (which was pretty much General Chat+RPG Maker threads, mostly seperate from the General Chat section. There was much intraforum drama). I was there for a long time, even released Age(s) of Darkness, a decent game from reviews (only because the standards were so low. Juan de Fuca(sic) rightfully tore the game apart later). I also released The Most Pointless Game Ever after being pressed by a friend and it somehow inspired a fangame. It was a pretty cool time with lots of games released (most awful now but good then) with lots of cool guys like Lys, Shqua, B&T, BL2k, Shadowtext, and others. Eventually intraforum drama started to tear the place apart, people left and I ended up in Sky Tower Games until Silicon Hero left and that place fell apart too. I eventually left the scene again without any place to call my "RPG Maker Home".
Its a short section but this is probably the part of RPG Maker I'm fondest of. Lots of good memories, even with the RMDrama.
Simulation RPG Maker 95
I don't remember when this happened, might've been during the Rm2k segment, but at some point Odin, Dragoon Falcon and I started a site dedicated to Simulation RPG Maker 95. I didn't live long due to lack of interest (SimRPG95 was a terrible program that required tutorials in how to import and name graphic files) but it was fun while it lasted.
RPG Maker 2003
I was never really involved here. At some point I ended up in War of the Magi and there wasn't much RPG Making going on there and I didn't have any inspriration/motivation to even make a new RM2k3 game. I was mostly there to hang out and talk about games and other people's games. I don't think I started a serious Rm2k3 project until there was a one-week game making competitition there that two people entered. Mine got blown away (a damn demo of a dungeon crawler, it was embarrasing how little I got done in the one-week extended to two contest). Around here I also changed my username to GreatRedSpirit since I started to hate my last one (it had a number in it and it was from Final Fantasy). WotM had its own little drama wars with the main admin leaving and being replaced and that later caused a shitstorm which ended up with War of the Magi dead.
Having been out of any serious RPG Maker community for a while I went to the only one I knew about: GamingW. I never posted much there, I think it was Hero's Realm that got me to register and actually say something. That didn't last long, I saw all the horrible drama going on there and when Kentona PM'd me saying Hero's Realm was moving to Ghostlight I was gone.
Ghostlight was good, it was promoting people to release games with Demo Days, I got back into IRC with GL, and I even saw someone back from WotM. It was a pretty cool place until TSG happened. Combining three communities just did not work and the site and forums died in a few months. Well, there wen't another community. I heard about RMN... I don't remember where and saw Kentona and a few other familiar names from the ye olde days and signed up. Nearly eleven months later and here I am making this post.
The worst part is that I still haven't finished that WotM 2-week contest game. I need to fix that.
tl;dr
I have horrible dedication issues :(
Well, I haven't even been here for over a month now, but, I'll share some history anyway. ;)
I've been playing videogames since the age of 2. Although I couldn't play well at all, I still loved games like Sonic and Super Mario 64. But, something tragic happened. My parents sold the Sega Genesis! I still remember it today. I was heartbroken! But, I still had the Nintendo 64 to play, which I still have today, and it works, too! Anyway, I was ecstatic when the Gamecube came out. I got one when I was about... maybe 7 or 8? That's when I got Sonic Mega Collection(I was so happy!)
Then, my older brother let me play one of his Final Fantasy games when I was 10. He gave me a choice of which one to play. He had 1,2,4,5,6,7,8, and 9! I chose 7, because I had seen him play it before and I loved watching. Well, that's what sparked my interest in RPGs. Like Kentona, I drew out a lot of stuff on paper, ideas, characters, anything. When I heard about RPG Maker, you could imagine how excited I was. That was a little over a year ago, when I was thirteen. I immidiently (After saving up some money)ordered up RPG Maker for PSX on Amazon. Once I got it, I got to work on what I called a "practice game", for what I would make with it later. Well, when I finished, after about a month's work, I felt that it, well, sucked.
RPG Maker for the PSX didn't offer much variety. You could make sprites and monsters, but it was nearly impossible to because of the bad controls. So, I did a bit of research, and found out about RPG Maker 2k, 2k3, XP, and the upcoming VX. I decided that I wanted to start making games on VX, once it came out. I even saved up 60 bucks! But, in mid-february, I got tired of waiting, and decided to download 2003 to see what it was like. I was instantly impressed, so I started a new project. After about halfway into making the game, I realized (again) that my game sucks, and soon got to discouraged to continue. So, I downloaded 2000, and started a project on it, which is now "Secrets of the Light". It's an adaptation of that first practice game on the PSX RPG Maker. It's adapted to fit into an eight part series made out of old ideas that I always wanted to bring to life in a game! The series is called "The Legacy of Gemini".
Wow, I sure rambled this time! ::)
Well, that's my story. I came to this forum (my first, by the way) to let people play "Secrets of the Light", and hopefully I'll stay until I've completed the eighth chapter! I'm sure you can guess where I got my username from. (Hopefully...)
I've been playing videogames since the age of 2. Although I couldn't play well at all, I still loved games like Sonic and Super Mario 64. But, something tragic happened. My parents sold the Sega Genesis! I still remember it today. I was heartbroken! But, I still had the Nintendo 64 to play, which I still have today, and it works, too! Anyway, I was ecstatic when the Gamecube came out. I got one when I was about... maybe 7 or 8? That's when I got Sonic Mega Collection(I was so happy!)
Then, my older brother let me play one of his Final Fantasy games when I was 10. He gave me a choice of which one to play. He had 1,2,4,5,6,7,8, and 9! I chose 7, because I had seen him play it before and I loved watching. Well, that's what sparked my interest in RPGs. Like Kentona, I drew out a lot of stuff on paper, ideas, characters, anything. When I heard about RPG Maker, you could imagine how excited I was. That was a little over a year ago, when I was thirteen. I immidiently (After saving up some money)ordered up RPG Maker for PSX on Amazon. Once I got it, I got to work on what I called a "practice game", for what I would make with it later. Well, when I finished, after about a month's work, I felt that it, well, sucked.
RPG Maker for the PSX didn't offer much variety. You could make sprites and monsters, but it was nearly impossible to because of the bad controls. So, I did a bit of research, and found out about RPG Maker 2k, 2k3, XP, and the upcoming VX. I decided that I wanted to start making games on VX, once it came out. I even saved up 60 bucks! But, in mid-february, I got tired of waiting, and decided to download 2003 to see what it was like. I was instantly impressed, so I started a new project. After about halfway into making the game, I realized (again) that my game sucks, and soon got to discouraged to continue. So, I downloaded 2000, and started a project on it, which is now "Secrets of the Light". It's an adaptation of that first practice game on the PSX RPG Maker. It's adapted to fit into an eight part series made out of old ideas that I always wanted to bring to life in a game! The series is called "The Legacy of Gemini".
Wow, I sure rambled this time! ::)
Well, that's my story. I came to this forum (my first, by the way) to let people play "Secrets of the Light", and hopefully I'll stay until I've completed the eighth chapter! I'm sure you can guess where I got my username from. (Hopefully...)
Ahh I didn't read in which manner you wrote yours, I do after posting my own, so here we go:
Around 2002 or 2003 was when I found about Rpg Maker. First sites I joined was Darkolic RPG ran by Darkmax. I used to post there pretty much and I was a reviewer in the staff, even though I did pretty terrible work at it. Around those times I also joined STG and GW, etc, but didn't really take part in the community activity. Just played a lot of RM games back then and started my own ones.
Then I started a little community called Cedar Woods Productions, eh. It is a pretty terrible title, I know. It was originally some poor geocities site with invision free forums. Back then I randomly invited people there from random communities with PM.. haha that was really retarded. Anyway, as DRPG died up, most of its active members transferred to Cedar Woods. Many GW members also joined, like Mr.Y, MDN, Christophomicus (who became a global mod haha), and some from STG, too.
I was pretty terrible admin, but the community remained pretty active and later the site was hosted on ffshrine, by a member known as Snoo over at GW. The site was about to receive all fancy design and all, but then became a day Snoo became fed up and everything was deleted. The community merged with Rathar Gaming and became known as Epiphany Gaming.
Epiphany Gaming was ran by me and a person called Vash, later by Christophomicus and then it died too, for a reason I can't remember.
For once more I revived Cedar Woods for Wyrm's offer to host it, manage the site etc, as I would take care of the community. However, some critical database error occured, and everything was like totally wiped off. At this time the site and forums even looked very good!
I was pretty terrible admin, I'd say. I mean, in the way I treated the community, but still for some reason people stayed around and liked the place. Since the last version of CW died, I've focused more on the developing side of RM, and hung out at some places like GW (hardly posting), RRR and now here.
Actually RMN atm feels the most comfortable place to me. People have kind of right attitude here, etc.
Around 2002 or 2003 was when I found about Rpg Maker. First sites I joined was Darkolic RPG ran by Darkmax. I used to post there pretty much and I was a reviewer in the staff, even though I did pretty terrible work at it. Around those times I also joined STG and GW, etc, but didn't really take part in the community activity. Just played a lot of RM games back then and started my own ones.
Then I started a little community called Cedar Woods Productions, eh. It is a pretty terrible title, I know. It was originally some poor geocities site with invision free forums. Back then I randomly invited people there from random communities with PM.. haha that was really retarded. Anyway, as DRPG died up, most of its active members transferred to Cedar Woods. Many GW members also joined, like Mr.Y, MDN, Christophomicus (who became a global mod haha), and some from STG, too.
I was pretty terrible admin, but the community remained pretty active and later the site was hosted on ffshrine, by a member known as Snoo over at GW. The site was about to receive all fancy design and all, but then became a day Snoo became fed up and everything was deleted. The community merged with Rathar Gaming and became known as Epiphany Gaming.
Epiphany Gaming was ran by me and a person called Vash, later by Christophomicus and then it died too, for a reason I can't remember.
For once more I revived Cedar Woods for Wyrm's offer to host it, manage the site etc, as I would take care of the community. However, some critical database error occured, and everything was like totally wiped off. At this time the site and forums even looked very good!
I was pretty terrible admin, I'd say. I mean, in the way I treated the community, but still for some reason people stayed around and liked the place. Since the last version of CW died, I've focused more on the developing side of RM, and hung out at some places like GW (hardly posting), RRR and now here.
Actually RMN atm feels the most comfortable place to me. People have kind of right attitude here, etc.
Ugh this topic. Forgive me for being lazy and just randomly rewording what I wrote in the other thread!
I joined up Gaming World around early 2005; having worked on random nonsense projects for several years without any notion of there actually being an RM COMMUNITY. At the time, the place was amidst the tail end of it's peak-period; and I was able to obtain a fleeting glimpse of their once-worthwhile community. I befriended quite a few members who I began to converse with quite regularly; Clest, Skiefortress, Ocean, Strangeluv, Rizzn (and some unspeakable others!). As most peopleWIP will tell you, I made A LOT of terrible projects... all of which came to fairly abrupt ends.
After talking about it for a while, a few of us eventually attempted moving away from GW with the aspiration of establishing our own corner of the community. Despite having been known as Loose-Cannon-Gaming for most members, the site actually began as a lackluster forum hosted on InvisionFree (Arbitrarily titled 'Gaming Galaxy'). That particular iteration didn't last long; as Rizzn quickly recoded the entire thing, took direct control of the site, and moved it onto his own server.
As LCG, it maintained a relatively successful six months before my internet temporarily died and the acivity diminished. (My project was also ERASED during the computer crash. :X) Realizing there was little chance of reviving LCG, I went BACK to GW for another year, hoping in vain that its remnants could somehow take root into a more productive community. Those aspirations were quickly shattered, coincidentally, after a ridiculous amount of IRON GAIA DRAMA took place months afterward, and Legion initiated a screaming rampage against the site. I was subsequently invited to Ghostlight along with everyone else.
Having had LCG entirely hacked/corrupted in the confusion, I rode out my stay at Ghostlight for a while, coming to find that it was a pretty decent site. Gradually things sort of slowed down and there wasn't much going on, so I resorted to idling and not really doing anything. Around that time, in a sort of "Act of Desperation," some former-LCG staff members made the suggestion to me that we merge what was left of it with Trance/Ashen's fledgling community, Omengate Sanctum. (I myself only occasionally posted there, and didn't know much about it!) We talked about it and planned out the process for several grueling months, Ghostlight eventually jumping into the mix at the last second. (As it was awkwardly titled...) Township Games was put together by Rizzn, who basically prompted the entire process.
As kentona said, though, the idea worked better conceptually than it did in practice. The site had absolutely no activity (what little there was consisted of spiteful members bickering.) Sensing what would happen pretty early on, I stepped down as a staff member; not wanting to waste my effort for something inevitably destined to failure!
I had started talking frequently to WIP (and going into #rm2k) around that time, and he'd tipped me off in terms of what he'd been working on for RMN. I opted to leave TSG entirely and wait patiently for RMN rather than continuing to force activity, and in hindsight that was probably a fairly smart move!
Unsurprisingly, RMN's been the most well-managed forum I've attended during my stay in the community. I haven't had too much free time to devote to it recently, but I don't plan on leaving completely anytime soon. : ]
Side-Notes/Boring Stuff
I joined up Gaming World around early 2005; having worked on random nonsense projects for several years without any notion of there actually being an RM COMMUNITY. At the time, the place was amidst the tail end of it's peak-period; and I was able to obtain a fleeting glimpse of their once-worthwhile community. I befriended quite a few members who I began to converse with quite regularly; Clest, Skiefortress, Ocean, Strangeluv, Rizzn (and some unspeakable others!). As most people
After talking about it for a while, a few of us eventually attempted moving away from GW with the aspiration of establishing our own corner of the community. Despite having been known as Loose-Cannon-Gaming for most members, the site actually began as a lackluster forum hosted on InvisionFree (Arbitrarily titled 'Gaming Galaxy'). That particular iteration didn't last long; as Rizzn quickly recoded the entire thing, took direct control of the site, and moved it onto his own server.
As LCG, it maintained a relatively successful six months before my internet temporarily died and the acivity diminished. (My project was also ERASED during the computer crash. :X) Realizing there was little chance of reviving LCG, I went BACK to GW for another year, hoping in vain that its remnants could somehow take root into a more productive community. Those aspirations were quickly shattered, coincidentally, after a ridiculous amount of IRON GAIA DRAMA took place months afterward, and Legion initiated a screaming rampage against the site. I was subsequently invited to Ghostlight along with everyone else.
Having had LCG entirely hacked/corrupted in the confusion, I rode out my stay at Ghostlight for a while, coming to find that it was a pretty decent site. Gradually things sort of slowed down and there wasn't much going on, so I resorted to idling and not really doing anything. Around that time, in a sort of "Act of Desperation," some former-LCG staff members made the suggestion to me that we merge what was left of it with Trance/Ashen's fledgling community, Omengate Sanctum. (I myself only occasionally posted there, and didn't know much about it!) We talked about it and planned out the process for several grueling months, Ghostlight eventually jumping into the mix at the last second. (As it was awkwardly titled...) Township Games was put together by Rizzn, who basically prompted the entire process.
As kentona said, though, the idea worked better conceptually than it did in practice. The site had absolutely no activity (what little there was consisted of spiteful members bickering.) Sensing what would happen pretty early on, I stepped down as a staff member; not wanting to waste my effort for something inevitably destined to failure!
I had started talking frequently to WIP (and going into #rm2k) around that time, and he'd tipped me off in terms of what he'd been working on for RMN. I opted to leave TSG entirely and wait patiently for RMN rather than continuing to force activity, and in hindsight that was probably a fairly smart move!
Unsurprisingly, RMN's been the most well-managed forum I've attended during my stay in the community. I haven't had too much free time to devote to it recently, but I don't plan on leaving completely anytime soon. : ]
Side-Notes/Boring Stuff
I was also a friend of Malad (a staff member at IGP) who convinced me to register there. That didn't last long.
I likewise had a two-year stay at Lunatic Gaming around early 2006 (where DragonHeartMan and King Arthur staffed) but I didn't do enough there to consider including it in the main post.
I likewise had a two-year stay at Lunatic Gaming around early 2006 (where DragonHeartMan and King Arthur staffed) but I didn't do enough there to consider including it in the main post.
Originally I got into video games through my NES. I had some great games such as SMB3 and StarTropics. Eventually, this led to an N64. My friends and I would play a good amount of video games and eventually, in 4th grade, due to a PC game called Monkey Island, I found a really good Monkey Island fangame, made with The Games Factory. I loved the Monkey Island series and wanted to make a game by myself. The year was 2002. At first, I experimented with Multimedia Fusion, but then moved onto The Games Factory (since that was what the game had been made him. They're made by the same company or whatever.)
I never got too far with The Games Factory but I did a lot of graphical editing and stuff (4th grade!) I also began to play around with Macromedia Flash and Dreamweaver. I gotten Dreamweaver while learning HTML.
Near the middle of 4th grade, still 2002, I found RPGMaker 2000. I played around with it but never actually tried to do much with it until mid-2003 or so. Eventually, that lead to me playing many games such as ABL and Manabat. (Both of which I "discovered" at SkyTowerGaming.) After STG, I registered at GW sometimes in 2005 until the name "Treetrunk." (Where this comes from is a long story I will not tell.) I never posted at all, but I looked around at tutorials and more or less became fluent with RPGMaker 2000/3 commands.
At GW, I found The Way. I loved The Way (and still do. I like every Episode, unlike some other people.) I joined the Crestfallen Studios forums under the name "AznChipmunk" for some avid discussion about The Way itself, among other topics involving real life and gaming. (That day was October 3, 2005. I remember that because it was the day after my birthday.)
Eventually I changed my account name at GW to AznChipmunk and starting posting. Around this time I starting playing an MMORPG that was posting on GW, called Whispers in Akarra. I got kinda addicted and ended up as an admin. (Offtopic.) But, that game led me to using MSN and IRC. (In addition to AIM, which I had used before.)
Due to GW I played Backstage, which led me to play Iron Gaia. I loved Iron Gaia's plot, so during the GW->GL exodus, I joined GL. GL was the most productive I have ever been. I created releases for the demo days (which I think were better than the ones here), talked with and met cool members such as Malad and Veiraza. (The three of us started NSN, which you may or may not know about.) Around when I joined GL, I also joined LCG, TikiGames, LG, EG, OGS, IGP (which came later; I joined after an invite from Eddie), and various other sites.
After the great failure of a merger of GL, LCG, and OGS into TownshipGames, I started becoming more active at GW and IGP. TSG disbanded into various smaller sites, including a "new" Ghostlight, which I hated (so I left.)
At GW where I was now fairly active, I used IRC to chat in places such as #gamedesign, #werewolf, and #gamingw. #gamedesign morphed into #G&D (the troll haven.) When RMN was created, I joined it. (June 2007.)
Around Winter of 2007, I more or less disappeared from the community. Eventually, the RPGMaker2003 Breach Contest by Carius and a tutorial/template rush for his site drew me back to the community. (Also from talking to like Veiraza and BlindMind. Malad had disappeared off the face of the earth after the TSG disaster.)
Veiraza now called himself YDS and was actually a girl, which blew my mind. Anyways, I started chatting in #guiltforge and posting actively around here due to YDS. Which leads up to about now, although my GW activity has declined. (#guiltforge is gone too some scandal too.)
So, that's about it! I may have left out a part or two but whatever!
I never got too far with The Games Factory but I did a lot of graphical editing and stuff (4th grade!) I also began to play around with Macromedia Flash and Dreamweaver. I gotten Dreamweaver while learning HTML.
Near the middle of 4th grade, still 2002, I found RPGMaker 2000. I played around with it but never actually tried to do much with it until mid-2003 or so. Eventually, that lead to me playing many games such as ABL and Manabat. (Both of which I "discovered" at SkyTowerGaming.) After STG, I registered at GW sometimes in 2005 until the name "Treetrunk." (Where this comes from is a long story I will not tell.) I never posted at all, but I looked around at tutorials and more or less became fluent with RPGMaker 2000/3 commands.
At GW, I found The Way. I loved The Way (and still do. I like every Episode, unlike some other people.) I joined the Crestfallen Studios forums under the name "AznChipmunk" for some avid discussion about The Way itself, among other topics involving real life and gaming. (That day was October 3, 2005. I remember that because it was the day after my birthday.)
Eventually I changed my account name at GW to AznChipmunk and starting posting. Around this time I starting playing an MMORPG that was posting on GW, called Whispers in Akarra. I got kinda addicted and ended up as an admin. (Offtopic.) But, that game led me to using MSN and IRC. (In addition to AIM, which I had used before.)
Due to GW I played Backstage, which led me to play Iron Gaia. I loved Iron Gaia's plot, so during the GW->GL exodus, I joined GL. GL was the most productive I have ever been. I created releases for the demo days (which I think were better than the ones here), talked with and met cool members such as Malad and Veiraza. (The three of us started NSN, which you may or may not know about.) Around when I joined GL, I also joined LCG, TikiGames, LG, EG, OGS, IGP (which came later; I joined after an invite from Eddie), and various other sites.
After the great failure of a merger of GL, LCG, and OGS into TownshipGames, I started becoming more active at GW and IGP. TSG disbanded into various smaller sites, including a "new" Ghostlight, which I hated (so I left.)
At GW where I was now fairly active, I used IRC to chat in places such as #gamedesign, #werewolf, and #gamingw. #gamedesign morphed into #G&D (the troll haven.) When RMN was created, I joined it. (June 2007.)
Around Winter of 2007, I more or less disappeared from the community. Eventually, the RPGMaker2003 Breach Contest by Carius and a tutorial/template rush for his site drew me back to the community. (Also from talking to like Veiraza and BlindMind. Malad had disappeared off the face of the earth after the TSG disaster.)
Veiraza now called himself YDS and was actually a girl, which blew my mind. Anyways, I started chatting in #guiltforge and posting actively around here due to YDS. Which leads up to about now, although my GW activity has declined. (#guiltforge is gone too some scandal too.)
So, that's about it! I may have left out a part or two but whatever!
You guys and your essays!
- I don't remember when I got RMK, but I started out with 2003, and have been working with it since. My first game was like 95% RTP and was about homeless people.
- My first community was STG. I don't remember much about then, except that Colt was there and PTEI2 was a big release. Also that Roman was a jerk and SiliconHero left the community, leading to its gradual decline. I don't even remember what username I had then either.
- After it died, I migrated to GW. Sometime later, I got invited to RMN by one YDS and eventually came on-board. I guess it's been.. 5 years since I started RMK?
- Now I just randomly pop up every once in a while and post a bunch before disappearing for weeks to months.
- I don't remember when I got RMK, but I started out with 2003, and have been working with it since. My first game was like 95% RTP and was about homeless people.
- My first community was STG. I don't remember much about then, except that Colt was there and PTEI2 was a big release. Also that Roman was a jerk and SiliconHero left the community, leading to its gradual decline. I don't even remember what username I had then either.
- After it died, I migrated to GW. Sometime later, I got invited to RMN by one YDS and eventually came on-board. I guess it's been.. 5 years since I started RMK?
- Now I just randomly pop up every once in a while and post a bunch before disappearing for weeks to months.
This would have to be the first rm community I've joined. I cruised for weeks or maybe months, idk now, looking for a place with intelligent members to host my game at, and RMN just happened to fit the bill.
Of course, the project that brought me here is dead now.
Of course, the project that brought me here is dead now.
Looks like everyone wants to share their story while sitting down near the campfire.
When I got into computers 10 or so years ago, I searched for free games that were similar to the SNES games I loved. I found a few, and some still inspire me today (Neophyte!). I downloaded RPG Maker for the SNES, and messed around on it.
Then I found RPG Maker 2000, but I never really did much in it. I only played games that were being made on it (Power Trip, Dawn of Darkness, etc). When 2003 came out, I figured I'd try my luck with a game.
I've been to a few communities (rpg2knet, lunatic gaming, GW) and I actually posted my project once years back. I've been around for about 6 or 7 years, but I have nothing to show for it.
Actually I do but I don't post about it. All I do now is looks for things that inspire me, which is hard to find these days. But I've made a few really good friends, which is why I stick around. And some of the best games I've ever played have come from the RM/indie scene. It's pretty amazing.
And these posts are too long.
When I got into computers 10 or so years ago, I searched for free games that were similar to the SNES games I loved. I found a few, and some still inspire me today (Neophyte!). I downloaded RPG Maker for the SNES, and messed around on it.
Then I found RPG Maker 2000, but I never really did much in it. I only played games that were being made on it (Power Trip, Dawn of Darkness, etc). When 2003 came out, I figured I'd try my luck with a game.
I've been to a few communities (rpg2knet, lunatic gaming, GW) and I actually posted my project once years back. I've been around for about 6 or 7 years, but I have nothing to show for it.
Actually I do but I don't post about it. All I do now is looks for things that inspire me, which is hard to find these days. But I've made a few really good friends, which is why I stick around. And some of the best games I've ever played have come from the RM/indie scene. It's pretty amazing.
And these posts are too long.
author=Neophyte link=topic=2342.msg40844#msg40844 date=1225341391Agreed haha. I was about half way through Blinds post and thought *sigh*(Blinds story was interesting though so I'll finish it after this post)read most of them though.
And these posts are too long.
For it all started with.. Legion Saga III. Back when I was a stupid little Final Fantasy VII addict and wanting to make my own game, as well as experimenting with drugs, sex, fighting, etc.
Anyways my older brothers mate came over one day with his pimped out PC and while mucking around on it I found Legion Saga III and decided to play it. I was blown away, it was such a cool game(I'd never played or even heard off Suikoden at the time) and while getting into it brothers mate tells me it as made with Rpgmaker 2000.Then he showed me his 2 finished games and a whole bunch of mini games he'd made with the program(Which I have never seen done elsewhere surprisingly) and got it myself.
It was around 03-04 I found GW(With it's site still up)STG(Back then it had an amazing selection of games some of which I can't find still) and still the best community I have had the privilege to be apart of.. Epiphany Gaming. I didn't really post much at GW or STG but Epiphany Gaming I was relatively active at. Then I finished my first game(And only still sadly) but my PC fucked up and I lost everything and was without the internet for a little over a year. Eventually got it fixed but by then EG had disappeared.
Anyways that was around the time I started Guardia and over the next 2-3 years it has had many forms going from Game Maker, RM2k, RMXP, and finally went to Rm2k3. Also around 06 I started becoming an active poster at GW and finding more communitys such as IGP(Which I'm now a Mod at) and early 07 finding Angel Spire and eventually becoming a Mod their as well. THEN(Shit I made a long post without realizing it) I found RMNetwork from someones game topic link.. Or maybe it as Felds signature I don't really remember.
Well now I'm just starting to lose interest in Rpgmaker all together and putting Guardia on hold as well as planning my next game which will either be made in Game Maker or AGM(Action Game Maker) which I hope to make something truly unique and new for all to experience.
First RPGs I played were Final Fantasy and Ultima: Exodus. Got really into Dragon Warrior 1 to 4 as well, and then every RPG I could find for the SNES.
Heard about RPG maker for the first time in 1999 around May. It was my first time to use the internet, and it freaked me out. I made cliched games that I never finished and had an amazingly fun time doing it. The game that was most complete was a rip off of Wild ARMS. I first posted on the NeXus in September of 1999 I think, and then eventually moved on to Khameleon's RPG Warehouse and Geluh's RMD.
The games I hyped around 2000-2001 were Jack and Chill '95 and Jack and Chill 2000 (Think a less hardcore Happy Valley with horribly lame Family Guy references). Both I got about 30 minutes of play time out of before I lost interest. I eventually made short things on rm2k from AIM conversations (of RMD regulars) acted out by characters. I made three and they were under the name The Donahue Project.
Since about 2003 I haven't done much. I only really enjoyed using rm 95. I'd love to make a simple game, but I don't really have the time. I'm here now because of nostalgia, and something to do when I'm on the internet.
Heard about RPG maker for the first time in 1999 around May. It was my first time to use the internet, and it freaked me out. I made cliched games that I never finished and had an amazingly fun time doing it. The game that was most complete was a rip off of Wild ARMS. I first posted on the NeXus in September of 1999 I think, and then eventually moved on to Khameleon's RPG Warehouse and Geluh's RMD.
The games I hyped around 2000-2001 were Jack and Chill '95 and Jack and Chill 2000 (Think a less hardcore Happy Valley with horribly lame Family Guy references). Both I got about 30 minutes of play time out of before I lost interest. I eventually made short things on rm2k from AIM conversations (of RMD regulars) acted out by characters. I made three and they were under the name The Donahue Project.
Since about 2003 I haven't done much. I only really enjoyed using rm 95. I'd love to make a simple game, but I don't really have the time. I'm here now because of nostalgia, and something to do when I'm on the internet.
*writes a large post and then deletes it* You know what, screw the essay.
Started on LRPGM at 11 under the name Ghaleon, which switched to Cyberian. Eventually joined Rathnar and Kobras Realm. From KR went to Omengate Sanctum, stayed with that kinda to the end of Township, also was on Loose Cannon for a bit in that time. Rathnar merged with Cedar Woods and became Epiphany Gaming. EG eventually died after a couple years, and its members slowly filtered into Monkey Productions, which is currently active. By then, I had been known as Euphorian for a while. Kobras Realm is well dead by now. Got mixed up in RPG Artisans on and off somewhere in there.
I joined pretty much every RM site I could find at one point to advertise my old project, and that's how I got here. I wasn't active at really any of those, sans Ultima Island for a short while, and then Angel Spire, which last I checked, the domain went poof, and then I eventually became active here.
Started on LRPGM at 11 under the name Ghaleon, which switched to Cyberian. Eventually joined Rathnar and Kobras Realm. From KR went to Omengate Sanctum, stayed with that kinda to the end of Township, also was on Loose Cannon for a bit in that time. Rathnar merged with Cedar Woods and became Epiphany Gaming. EG eventually died after a couple years, and its members slowly filtered into Monkey Productions, which is currently active. By then, I had been known as Euphorian for a while. Kobras Realm is well dead by now. Got mixed up in RPG Artisans on and off somewhere in there.
I joined pretty much every RM site I could find at one point to advertise my old project, and that's how I got here. I wasn't active at really any of those, sans Ultima Island for a short while, and then Angel Spire, which last I checked, the domain went poof, and then I eventually became active here.
You know, I had worried that the existence of Ghostlight was a big mistake but reading this topic it seems more and more like the choice to dissolve the floundering Ghostlight to join with Township Games was the REAL mistake. At the time, the powers that be made this decision because it seemed to all parties that "Ghostlight was dying" but reading the various Ghostlight mentions in this topic makes me think they really did make a mistake. (I agreed with the choice at the time, but I clearly wasn't paying enough attention.)
GRS, you have an incredibly long history with the community, enough to make even me feel like a nub and I've been "Down since 2001".
I don't feel like getting into my history (this is why I NEVER ONCE MADE AN INTRODUCTION TOPIC, my first post here was in game design on the subject of the importance of main character's weapons and whether they should or shouldn't be swords!), but I will exchange this tidbit:
I made games for a couple years (including one semi-complete game) on the PSX RPG Maker before I even found rm2k, which I found by accident while looking for a way to publish my PSX RPG Maker 1 games online. Likewise, I made a half dozen totally unreleased and never seen RM2k games before releasing my first games...
On Dark-Dominion, which I believed to be basically the ENTIRETY of the community at the time. Does anyone else even REMEMBER Dark Dominion?? On there I made, hyped, and dropped the never completed projects Moment of Truth, Immortal Hunger, and Penumbra. The last of those got its ass kicked by GW when I first joined there. I don't think you can find even scraps or remnants of any of these, anywhere on the internet.
Also during that era ('03-'04) I had a genuine apprentice to mentor relationship with Bloodrose! (He was the mentor, I was the apprentice.) Although even at that point I was too egotistical to really be mentored properly, it was a very interesting experience, and makes a good story.
GRS, you have an incredibly long history with the community, enough to make even me feel like a nub and I've been "Down since 2001".
I don't feel like getting into my history (this is why I NEVER ONCE MADE AN INTRODUCTION TOPIC, my first post here was in game design on the subject of the importance of main character's weapons and whether they should or shouldn't be swords!), but I will exchange this tidbit:
I made games for a couple years (including one semi-complete game) on the PSX RPG Maker before I even found rm2k, which I found by accident while looking for a way to publish my PSX RPG Maker 1 games online. Likewise, I made a half dozen totally unreleased and never seen RM2k games before releasing my first games...
On Dark-Dominion, which I believed to be basically the ENTIRETY of the community at the time. Does anyone else even REMEMBER Dark Dominion?? On there I made, hyped, and dropped the never completed projects Moment of Truth, Immortal Hunger, and Penumbra. The last of those got its ass kicked by GW when I first joined there. I don't think you can find even scraps or remnants of any of these, anywhere on the internet.
Also during that era ('03-'04) I had a genuine apprentice to mentor relationship with Bloodrose! (He was the mentor, I was the apprentice.) Although even at that point I was too egotistical to really be mentored properly, it was a very interesting experience, and makes a good story.
I remember Dark Dominion, though I was never part of it. But it's where I first downloaded 2k3, so it was rather pivotal for me, considering I'd been looking for it for a very long time by then.
author=Max McGee link=topic=2342.msg40911#msg40911 date=1225388206Oh man YES! How could I forget that.
On Dark-Dominion, which I believed to be basically the ENTIRETY of the community at the time. Does anyone else even REMEMBER Dark Dominion??
Whatever happened to Bloodrose? He was the guy who made "Until My Finest Hour" right?
He made some pretty sweet games.
Worked on Legacies of Dondoran off and on for a long ass time, then hastily posted it on GW. WIP invited me to #rm2k and it didn't go so well. Drifted around, briefly ending up at Loose Cannon Gaming, ended up here.
author=Neophyte link=topic=2342.msg40942#msg40942 date=1225396004Liquid Motion. The forums were taken down but he's was still active in Rpg Palace and what not. But now that Rpg Palace is gone he doesn't frequent anywhere else. I used to always post their before he did some changes to the site which then he took off the forums.
Whatever happened to Bloodrose? He was the guy who made "Until My Finest Hour" right?
He made some pretty sweet games.
author=Max McGee link=topic=2342.msg40911#msg40911 date=1225388206
. Does anyone else even REMEMBER Dark Dominion??
Dark Dominion died and then essentially became Dev Empire, which was coded by Kav and a few others. I was active there till it died.
Mine basically follows this: RPg2knet , DE , ---> Gaming W.
Saved alot of time no?