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[RMMV] PSA DOWNLOAD THE LIBRARIUM BATTLERS WHILE YOU STILL CAN!

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KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
PSA
WARNING!!!
THIS IS EXTREMELY IMPORTANT TO ALL USERS OF THE RPG MAKER MV SOFTWARE!!!
liberty OR kentona PLEASE PIN THIS SO MORE PEOPLE CAN BE INFORMED!!!

Breaking news! The popular artist named Aekashics who makes battlers for RPG Maker MV is soon going to make all his battlers Patreon Exclusive, denying hundreds of potential creators of over 1000 amazing high-quality battlers to use in their game which have been completely free since their inception in late 2016. Once he does this, you will be forced to pay him at least 50 dollars every month to be able to access his collection of over 1000 battlers, which would deny the world of one of the last free RPG Maker resources we have for MV. He is doing this solely out of greed, just like Fallen Angel Olivia and the VX Ace Japanese guy before her. If you are ever interested in developing a game, especially for RPG Maker MV and don't want to pay some Russian guy on the internet $50 every month, make sure to download his battlers NOW. As in RIGHT FREAKING NOW!!! A link will be provided below. Also, to be safe, mass download all of Yanfly's plugins for he will probably be the next one to go to the dark side...

Ha ha ha. What a depressing post.

You seriously think its greedy to put a pay gate around your work? Good on him. I wish Yanfly would do the same as well, they deserve a hell of a lot more for their hard work. Its up to creators if they want to charge for their work or not (imo they should) and they dont owe you anything.

If you want free battlers or plugins than draw/write your own.
hmm, interesting there's also this news flash bulletin that says people should be paid for their work.
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
What if I can't make my own? These creators can easily work a real job while working for the community by making content on the side. Same thing with YouTubers.

I don't get why people still think they can get huge bucks on the internet just because a couple of people like PewDiePie and Ninja get lucky and get tons of money. YouTube, Twitch, or something like Patreon should not be done as a main source of income, as they are very unreliable. Rather, people should use those platforms to share themselves with their community, create content that they enjoy, and to maybe make a little bit of money on the side.

Maybe if less people were full time YouTube, twitch streamers, or scammers begging people to give them money in exchange for content that should be free, people would focus their channels less on making money instead of making content they enjoy. this would also make the process of demonetization and copyright claims less of an issue for everyone, as YouTube, Twitch, and other things would become less of a job and more of a hobby like it used to be.

What people like Yanfly, Olivia, Aekashics, and that one VX Ace Japanese guy who made VX Ace face sets are doing is making content and charging an absurd amount for it when they probably work another job and are making tons of money by owning a monopoly on certain types of plugins and charging absurd prices. I'm not saying everything should be free, far from it. Heck, I bought the indie game Hollow Knight, on PS4, Switch AND PC solely because I wanted to support the creator Team Cherry and their excellent game and their practices. Being able to play their game on multiple devices was just a neat bonus.

P.S.
Please play Hollow Knight it's a really good metroidvania with an excellent story, amazing graphics, and top-of-the-notch gameplay similar in a couple ways to the Soulsborne series. The game can be quite challenging, but just like Dark Souls with enough practice and memorization you can defeat any difficult boss. Also the developers released 3 FREE massive DLC expansions that any other company would probably charge $10 for or more along with constant free updates that add considerable balance changes and bugfixes. Finally, there was originally planned to be a 4th DLC, but TC instead gave us a brand new complete game and anyone who donated to the kickstarter would get it for FREE. An entire new game with the hundreds of hours of content Hollow Knight has FOR FREE. Hollow Knight is currently available on PC, PS4, Xbox One, and Nintendo Switch for $20 (Only $15 on PC not counting Steam Sales) with a digital only Vita release possibly on the way. Sorry for the ad. I just really love Hollow Knight :)

Edit: When your reply is longer than your OP. lol.
Wow... This is the worst take...

Im not even going to bother wasting my time one this one.

What if I can't make my own?

Pay someone who can or use the RTP. Or learn, Aseprite is a great tool anyone can use.
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
author=visitorsfromdreams
Wow... This is the worst take...

Pay someone who can or use the RTP. Or learn, Aseprite is a great tool anyone can

use.

What if I'm only a 17 year old whose broke with no job and no way to currently get a job due to my parents and my condition? Cyberbullies are getting worse these days...

Edit: Plus this was supposed to be a PSA, not an augment between a disabled teenager and a rich technologically savvy old man with way too much time on their hands. What's that burning sound, because you just got roasted! OOOOHH!!! (JK just messing with you)
author=KrimsonKatt
author=visitorsfromdreams
Wow... This is the worst take...

Pay someone who can or use the RTP. Or learn, Aseprite is a great tool anyone can

use.
What if I'm only a 17 year old whose broke with no job and no way to currently get a job due to my parents and my condition? Cyberbullies are getting worse these days...


Then learn to draw your own like I did along with so many others when we were teens.
I wouldn't go too hard on KrimsonKatt here, since he's still just a kid piecing together the world. There's no ill intent worth getting impatient over. Framing this as a discussion and not a debate is probably apt here.

@KrimsonKatt: So it's not really up to you to decide how someone prices their works. Their current employment has nothing to do with what their work is worth and a sudden shift into monetizing actually suggests that they might be relying on "work on the side" due to medical emergencies or other such circumstances. There's no way for you to account for every person's situation on whether or not they "deserve" the money. It's not a very strong philosophy all around to pivot every talking point from.

I'm not even going to go into the specifics on how a lot of peoples day jobs are often miserable due to the economic climate. Or how big youtubers account for only 0.00000000000001% of content creators actually doing this for a living. But I think it's gonna come down to you living on your own to understand fully the situation a lot of these artists face.

What if I can't make my own?

Pay them. Either you sacrifice time out of your day to get paid so you can pay artists or the artists sacrifice their time so you can get your free handouts. It's a two way street. RIP Roco.
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
@visitorsfromdreams @Darken

Thing is I can't get a job right now due to my condition. I've never been employed and probably won't be for a while. You can check my profile for details, but in short I have a lot of disabilities causing me to have various problems in school. My parents are also very protective putting me into classes and camps with people far less mature and smart as me with much more severe conditions, forcing me to be around people who aren't a good example to me maturity wise as well as people not pushing me very hard in those environments. Also I CAN draw, i just can't draw in a computer, which is required for these types of things. I also don't have the art and technology supplies to make my drawings in better quality. If you ever find my DeviantArt page (please don't) all you will find is my hentai collection and a couple drawings of my OCs who are drawn in color pencil and taken with only my phone. Not very impressive, and definitely not fit for an RPG Maker game.

Edit: Also, you would be surprised how many YouTubers do it for a living. I've seen plenty of channels with far less than a million subscribers (5000-80000 subscribers) who do YouTube full time. I think it's foolish for someone to put so much faith, let alone their livelihood, on algorithms, trends, and people's changing tastes. Remember SkyDoesMinecraft? Me too. He was one of the biggest YouTubers during the Minecraft era, rivaling PewDiePie in views. What is he doing now that the trends have changed? Making Fortnite videos getting about 1000 views per upload. He's basically a dead channel compared to his previous fame. PewDiePie would have suffered the same fate during the Let's Player apocalypse of 2016 if he hadn't changed from Let's Player of popular horror games giving fake insane reactions to jump scares to controversial political commentator and comedian who the media (especially Vox Media) wants to destroy.
I can sympathize with you and your condition and the hardships you struggle with. But it's not really the artist's business to cater to that. You have to respect their consent on how they want their works to be used. Art for your game isn't a necessity like food or water is what I'm getting at.

If you needed RM battlers and scripts to actually survive then yeah I'd reconsider all this (this is a joke btw).
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
The first game I ever put on this site has art drawn with nothing but my mouse and GIMP (a free art program). If you have a working mouse and a computer that can run GIMP (which is easy to assume since you're developing something in MV of all things), then you absolutely do have the art and technology supplies you need to make your drawings.

You have options if you are determined to have custom art for your game. Crying greed when a creator wants compensation for their time and energy is not one of them.

No, this will not be pinned. No, we are not going to "warn people" about this. "PSAs" like these are a direct slap in the faces of resource creators, as they are essentially declarations that their work is worth nothing. You know what creators tend to do when they are told their work is worth nothing? They can either a) spend their time doing OTHER things instead, or b) charge for their time and energy.
Not to really get into the whole who deserves what because creators definitely deserve money... but I want to correct a statement made about Yanfly by visitor. Yanfly makes well over $2000 a month on his plugins and has been since a couple months after he started his Patreon.

He doesn't display what he makes anymore, but I joined his patreon in the first wave. It was up over $2200 dollars over two years ago... He has 489 patron and his $12 & $10 ranks are sold out... so Yanfly is making plenty of money on his plugins.

This is why I found it so weird that Yanfly announced they were retiring from making plugins... I have a feeling that he will lose at least half if not more of his patreons... but that's his choice to make because he is the creator.

I would actually follow Aekashics if they did their Patreon like Yanfly or Jason does, however they are pay per update. And I am not about to write someone an open-ended check so I don't support it but if they had a tiered rate then I probably would.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
author=KrimsonKatt
These creators can easily work a real job while working for the community by making content on the side. Same thing with YouTubers.

author=KrimsonKatt
I've never been employed and probably won't be for a while. . .

YOU DON'T FUCKING SAY
unity
You're magical to me.
12540
Artists who make assets deserve to decide if they want to charge money for those assets.

Imagine you yourself are making art assets for free for the RPG Maker community. They are free to everyone! They eventually get popular, and people are constantly demanding more, even as you want to work on your own projects.

Then, you figure out something that will make everyone happy: charge some money for them. Then you can also afford to buy some neat stuff that'll make your own games better.

Why is that bad?
I have this feeling that this thread did not go the direction Katt thought it would. :/

Edit: I just realised I was 16 like Katt 16 years ago... Feels bad man. Course back in those days we only had pirate copies of 2k3 floating around and there were no artists making asset packs so we had to do everything ourselves.
Actually in retrospect... I reread Aekashics patreon... and joined it.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
OK I will be helpful here because you are a kid.

You want to get custom graphics but you don't have the scratch to commission? Here is what you do:

1) Make a good game with RTP.

2) Find out the going rates for whatever graphics you need.

3) Start a Kickstarter/GoFundMe/whatever to raise the cash to commission what you need.

4) Congratulations, now you can commission!
unity
You're magical to me.
12540
author=visitorsfromdreams
I have this feeling that this thread did not go the direction Katt thought it would. :/

Edit: I just realised I was 16 like Katt 16 years ago... Feels bad man. Course back in those days we only had pirate copies of 2k3 floating around and there were no artists making asset packs so we had to do everything ourselves.

Yeah. I started making games when I was fourteen and everything I used was either RTP, edited RTP, or, god-forbid, rips. There wasn't anyone making original RPG assets for some time, and some of the people who stepped up to do so were treated so poorly that they left the community.

I've always believed that one of the most important aspects of being a dev is doing the best you can with the tools and resources that are available to you. If you can't afford fancy custom graphics, you can still make games with what's available for free. You can even use them as placeholders and come back and draw your own after the game is done. I did that with a few projects back in the day.
author=unity
author=visitorsfromdreams
I have this feeling that this thread did not go the direction Katt thought it would. :/

Edit: I just realised I was 16 like Katt 16 years ago... Feels bad man. Course back in those days we only had pirate copies of 2k3 floating around and there were no artists making asset packs so we had to do everything ourselves.
Yeah. I started making games when I was fourteen and everything I used was either RTP, edited RTP, or, god-forbid, rips. There wasn't anyone making original RPG assets for some time, and some of the people who stepped up to do so were treated so poorly that they left the community.

I've always believed that one of the most important aspects of being a dev is doing the best you can with the tools and resources that are available to you. If you can't afford fancy custom graphics, you can still make games with what's available for free. You can even use them as placeholders and come back and draw your own after the game is done. I did that with a few projects back in the day.


Absolutely, and even then you dont need to be able to make good graphics to be able to make a good game (or even a good looking game).

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