[MAFIA] TREACHEROUS - GAME OVER
Posts
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
If you want to, you can always sign up as a backup! If two extra people do so as well, PA might even increase the game size to 13!
PlatinumAshes
I am now certain that you are not scum and are just town trying to play scum as hard as possible.
0
Yup, I'm fine increasing it if enough people want in.
Substitute players are of course always welcome.
Substitute players are of course always welcome.
Is there an estimated start date for this? I'll be partially unavailable again for July 4th.
also I totally missed that the roles were in the OP, I'm looking forward to winning a duel against someone
also I totally missed that the roles were in the OP, I'm looking forward to winning a duel against someone
author=psy_wombats
Is there an estimated start date for this? I'll be partially unavailable again for July 4th.
also I totally missed that the roles were in the OP, I'm looking forward to winning a duel against someone
Fight me psy! If I get the dueling role, I'll make sure to challenge you to a duel.
PlatinumAshes
I am now certain that you are not scum and are just town trying to play scum as hard as possible.
0
Due to a family holiday I'm not available from the June 28 to Juli 2. Also 4th of July is right after that. Jeroen is currently very busy with his studies as well.
I'm thinking, let's start the game on Friday, 5th of July?
I'm thinking, let's start the game on Friday, 5th of July?
PlatinumAshes
I am now certain that you are not scum and are just town trying to play scum as hard as possible.
0
author=psy_wombats
July 5th is a Friday heads up
Lol sorry yeah that's what I meant
PlatinumAshes
I am now certain that you are not scum and are just town trying to play scum as hard as possible.
0
Rule adjustment
I'm adjusting the Duelist (to avoid 1v1 stalemates) and nerfing the Assassin.
The new Duelist ability:
The new Assassin ability:
Note on the end of the game
With the above changes, a 2v2 or 1v1 situation is now always lost for town. Town cannot get the majority back regardless of their roles. So the game will end if when half of the players are scum.
Thus the following rule, which is often dropped when there are Town Killing roles, will still hold:
I'm adjusting the Duelist (to avoid 1v1 stalemates) and nerfing the Assassin.
The new Duelist ability:
#Challenge another player to duel!
- All votes are cancelled.
- You two are the only possible lynch targetsand there is no time limitand the time limit is extended considerably.
The new Assassin ability:
Mark a player.
- The coming day, everyone will have the option to #guard them.
- Kill them at the end of the day, unlessa majority50% of living players do.
Note on the end of the game
With the above changes, a 2v2 or 1v1 situation is now always lost for town. Town cannot get the majority back regardless of their roles. So the game will end if when half of the players are scum.
Thus the following rule, which is often dropped when there are Town Killing roles, will still hold:
If enough Town-aligned people are killed that the amount of Mafia is greater than or equal to the amount of Town-aligned people, The Mafia Wins!
PlatinumAshes
I am now certain that you are not scum and are just town trying to play scum as hard as possible.
0
Announcement
Day 1 will start Friday July 5th at 19:00 CEST. It will last 72 hours.
Day 1 will start Friday July 5th at 19:00 CEST. It will last 72 hours.
I don't really understand how the assassin has been changed, from that wording.
PlatinumAshes
I am now certain that you are not scum and are just town trying to play scum as hard as possible.
0
A "majority" is one player more than "50%" when the number of players is even.
E.g. with 4 players alive, a majority is 3 players, and 50% is only 2 players.
So, after this change, only 2 players need to guard to save the target, instead of 3.
When the number of living players is odd, there is no difference between the two.
E.g. with 3 players alive, 2 players will need to guard to save the target. This has not changed.
E.g. with 4 players alive, a majority is 3 players, and 50% is only 2 players.
So, after this change, only 2 players need to guard to save the target, instead of 3.
When the number of living players is odd, there is no difference between the two.
E.g. with 3 players alive, 2 players will need to guard to save the target. This has not changed.
PlatinumAshes
I am now certain that you are not scum and are just town trying to play scum as hard as possible.
0
I'm starting the game early, 'cause I am exited to see you guys fight it out!
Day 1 begins now.
With 9 living players, it takes 5 votes to hammer.
Votecount:
Not voting: 9 - pianotm, Jeroen_Sol, InfectionFiles, CAVE_DOG_IS_BACK, Gourd_Clae, demonlord5000, psy_wombats, AlaskanEmily, OzzyTheOne
There are 74 hours and 20 minutes left until night.
Day 1 begins now.
With 9 living players, it takes 5 votes to hammer.
Votecount:
Not voting: 9 - pianotm, Jeroen_Sol, InfectionFiles, CAVE_DOG_IS_BACK, Gourd_Clae, demonlord5000, psy_wombats, AlaskanEmily, OzzyTheOne
There are 74 hours and 20 minutes left until night.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Dropping in a post to say I'm alive and busy studies period is just about over, but I won't be able to post much/at all for about a day and a half.















