[RMMV] SCRIPT CALL TO CHECK # OF ITEMS - SOLVED
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I am trying to make a battle system which relies heavily on crafting items in the middle of the battle. I want to display the # of items in a hud using SRD's HUD MAKER.
Is there a simple javascript call I can use to get the # of a certain item in my inventory?
I am NOT looking to assign the # to a variable, because that won't work well with HUD MAKER and my alchemy battle system.
Thanks
Is there a simple javascript call I can use to get the # of a certain item in my inventory?
I am NOT looking to assign the # to a variable, because that won't work well with HUD MAKER and my alchemy battle system.
Thanks
You can copy it from the event command for game data:
So, for a normal item, the script call is "$gameParty.numItems($dataItems);", where param1 is the ID of the item in the database.
Game_Interpreter.prototype.gameDataOperand = function(type, param1, param2) { switch (type) { case 0: // Item return $gameParty.numItems($dataItems[param1]); case 1: // Weapon return $gameParty.numItems($dataWeapons[param1]); case 2: // Armor return $gameParty.numItems($dataArmors[param1]); case 3: // Actor
So, for a normal item, the script call is "$gameParty.numItems($dataItems);", where param1 is the ID of the item in the database.
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