A LITTLE HELP PLEASE...

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I just started working with RPGxp and I am having a difficult time figuring out how to make a chest that can only be used once and changes to an open chest sprite after it gets opened. If anyone has any examples or suggestions that would be very much appreciated.
Thanks, that was quite helpful. Much simpler than my original train of thought.
Well, Creating a chest with events is pretty easy.
Create a chest (You need two images here the opened one and the closed one)



Make an event select your "closed chest" as the sprite.
1.) Conditional Branch - Facing the direction of the chest
2.) Conditional Branch - Action button is being pressed
(Now add what you want it to do)
3.) ADD +100 Gold (Example)
4.) Text: Wow..100 Gold xD. (Example)
(Now Turn a specialized switch for that event)
5.) Turn self switch A - ON



6.) Now click on the "add event page" button. Then click on tab 2.
7.) Select "Open chest" sprite for this part.
8.) There should be a checkbox that says "Self switch" click the check next to it and select "A".

That should do the trick it works for me =].
-Didn't realize it was already answered, but maybe this one is alittle clearer since you can see an example oh well hope it helps someone else...
What is the point of that action button conditional branch?
Thanks, but I have all of the chest animation done through a common event, so I just give them the loot, run the Common event, and then use a self-switch to keep it open.
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