RELEASE SOMETHING! X MARKS THE SPOT!

Posts

Puddor
if squallbutts was a misao category i'd win every damn year
5702
Well, technically CC Demo2.2 was released on the 16th, but was it after 4pm UTC if it was submitted about 24 hours ago?
Huh, I just realized, I may as well have this be my something!

You all stole my idea. I will release in about 7 hours I guess. B-)
post=129018
Well, technically CC Demo2.2 was released on the 16th, but was it after 4pm UTC if it was submitted about 24 hours ago?
I'm usually not to picky about strict deadlines so if you released it close enough to the start date, post a link to it here!
It's already done, YT is quick today. Unfortunately it made some probs for me. Hope it works for you.
In comparison to the others it is no tech demo or battle system test, but a full trailor.
YT damaged its quality a bit, but it still fits to this RSD!'s topic.

please tell me that is the in-game music
MP3s with vocals in a game? Surely not. I am no pirate. ;-) (Just a 16-bit pirate ^_^)
LouisCyphre
can't make a bad game if you don't finish any games
4523
CAPTAIN SOLO LASER PISTOL certainly caught my attention.
Max McGee
with sorrow down past the fence
9159
These have gamepages now. Links in this post.

STARSEED

Starseed is a new setting/uberproject/IP that should be of very great interest to Iron Gaia fans of all ages. Because it is super duper secret, I won't say too much more than that, to avoid spoilers.

Starseed: Eschatology (formerly just Starseed, until I made its sister project and decided to give it its own subtitle so people wouldn't view it as the "main" project) is an episodic post-apocalyptic space mystery.



Set in the far, far, far, far future it is the story of a single starship and its crew, and their search for the answers to the mystery of the cataclysm, the ten-thousand year old disaster that destroyed not just galactic civilization, but the integrity of the space-time continuum. Starseed: Eschatology was developed in late 2008 and most likely requires a MAJOR overhaul before anything further is done with it.

Starseed: Blood Machine is a mecha customization and combat RPG, inspired by Front Mission, set in the same universe (as Starseed: Eschatology, not Front Mission) with different characters.



In it you play a teenage peasant girl named Claudia who accidentally becomes the User of an incredibly deadly and at least partially sentient Jackhammer (a twelve-foot tall heavily armed suit of power armor, like a weaponized version of the power loader from Aliens) known as Blood Machine. Together, Blood Machine and Claudia will embark on a dark odyssey of revenge and redemption, to avenge Claudia's homeworld and rescue her brother Padraic from the clutches of the mysterious Collective.

Starseed: Bloodmachine was developed in early 2009 and probably needs to be limited and made a bit less ambitious to see completion. It is also in desperate need of a competent and dedicated mapper. Blood Machine has a pretty crazy feature set involving a RIDICULOUS level of Front-Missionesque mech customization. What is available in the demo is only the tip of the iceberg.



Starseed: Starpack contains a five minute teaser/preview of Starseed: Eschatology and an hour long playable demo of Starseed: Blood Machine which includes all seven playable configurations and hence can be played through seven times with a completely different battle experience each time, by those looking for replay value. Both projects are at the alpha stage so, feedback is much appreciated and your support will determine how quickly/if they are finished. Unlike most of my projects, this was released open source out of good faith/the desire to avoid technical difficulties. So don't be a freakin' jerk.

(Incomplete) Credits
Clest: Awesome mech graphics.
KNight-BLade: MORE mech graphics.
KGC, Modern Algebra, and Mithran: The scripts that makeup the backbone of Blood Machine's mechanics.
All over the place: I stole music from anywhere and everywhere for this one and my whole game music folder, composed 90% of songs not even used in this project, is in this two-pack. I obviously try to avoid songs composed within the community, but that's not always 100% foolproof; I apologize if I am accidentally using your IP and if you let me know I will replace it.

*Starseed requires the RPG Maker VX RTP.
waitaminute....I swear I've seen this before.
Max McGee
with sorrow down past the fence
9159
Hang on a second still in the process of editing that post. Edit: There.

Edit 2: Hur hur hur.
post=129069
waitaminute....I swear I've seen this before.


He posted here on about a Starseed project he was doing a LOOOOOONG ass time ago (I want to say around the time of the first Mage Duel demo?) in one of the "What are you working on now" topics. Might that be the source of your confusion?
post=129091
post=129069
waitaminute....I swear I've seen this before.
He posted here on about a Starseed project he was doing a LOOOOOONG ass time ago (I want to say around the time of the first Mage Duel demo?) in one of the "What are you working on now" topics. Might that be the source of your confusion?

It was actually posted by max on page 2 of this thread (before he edited it out)
post=129092
post=129091
post=129069
waitaminute....I swear I've seen this before.
He posted here on about a Starseed project he was doing a LOOOOOONG ass time ago (I want to say around the time of the first Mage Duel demo?) in one of the "What are you working on now" topics. Might that be the source of your confusion?
It was actually posted by max on page 2 of this thread (before he edited it out)


Oh.

Well then.

Carry on.
the frog world rpg download is up! it's really short but its RELEASE SOMETHING not RELEASE SOMETHING GOOD so.
I actually had this ready before I noticed that there was a release something event.


The Muddy Sand Game version 1.4