ODD EVENT GLITCH

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Ok, this is a really weird problem thast I can't seem to overcome...

Basically, as I start to add new events in my map, other events won't complete their process... for example...

I make a code for an enemy's attack, a simple thrust. It only deals with one switch and one vvariable. Once I made it, another event... a trap... will not activate...
It will have the switch move dow, but the trap will not activate and the game freezes!

Does anybody know how to help?
funny you should say that I had the same problem with Switch operations


Everytime it happens I just changed the switch into a local Operation "A"

or just make a new Switch


Currently 459 Switches + I dont even name them (stupid I know but it saves time)
Pages: 1