THE SCREENSHOT TOPIC RETURNS
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@Miracle: Looks very nice, all seems to go together fine.
I have been experimenting with custom chipsets. I suck at making trees. How do these look?

I have been experimenting with custom chipsets. I suck at making trees. How do these look?

author=MiracleNice, but the cities look a bit like cupcakes: )
So I've been working on a World Map Selection. Here's what I've come up with :
The continent is really just Pangaea flipped with a few islands added in. Uses FFTA rips for icons. 'Course the compass is totally cosmetic.
I miss the old days of spending hours mapping with Mac and Blue chipsets...

From Disconnect, a new game on my plate (as well as the plates of Dudesoft and psy_wombats).

From Disconnect, a new game on my plate (as well as the plates of Dudesoft and psy_wombats).
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
thelatte:
I like the shape of the trees, I only think the coloration is strange. They are much darker and stronger than most other things on the screen, which causes them to stand out far more than trees probably should. Try increasing the brightness on them, and possibly also lowering the contrast.
I like the shape of the trees, I only think the coloration is strange. They are much darker and stronger than most other things on the screen, which causes them to stand out far more than trees probably should. Try increasing the brightness on them, and possibly also lowering the contrast.
author=LockeZ
thelatte:
I like the shape of the trees, I only think the coloration is strange. They are much darker and stronger than most other things on the screen, which causes them to stand out far more than trees probably should. Try increasing the brightness on them, and possibly also lowering the contrast.
Mainly the trunks.
author=Max McGee
That....looks a lot like Carlsev.
Well it's one of a handful of refmap chipsets that I use in Carlsev. It's one of my all-time favorite chipsets...actually, it may -be- my all-time favorite chipset :)
Disconnect is both an MMO and the "real world" combined into one RPG. The MMO portions are refmap charsets, chipsets, etc.
^
Much better. They look a-hella of a lot better than the original screen you showed. Nice! :D
@ Miracle - I like it. It looks simple to navigate and I love all the icons! The skull shaped area is where I'm going to first! Weeeeee!!!
@ Deckiller - Yeah, Max is right; this does look a lot like Carlsev... But it doesn't look too bad. And yeah, I don't care what anyone says, Mac & Blue maps still look good to me (probably 'cause I don't map a lot, lol).
Lookin' good, guys! Keep it up.
Much better. They look a-hella of a lot better than the original screen you showed. Nice! :D
@ Miracle - I like it. It looks simple to navigate and I love all the icons! The skull shaped area is where I'm going to first! Weeeeee!!!
@ Deckiller - Yeah, Max is right; this does look a lot like Carlsev... But it doesn't look too bad. And yeah, I don't care what anyone says, Mac & Blue maps still look good to me (probably 'cause I don't map a lot, lol).
Lookin' good, guys! Keep it up.
You should add some butterflies, Deckiller. They work well with that chipset. Helps make for a nice atmosphere.
@the latte: it lookks bad :S look at the building, he have grass sorrounding it xP
FINAL Battleback of the castle

FINAL Battleback of the castle
Oh, I wanted opinions on the tiles themselves. (specifically the trees) The map was slapped together in 5 minutes to test some of the chips out. I have yet to finish designing windows, and other assorted details.
author=Deckillerauthor=Max McGeeWell it's one of a handful of refmap chipsets that I use in Carlsev. It's one of my all-time favorite chipsets...actually, it may -be- my all-time favorite chipset :)
That....looks a lot like Carlsev.
Disconnect is both an MMO and the "real world" combined into one RPG. The MMO portions are refmap charsets, chipsets, etc.
That last part reminds me eerily of my initial plan for Between Two Worlds (mentioned somewhere in one of the threads around here). Also the name 'Disconnect' makes sense now.
For me,that Refmap chipset is so 2001. Ah,'The Tower'. : )
author=Felipe_9595
FINAL Battleback of the castle
Ooh, Mode7?
For the trees, frankly, I preferred, and really liked, the first ones, and I still think they're only too small, the trunks could be a little lighter though.If the leaves of the tree are lighter (second map) they blend with the grass, look at the Mac and Blue map, the trees are darker than the grass. I personaly like the rest of the tiles, but that's my taste.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Yeah, the leaves actually do blend in with the grass too much now. I agree with chana to change at least the leaves back, though maybe not the trunk?
I could see it going either way; it's still good in either case.
I could see it going either way; it's still good in either case.
author=chanaNot even close to being as good as yours this is the world map for my game.author=MiracleNice, but the cities look a bit like cupcakes: )
So I've been working on a World Map Selection. Here's what I've come up with :
The continent is really just Pangaea flipped with a few islands added in. Uses FFTA rips for icons. 'Course the compass is totally cosmetic.























