IS GRINDING A FLAW IN RPGS?

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Is grinding a flaw in RPGs?

after thinking about it and reading everyone else's opinions, I have at length come to this conlusion:
Sometimes
author=Versalia
the reward is incentive. lowering the reward is lowering the incentive. lowering the reward is at worst passive discouragement. having a powerful monster pop up to buttrape them is actively discouraging them.
this

also:
lowering the reward is a good indicator that you're at a proper level for what's to come (all of a sudden monsters give you 5-10 XP, you're probably good to go). introducing barbatos is an indicator that you're a piece of shit for even trying
arcan
Having a signature is too mainstream. I'm not part of your system!
1866
So you guys are for broken grinding mechanics?
Versalia
must be all that rtp in your diet
1405
author=arcan
So you guys are for broken grinding mechanics?

where the hell did you come remotely close to getting that idea

if this is re:Barbaros it is that he is the WRONG WAY of solving broken grinding mechanics, not that there is no problem with those mechanics
arcan
Having a signature is too mainstream. I'm not part of your system!
1866
Very poor wording on my part but I was never in disagreement with you. What I should have said is that I don't think cho understands that barbatos only comes out if you try to auto level.
I didn't know who Barbatos was until I looked him up. I think if you can auto grind in a game that kind of defeats the purpose of having a battle system. Not to mention that if all you have to do is put auto on your characters to kill enemies that's usually a sign of a poor battle system, unless auto always picks the best options for the character to use, but than that defeats the purpose of a battle system.
EV's in pokemon are the absolute best reason to grind. It's not required to beat the game but beneficial if you decide to do it. It's one of the few games where I can say grinding is good/fun. Maybe FF7 to level up Materia, to some extent.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
I agree that auto-leveling/auto-battling really defeats the purpose of a game, or atleast the battle system.
It's sooo lazy. You deserve to die if you LEAVE the console and let AI do all the work.

I also don't think grinding is a flaw in games, it's just part of that games gameplay, Pokemon being the perfect example.
author=arcan
What I should have said is that I don't think cho understands that barbatos only comes out if you try to auto level.

author=LightningLord2
I think Barbaros has the best way to prevent overleveling - if the player is about to level up to an overly high point, they get slaughtered like cattle.

derp

edit:
author=InfectionFiles
You deserve to die if you LEAVE the console and let AI do all the work.
ya u fuckin pieces of shit. play the game the rite way or dont play at all! haha fuckin noobs.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
Tough Love presented by cho.
more reasonable response mode:

i don't think it's anyone's place to criticize how people play a single-player game. it doesn't affect you at all if someone grinds "legitimately" or uses an auto-battle function that is built into the game to get stronger.

and it's certainly not the gamedev's place to do so either.

barbatos is a shit solution to the "problem" which doesn't even exist.
Draw system in FF8 anyone?
tardis
is it too late for ironhide facepalm
308
author=cho
i don't think it's anyone's place to criticize how people play a single-player game.


yeah this. even as the developer, you have no business forcing everyone who plays your game to enjoy/experience it 'a specific way' because any other way they might enjoy/experience it is 'wrong.'
author=tardis
author=cho
i don't think it's anyone's place to criticize how people play a single-player game.
yeah this. even as the developer, you have no business forcing everyone who plays your game to enjoy/experience it 'a specific way' because any other way they might enjoy/experience it is 'wrong.'
This is a very good point, however, as long as it doesn't interfere with the normal way to play the game, I feel that developer should be able to put things like Barbatos to mess with the people who mess with your game.
author=tardis
even as the developer, you have no business forcing everyone who plays your game to enjoy/experience it 'a specific way'
This is ony true to a certain extent, because you will Always fore people to play your game a certain way by even making it.
tardis
is it too late for ironhide facepalm
308
author=Felix20
I feel that developer should be able to put things like Barbatos to mess with the people who mess with your game.

this is some mad entitled bullshit. once you release the game it is out of your hands and how people enjoy it is not up to you, nor does it influence you at all. putting shit like Barbatos in just makes you look like a whiny baby developer, and moreover the time spent implementing something like Barbatos could have been spent making other actually relevant parts of your game better.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
^ this is some mad entitled bullshit in itself
I don't mind the idea of Barbatos, but I think you should be careful if you implement an anti play-the-game-in-another-way-than-intended feature. Punishing the player for playing your game in a way not intended will make doing so less fun for them. It will however not make playing the game as intended, any more fun.
Warning: this post contains opinions, please use discretion when viewing this post!
In other words, I might be completely wrong about everything so dont take my word for it :P

author=tardis
once you release the game it is out of your hands and how people enjoy it is not up to you, nor does it influence you at all.
Precisely this, once you release the game it's entirely up to the player to decide how they play it.

Does that mean we should remove every "Game Over" in the game since they should decide how to play? I think we all agree that the answer to this at least is "No."

If someone wants to play without "Game Over"s then, it is up to them to do so. if they figure out a way to get around having to do battles themselves and automate it, then it's also up to them to figure out a way to get around whatever "Barbatos" might meet them when they do.

author=Felix20
author=tardis
even as the developer, you have no business forcing everyone who plays your game to enjoy/experience it 'a specific way'
This is ony true to a certain extent, because you will Always force people to play your game a certain way by even making it.
perhaps i should explain this a bit better. When you make a game you also make a way to play the game, if you didn't it wouldn't be a game now would it.
So in effect you are "forcing" them to play your game that way.
You can also add cheat codes and such things to allow them to change the way they play, or they themselves could change the way they play.
But no matter what is changed some of the game remains, the player then deals with what remains of the game.
If what remains of the game is figuring out a way of getting around Barbatos, then I don't see why that's any different than figuring out how to defeat a final boss.
In short I don't understand why something like Barbatos is any different than a normal hazard, he's easy enough to avoid so it's up to the player to do so.


Edit:
author=Crystalgate
I don't mind the idea of Barbatos, but I think you should be careful if you implement an anti play-the-game-in-another-way-than-intended feature. Punishing the player for playing your game in a way not intended will make doing so less fun for them. It will however not make playing the game as intended, any more fun.
while I dont entirely disagree with you I'd like to point out that a Game Over screen doesn't usually make a game less fun.
so why should Barbatos (unless of course he's imposible to avoid which (i think) he isn't) :)

arcan
Having a signature is too mainstream. I'm not part of your system!
1866
I fail to see what youre derping about. The actual description of the video says its there only to prevent auto leveling and if that's not what youre talking about then you are hard to understand.
tardis
is it too late for ironhide facepalm
308
oh stop semanticsing bro

or can you not recognize royal 'you' and were you under the impression i was attacking you personally aghaghagh gams

author=InfectionFiles
^ this is some mad entitled bullshit in itself

also i'm not sure you understand the definition of 'entitled'