GAME STORY: ADVICE WANTED.

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IT WAS IN TILL YOU SHOWED UP!
:P
Edit: I better add this in just in case it gets taken the wrong way.
That was a joke, Please Remain calm
Marrend
Guardian of the Description Thread
21806
I was thinking that Skyle could have had bad relations with the "Thug" faction before-hand as part of her background. Which might explain why they were chasing her, and why they summarily beat her up. Though, if they are thugs in the classic sense, they don't necessarily need a reason to beat anybody up, but it's nice to have flavor every once an a while.

Skyle's bad relations with the "Thugs" might also be a reason why Skyle's also running from the law. She used to be a "Thug", but they started to threaten something that was important to her. What that "something" is (Family? Her hometown?), well, that only matters if this suggestion is followed through.
Okay.

So what game idea are we talking about. The first one. Where Skyle is a male

or the second one where skyle is a girl.
Marrend
Guardian of the Description Thread
21806
Either. Both. It doesn't matter what gender Skyle is to me. I just used the female pronoun for Skyle since you were all "Oh, by the way, Skyle's a girl." a post or two ago.


*Edit: Wait, there's two story ideas? I thought we were working on just one? I might have missed something, though.
Yes. Youse guys said something about Skyle having Crystira inside of him the whole time.

and i said i had an idea Smiler to that but skyle was a female..ect

Edit: in the first story idea. Skyle is boy
Second story idea Skyle is a girl...Name would no doubt be changed to Sky.
Edit 2:
I am now leaning more towards the second idea.
Only because it makes more sense.
and the point of the game is to get Crystiria out of her body before things get worse for her & crystiria.
Makeing Crystiria a once evil demon to a nice care creature who connect emotionally with the MC.
This isn't necessarily a story, this is a plot, a good plot, but it needs a story.

Good stories have characters, characters who aren't necessarily focused on saving the world. How many seventeen year olds do you know would actually have a weird dream about crystals and realize it's their destiny to stop evil?

Nobody.

He needs an emotional reason for doing so. Even if its as simple as suddenly, for once in his life, actually feeling important. Maybe its all he's got left. The protagonist needs a deeper motivation for pursuing this quest, otherwise you have a bland, stale archetype of a hero character.
Marrend
Guardian of the Description Thread
21806
Maybe I'm just thinking of Chrono Trigger specifically, but there feels like there's a lot of games out there that have the protagonists realize that they are the only ones that can stop the Incoming Doom of Evil. Saying that, I do agree that whoever the protagonist turns out to be for this game should have his or her own motivations for defeating said evil.
Well. I think ive gone with the second Plot/story.

Crystria is half absored into the MC and then she is chased by the law and thugs/mercs hired by Someone, because

The Law, believes that crystiria has been fully absored into the MC, when only half has been, and they are afraid that Crytiria will come back and destroy the world.

The Thugs, Because they believe that the CH gives Immortality and there leader wants it so that he can become leader and do things HIS way.

It will be alot easier to figure out, i believe.

And i agree, there isnt much of a story yet, but im working on it.
@ Marrend

I agree with everything you JUST said.
author=DorianDawes
This isn't necessarily a story, this is a plot, a good plot, but it needs a story.

Good stories have characters, characters who aren't necessarily focused on saving the world. How many seventeen year olds do you know would actually have a weird dream about crystals and realize it's their destiny to stop evil?

Nobody.

He needs an emotional reason for doing so. Even if its as simple as suddenly, for once in his life, actually feeling important. Maybe its all he's got left. The protagonist needs a deeper motivation for pursuing this quest, otherwise you have a bland, stale archetype of a hero character.


Exactly my feelings on the matter. Much better stated though. :)
Thats why im going with the second idea.

She has a emotional reason to go after the baddies.

They Destroyed her home town, Killled her perents.

Ill explain more later i have to go.
Decky
I'm a dog pirate
19645
Yeah, "Story" is basically the sum of your setting, characters, and plot. When people say plot-based they usually mean that the story forgoes (or at least lowers the priority of) deep characters in favor of cool goings-on, twists, etc. When people say character-based they usually mean it keeps a straightforward sequence of events and focuses more on the characters, their emotions, and how they react to the goings-on.

Good stories, IMO, balance the two or at least have aspects of the other. As Soli told me in his grilling of Carlsev Saga, what's the point of a bunch of twists if your characters don't even seem to be emotionally invested in it all? As writers, we have to convey as much emotion to the players as possible - we don't want our characters to seem like robots. If you have a great message, you have to use your characters and not just your plot devices.
Okay, Im back.

Where was i....right.


Skys town is home of the CH(Crystal Heart) Guarded by The Law, When the neighbouring Country attacks Skys Town to get the CH. She is Forced to hide in the Laws building.
She finds keys from dead people that have died and she makes it into the room with the CH, She knows that this is a bad room to be in because people may think that she is trying to steal the CH, but an explosion goes off smashing the CH in half and knocking Sky out, when that happens, Sky absorbs one half of the crystal she then wakes up, out side of town and wonders how she got there...(more to come)
Okay, Im back.

Where was i....right.


Skys town is home of the CH(Crystal Heart) Guarded by The Law, When the neighbouring Country attacks Skys Town to get the CH. She is Forced to hide in the Laws building.
She finds keys from dead people that have died and she makes it into the room with the CH, She knows that this is a bad room to be in because people may think that she is trying to steal the CH, but an explosion goes off smashing the CH in half and knocking Sky out, when that happens, Sky absorbs one half of the crystal she then wakes up, out side of town and wonders how she got there...(more to come)
I would get rid of the amnesia plot because that’s really a go to for lazy writers. You could change the whole his discovery of this through dreams to he meets someone who is being chased by these bad guys and they kill him/her and the hero feels obligated to avenge that persons death.


Edit: Check out this short video. http://penny-arcade.com/patv/episode/amnesia-and-story-structure
Decky
I'm a dog pirate
19645
Well, it's possible to pull off a compelling amnesia subplot without it seeming trite. 24 tried to...and they failed.

On second thought.
I never mentioned Amnesia in the second story. I was actually going to remove it.
....let me continue.

Because she absorbed Half of the stone that let crystiria take her body without sky knowing and it was Crystiria who got to the forest and became weak and the transformed back into sky.

As you could probably figure out, Crystiria and Sky are now one she now is trying to get Crystiria out of her she thinks that the enemies are not longer after her. She figures out the Crystiria are inside of her when Crystiria talks to her... obviously in her head.

(more to come.)
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