AREA WITHIN AN AREA- RMVX

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Ok, so I was wondering if it is possible to have an area within in area that has no encounters.

Ex.

Map -> no encounters, Wooded Area on map -> encounters, Open field in the middle of woods -> no encounters.

If its possible to do this without creating a bunch of areas around the no encounter area, how is it done?

Thanks
A custom encounter system might be the best idea.

You can create an event that randomly generates a chance to battle every x steps taken. Have it randomize a number (set between the monster groups numbers - keep area monster groups grouped together!) and if it equals such and such number have it call monster group 'x'.

Or set terrain IDs for the wooded areas and grass areas. Have an event check your character's X/Y position and check the Terrain ID (on the second page under Set Terrain ID). Then if the Terrain ID is equal to the wooded/plain areas, use the above battle generating idea occur.
Turn off encounters?
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
Or set terrain IDs for the wooded areas and grass areas. Have an event check your character's X/Y position and check the Terrain ID (on the second page under Set Terrain ID). Then if the Terrain ID is equal to the wooded/plain areas, use the above battle generating idea occur.
I remember back in RM2K(3) how this was an implemented and very useful feature. ;_;
And guess who didn't read the title? :P
Oops. You might want to look into a script, monami.
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