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Update 1.2 News



There's a new update! Download the game now to see all the changes.
This update comes with a plethora of fixes and changes based on reviewer feedback, and in general is a lot more reviewer friendly. The game now includes a journal to keep track of progress, more artwork and plenty of changes and fixes.

Feel free to try out your save data with this version, and let me know about any issues, bug or performance related here.

Fixes for Meta Revelations 1.1

Added Content
- Introductory Work in Progress notice
- Conclusive thanks for playing notice
- New illustrated story backgrounds
- New skills
- New animations
- Added lots of new icons
- New backgrounds
- New enemy art, for Ritual Demon, Nether Shadow Captain among others.
- Improved portraits
- Partially implemented optional game voice over. This cannot be activated yet without hacking Switch ID no 539.
- Final boss and zone implemented and fully traversable. You will meet a Game Over if you play too far without hacking.
- New scene in Chapter 3
- New room in Jasehj West
- Added tons of collectables in Jasehj
- New journal system! Added a new option in the menu to access this feature and keep track of where you are in the story.
- Added a hidden minigame.
- Added a scoring system on game completion of Chapter 4. Based on Gold + Steps + Play Time -(Save Count*5)
- Added something hidden...


Changes
- Decreased the potency of Ruth Roberts 'Arrow Rain' and rounded cost down.
- Gave the Ruby Ring a +5 bonus to INT where there was none before.
- Altered description of Ruby Ring to better describe the bonus it grants.
- Improved performance in Jashej West and Jasehj East
- Populated several areas lacking sufficient enemy numbers. (Gytera is still being tested for performance.)
- Improved the look of trees in Elvenbow Woods, Chapter 4
- Cleaned up dialogue in the Reshi Ash scene Chapter 3.
- Cleaned up much of dialogue by Allan Karas, Sigurd Locke, Lawrence, Christopher.
- Restored old fast travel system for stability.



Fixes
- Fixed multiple instances of missing descriptions on items.
- Fixed multiple instances of missing icons on items.
- Removed possibility of multiple Ruby Rings in players possession.
- Fixed a broken cutscene trigger in Chapter 4, during the prison break.
- Fixed a bug that would allow the final boss to be fought on a normal enemy.
- Fixed potential sequence break with single tile in Jasehj West
- Fixed collision and clipping issues with corrupted tilessets.
- Fixed abnormal tileset oddity in the Church of Order
- Fixed misaligned charactersets in the migration to the new battler system.
- Fixed potential oversight in the skill masters system.