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Welcome to the world of Eden.

Lady Zanter and Lord Blood created this world, but in their conflict, they abandoned their land. In their stead, they constructed seven Daeva each. Together, they were known as the Fourteen Fires.

The Daeva under Lord Blood were wicked and hateful, the Daeva under Lady Zanter were compassionate and kind.

Two Daevic brothers, Agnisus and Galadius begin to quarrel. A conspiring Daeva named Clattercax corrupts the rest of the Daeva, forcing them to construct "Avatars", miniature versions of their true nature in order to prevent them falling to Blood's influence. Galadius ignored this plight and became hostile while Agnisus forcably split his body into two selves, Phinaxio and Agu.

However, his error was realised. He had become mortal. He was soon to die.

Galadius ran rampant until Agnisus's two halves reunited to quell him, but soon after, they were sealed away as mere gemstones of Ruby and Emerald. These would soon be discovered by an expedition conducted by the C.M.D many years later.



With Galadius taken from his resting place, he is soon certain to revive. A story of fear, hopelessness and death, is about to unfold.


Features:-
  • Four persistent party members.

  • Two summonable creatures.

  • Bookshelves crammed with lore.

  • Nearly every single NPC has a name.

  • Elements that provide different status advantages and disadvantages.

  • A mostly narrative driven story with much attention to detail, complete with fully evented scenes.

  • Four fully playable chapters with over 8 hours of content.

  • A whole wealth of custom artwork


Characters:-

Riley Wrean :- A boy who forgets most of his youth, but was raised by Zephyr on Kentauros mountains. Apparently at some point Zephyr claims that his mother offered him over to take care of him. Only familiar with quiet environments and gets mildly uncomfortable in large cities.


Zephyr :- Brought into the world by the way of a deadly witch summoning ritual; Zephyr was the byproduct of a witch trying to extend their own death. However, Hex Conjurers like herself have no memory of the event. She encountered Riley's mother at the foot of Staza Plateau and used the nearby village to help raise him. The most knowledgeable in the party; but ignores the calling of an awakening disaster because of her own attachment.


Tay Karas :- Sister to Allan Karas, she is nervous, shy and naive. Her vulnerable attributes were born from the domestic abuse her father gave her, and she miraculously escaped his clutches by way of miracle. However, she believes that she can still change her fathers ways back to the way they used to be.


Allan Karas :- The older brother of Tay. Completely the opposite personality wise; most often he is an outspoken person with a relatively brash personality. He dislikes Riley travelling with them.


Adena Krieger :- A wandering warrior in pursuit of an answer to her ailment; and a way to abolish it entirely. She's in a desperate search for the tunnels of Ankitor; as it may be the answer to ending her undeath.


Phinaxio :- A bright orange bird, that serves as a half of Agnisus, the Daeva of Order. Is Tay's guardian angel for as long as she holds the Ring of Ruby; and can be Spirit or Host Summoned when conditions are met.


Agu :- The other half of Agnisus. Encounters Ruth before his formal death and resides in the Emerald Ring after that point. It is said to be in Allan's possession, but the creature makes no such contact with him. Wise and noble.


Galadius :- Rival and enemy to Agnisus; the Daeva of Chaos. He too, was sealed within a Diamond Ring, but while still in a physical form. It is not known what occurred to this ring. Galadius seeks to annihilate Agnisus as is the will of Lord Blood.

Latest Blog

Hotfix and release trailer!



The game is fixed up! Be sure to download the latest version if you had issues beforehand. This build resolves a number of crashes (and a rare crash that testers were encountering)

Here's what was changed!

- Fixed dialogue delivery with Zephyr
- Fixed small spelling errors.
- Found a severe progression stopper whereby if you spoke to Edwin Zykes and Tay twice in Kent, this would eventually lead to a massive sequence break later on.
- Hid a special event thats not finished yet.
- Fixed a softlock in the Agu summoning scene.
- Fixed the dance scene crashing.
- Fixed a nasty transition when exiting the Nomadic Village of Ember with Phinaxio. (I still don't know what caused this, but it works now.)
- Managed to catch some exceptions where you shouldn't be allowed to fly.
- Many, many original monster assets added!
- Added more clarity to game objective
- Fixed various errors based on feedback.
- Fixed end of chapter 1 hard crashing
- Fixed some animations


- Added new art assets (Because if this, you may need to download a new version)



Enter code REFRAXIA at the Prison console to access a deleted scene. (There is a reason this was deleted, i.e disturbing, so do so with caution.)
You can only do this BEFORE you enter the left prison room with Tay. Inputting this code alters two other events later down the line, if you manage to get that far.

I am in dire need of feedback for this project. I got some awesome feedback recently so please keep it up! I'd love for this project to be the best it can be.

  • Production
  • Zephyrsword
  • RPG Maker XP
  • RPG
  • 11/05/2017 08:07 AM
  • 11/10/2018 04:23 PM
  • 04/30/2019
  • 15954
  • 18
  • 190

Posts

Pages: 1
Good lord this game is beautiful and I love the menu and graphics. Quite eyecatching, like the features as well. Subbed~
Hey Zephyrsword great finding you again, and you're still working on this game!!!!

I REALLY like your artwork, you're very talented when it comes to art and creating monsters!
This looks really cool, and the custom art looks great. I can't believe I hadn't noticed this game until now.
author=kumada
This looks really cool, and the custom art looks great. I can't believe I hadn't noticed this game until now.

That's awesome to hear. Meta Revelations has been a big part of my life, so being able to share it and get such feedback brings me joy.
Hello.
You have done a really good work here on this game. Looks great.
One thing that you maybe know about is:When you go in the meny and select Physique or equip the game breaks when you choose Ruth or Lawrence.
unable to find file graphics/battlers/030-cleric06 , and the same but: battlers/oo9 Lancer.
And why doesn`t Lawrence have a portrait?
I know this is a work in progress and looking forward to the polished and completed version.
author=kenlan
Hello.
You have done a really good work here on this game. Looks great.
One thing that you maybe know about is:When you go in the meny and select Physique or equip the game breaks when you choose Ruth or Lawrence.
unable to find file graphics/battlers/030-cleric06 , and the same but: battlers/oo9 Lancer.
And why doesn`t Lawrence have a portrait?
I know this is a work in progress and looking forward to the polished and completed version.


Hello, what version are you running?

My testers have been able to complete the game without RPG Maker XP. Avoid downloading old versions of the game (such as demo 0.7) as these don't support standalone play.
I have 1.2. It`s saying it`s a hotfix but i don``t know if i should"patch" this to another version.
author=kenlan
I have 1.2. It`s saying it`s a hotfix but i don``t know if i should"patch" this to another version.


Try installing and placing your save in the new install folder. If not, you can start over. Judging by your progress you won't lose anything, as if you use the Skip Intro feature at the beginning of the game, you'll start immediately where you left off, with Ruth, Lawrence, Chris and Mark.

The issue seems strange because Ruth hasn't used the cleric sprite for a long time, so I'm assuming it was an old version that didn't have the status screen update.
Pages: 1