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Welcome to the world of Eden.














Features:-
  • Four persistent party members.

  • Two summonable creatures.

  • Bookshelves crammed with lore.

  • Nearly every single NPC has a name.

  • Elements that provide different status advantages and disadvantages.

  • A mostly narrative driven story with much attention to detail, complete with fully evented scenes.

  • Four fully playable chapters with over 8 hours of content.

  • A whole wealth of custom artwork


Characters:-

Riley Wrean :- A boy who forgets most of his youth, but was raised by Zephyr on Kentauros mountains. Apparently at some point Zephyr claims that his mother offered him over to take care of him. Only familiar with quiet environments and gets mildly uncomfortable in large cities.


Zephyr :- Brought into the world by the way of a deadly witch summoning ritual; Zephyr was the byproduct of a witch trying to extend their own death. However, Hex Conjurers like herself have no memory of the event. She encountered Riley's mother at the foot of Staza Plateau and used the nearby village to help raise him. The most knowledgeable in the party; but ignores the calling of an awakening disaster because of her own attachment.


Tay Karas :- Sister to Allan Karas, she is nervous, shy and naive. Her vulnerable attributes were born from the domestic abuse her father gave her, and she miraculously escaped his clutches by way of miracle. However, she believes that she can still change her fathers ways back to the way they used to be.


Allan Karas :- The older brother of Tay. Completely the opposite personality wise; most often he is an outspoken person with a relatively brash personality. He dislikes Riley travelling with them.


Adena Krieger :- A wandering warrior in pursuit of an answer to her ailment; and a way to abolish it entirely. She's in a desperate search for the tunnels of Ankitor; as it may be the answer to ending her undeath.


Phinaxio :- A bright orange bird, that serves as a half of Agnisus, the Daeva of Order. Is Tay's guardian angel for as long as she holds the Ring of Ruby; and can be Spirit or Host Summoned when conditions are met.


Agu :- The other half of Agnisus. Encounters Ruth before his formal death and resides in the Emerald Ring after that point. It is said to be in Allan's possession, but the creature makes no such contact with him. Wise and noble.


Galadius :- Rival and enemy to Agnisus; the Daeva of Chaos. He too, was sealed within a Diamond Ring, but while still in a physical form. It is not known what occurred to this ring. Galadius seeks to annihilate Agnisus as is the will of Lord Blood.

Latest Blog

Progress Report:- 9th Edition - Officially more editions than DnD

A new overdue update may have just flung under your radar, and you may wonder to yourselves why it's relevant or even important, and the thing is, there is a lot of backend to be seen here. Near the end of the progress report I'll go over more about the tons of new art assets and sound design too.


Like Ellexial, the game was bleeding a bit but the wounds have been healed where they can be done. There were some genuinely awful things too. One of the bigger new ones was the status menus in the prologue crashing due to some name changes and some default assets present. The name changes were an easy one to deal with, but as for the default assets...



... They have been entirely replaced? Why settle for the standard when we can make our own? The art renders are all handled by myself, including the menu if you weren't sure.




New monster art! Mostly post-chapter 4 stuff, the Coater is a crazed drone that follows an Eyerus-like behaviour. Over time it can find hosts or scrap to grow in strength.

This is one of the many new art renders included in this build. There are some for future story events and the ending, so no peeking!

Finally, in terms of audio, I commissioned Dark-Grunt for two audio tracks, the opening theme, and one mystery theme. His music is fantastic, so please check him out.

Finally, round 2 of Casting Call has gone out. This covered the voice over for the main characters of the game! Mid-Februrary, I'll be recruiting for one final round of voice over in order to get the game ready in the best state it can be come April. I hope you look forward to the conclusion of the game then. For now, keep slamming me with bug reports!
  • Completed
  • Zephyrsword
  • RPG Maker XP
  • RPG
  • 11/05/2017 08:07 AM
  • 05/15/2019 09:32 PM
  • 04/30/2019
  • 28746
  • 22
  • 90

Posts

Pages: 1
Good lord this game is beautiful and I love the menu and graphics. Quite eyecatching, like the features as well. Subbed~
Hey Zephyrsword great finding you again, and you're still working on this game!!!!

I REALLY like your artwork, you're very talented when it comes to art and creating monsters!
This looks really cool, and the custom art looks great. I can't believe I hadn't noticed this game until now.
author=kumada
This looks really cool, and the custom art looks great. I can't believe I hadn't noticed this game until now.

That's awesome to hear. Meta Revelations has been a big part of my life, so being able to share it and get such feedback brings me joy.
Hello.
You have done a really good work here on this game. Looks great.
One thing that you maybe know about is:When you go in the meny and select Physique or equip the game breaks when you choose Ruth or Lawrence.
unable to find file graphics/battlers/030-cleric06 , and the same but: battlers/oo9 Lancer.
And why doesn`t Lawrence have a portrait?
I know this is a work in progress and looking forward to the polished and completed version.
author=kenlan
Hello.
You have done a really good work here on this game. Looks great.
One thing that you maybe know about is:When you go in the meny and select Physique or equip the game breaks when you choose Ruth or Lawrence.
unable to find file graphics/battlers/030-cleric06 , and the same but: battlers/oo9 Lancer.
And why doesn`t Lawrence have a portrait?
I know this is a work in progress and looking forward to the polished and completed version.


Hello, what version are you running?

My testers have been able to complete the game without RPG Maker XP. Avoid downloading old versions of the game (such as demo 0.7) as these don't support standalone play.
I have 1.2. It`s saying it`s a hotfix but i don``t know if i should"patch" this to another version.
author=kenlan
I have 1.2. It`s saying it`s a hotfix but i don``t know if i should"patch" this to another version.


Try installing and placing your save in the new install folder. If not, you can start over. Judging by your progress you won't lose anything, as if you use the Skip Intro feature at the beginning of the game, you'll start immediately where you left off, with Ruth, Lawrence, Chris and Mark.

The issue seems strange because Ruth hasn't used the cleric sprite for a long time, so I'm assuming it was an old version that didn't have the status screen update.
aye, I didn't know you're still around. I'll be keeping this game on my radar, as I want to play this game in the near future. I'm just curious, what is the expected length to beat this game?
The triggers are all over the place.
In burning village I walked in the trainer's house and when I came out the village was in normal state (not burning). Some other stuff too, I forgot.

But the main thing - I went from the mountains to Utopica, talked to the arch-raven and then went to allan's house. saw a dream, battled bird and then somehow appeared in snow-kitsune-land. beat the boss with allan and then... can't get out.

questions:
1. how the hell did i get here
2. who the hell is gost they tell me talk to again (i never even met him).
3. did i break the game
Hey Teemor, can you tell me how this happened? The bird isn't supposed to be fought this early (It's the second trial, not the first trial), so then I can replicate it.
author=Zachfoss
aye, I didn't know you're still around. I'll be keeping this game on my radar, as I want to play this game in the near future. I'm just curious, what is the expected length to beat this game?

I've beaten the game in 10-12 hours, but people unfamiliar with the game may take longer.
author=Zephyrsword
Hey Teemor, can you tell me how this happened? The bird isn't supposed to be fought this early (It's the second trial, not the first trial), so then I can replicate it.


talked to the arch-raven and then went to allan's house and it was all cutscenes till the pseudo-tai fight. after that i woke up (i guess) and appeared in snowland. where everyone is whooping my ass and i cant get out.
author=teemoor
author=Zephyrsword
Hey Teemor, can you tell me how this happened? The bird isn't supposed to be fought this early (It's the second trial, not the first trial), so then I can replicate it.
talked to the arch-raven and then went to allan's house and it was all cutscenes till the pseudo-tai fight. after that i woke up (i guess) and appeared in snowland. where everyone is whooping my ass and i cant get out.

After some investigating I managed to locate the source of this bug. For the time being, I can fix your save file, so DM it to me if you have the chance.

I'll fix the build on RMnet as soon as I can, fortunately it only activates when using the piano (It incorrectly re-enables quick travel when you don't have it, breaking a lot of stuff.)
Good to see this finally completed! Congrats HeroineDP =)
author=Dyluck
Good to see this finally completed! Congrats HeroineDP =)

Thanks Dyluck!
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