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Crystal King - Growth system!

Today I'm going to give you the run down on TCK's growth system: The Treasure Grid!



What is the Treasure Grid?

The Treasure Grid is the main source of power for each character. The shape of the grid is based on the character's weapon, in this case, it looks like a bow. Sort of.

Treasure Grid explained:

Inside the grid, you will find 8 different nodes or 'stashes'. Each stash represents a parameter:

-HP
-MP
-Strength
-Magic
-Defense
-Resistance
-Speed
-Dexterity

When you approach a stash, the following information will be displayed:



In order to upgrade the stash, you will need a specific item called an "Aug" ( short for Augment) to boost any parameters. Augs can be found in combat, found in chests and can be purchased from the Faerie Broker. Don't worry, there are no microtransactions!


A list of the Augs and the currency needed to purchase them

Once you acquire enough Augs, you can begin upgrading the characters to your liking. You will find a set of choices here
where you can choose which Aug to donate.



For every Aug that you donate, the stash levels up. Depending on which Aug that you donate, the stash will produce various bonuses. (See below)




When you hit the max level, no further donations can be added until the player hits the next level. The max level will always be dependent on the character's current level so if Bhazjadorr is level 3, then the max stash is level 3 as show below.



At a certain point, stashes will cap at a hidden number. At that point, once you max the stash, you've learned all the skills that are available in that node.

And that's it. That's the mechanics of the Treasure Grid! Just a side note, the design/layout of the grid is not complete as this is still a work in progress. But regardless, the grid is playable in the demo. If you got any questions or need clarification, please leave a comment down below and I'll answer any questions you got about the grid. Stay tuned and I'll be back with that demo!

Inspiration behind the grid:

The grid was inspired by FFX's Sphere Grid with a hint of the Lillium Orb system from ToX and a hint of Kingdom of Amalur's milestone achievement. All programmed using events.

-Chief