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Progress 3/14/2018

  • zDS
  • 03/15/2018 03:12 AM
  • 1042 views
I find that in game dev, it is best to let your creativity breathe a bit. I have been working at least an hour every day on this project and on most days off from my job I have been working 2 hours a day. The pace I am currently at is doing wonders for me and honestly feels like I can breathe in air again after being clogged for so long.

Content is being made most every day, yet I am not rushing and forcing stuff out unnecessarily. I feel I've hit a healthy balance. I'm not procrastinating and I'm not rushing to no end. I'm always moving forward but not at a break neck pace.

All in all, Cope Island progress is still going great.

Posts

Pages: 1
AtiyaTheSeeker
In all fairness, bird shrapnel isn't as deadly as wood shrapnel
5424
Balance between creating content while not overdoing it... definitely glad to hear you've got that down-pat, especially on a day-by-day frequency. Keep up the good work. :D
CashmereCat
Self-proclaimed Puzzle Snob
11638
It seems like you're coping really well. As long you don't make yourself an island.

Love you <3
Pages: 1