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Story:
For some unknown reason you (whoever you are) were locked up in this cellar and you have only one thing in mind: your freedom. But you are not alone. Sinister creatures who are locked up with you in the dark cellar vault try to prevent you from escaping. Will you be able to escape from the dark cellar vault in which you are trapped and find out why you got locked up?

Gameplay:
• Explore the cellar and make your way to freedom to beat the game.
• Trigger mechanisms, crack number codes, find ammo and open hidden treasure chests.
• Fight for the keys to locked doors by ruthlessly striking down the undead that hold you captive.
• Defeat your foes in a tactical combat system using knives, bombs, and firearms.

Playtime:
~ 20 - 25 min.

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  • Production
  • 1 of 5 episodes complete
  • Tw0Face
  • RPG Maker VX Ace
  • Adventure
  • 09/30/2018 11:36 AM
  • 10/13/2018 10:38 AM
  • N/A
  • 992
  • 1
  • 0

Posts

Pages: 1
AtiyaTheSeeker
Suddenly, a summer breeze...
1811
This looks pretty neat, and it's awesome to see someone using the first-person engine. :D
author=AtiyaTheSeeker
This looks pretty neat, and it's awesome to see someone using the first-person engine. :D

Thanks. It's a lot of fun. I would also like to see more people using this engine.

Greetings,
Tw0Face
I would use this engine if there were more tiles and if the camera wouldn't turn about when I event force a battle.
author=RPGFan28
I would use this engine if there were more tiles and if the camera wouldn't turn about when I event force a battle.

You can add your own tiles. I just don't do this because I like the default ones. If you want to add own FPLE-tiles, make sure they're 64*64 px. Also, you can disable the camera turn right before the battle starts. If you can't find out how to do this, just delete the script named Turn Before Battle.

Greetings,
Tw0Face
pianotm
The only thing in this game that's bonkers is CAVE_DOG.
17532
I tried to use an FPS engine for VX Ace for an event once. It used the Layy Meta engine. I realized I didn't want to spend several days of a short event trying to figure out how to use Lay Meta with yet another system, and decided to just do the regular engine.
author=pianotm
I tried to use an FPS engine for VX Ace for an event once. It used the Layy Meta engine. I realized I didn't want to spend several days of a short event trying to figure out how to use Lay Meta with yet another system, and decided to just do the regular engine.


There's a program called VXA Marta, which is made with RM Vx Ace. You just have to select your tiles, draw your maps, then save them to your Vx Ace Project.

Greetings,
Tw0Face
Pages: 1