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The Lost Update

A great day for a great update! Mostly mid and end game stuff.

Update: Jan.26 2022

- Added more dialogue flavor to parts later into the game.
- Added some more plot points into the prologue to entice the player better.
- Added animations for special sword attacks.
- Added animations for bows and crossbows.
- Added sound effects when getting your father's ax enhanced in the sequence event with your father.
- Added a fail save at the farm where there was a data overload.
- Added level info on the hunting quests when talking to the guy at the counter.
- Changed the battle music of one of the side event battles to be more epic as it felt underwhelming while the battle itself is pretty intense.
- Changed the hardness of Timal's hunt mission. Boss has more minions and is stronger in general.
- Changed the hardness of The Seer's hunt mission. Boss has more speed and is stronger in general.
- Changed the hardness of Test subject 3 boss.
- Changed the hardness of Tiuiri's team in the fighting pit.
- Changed Ramu her skill set to be more unique.
- Changed Uzziel his skill set to be more unique.
- Changed the prices of the special swords and rapiers that Jabary is selling in your base.
- Fixed a bug on Talib Recruitment quest getting stuck in the process.
- Fixed ASPIR skill to always drain the 100MP and have no variance so it doesn't give you 0 sometimes.
- Fixed Raziya her event when recruiting her, she was still there on the map but also at the party.
- Fixed Destine's house event to change when you recruited her.
- Fixed Ramu, not disappearing after recruiting her.
- Fixed an error with Ramu her face graphic not showing up in battle.
- Fixed the last hunt so it can be completed.
- Fixed the event sequence with recruiting Juo, it had many errors. All are tested and fixed.
- Fixed a few minor plot points later into the game.
- Fixed XP gain on killing the group of the Stone Guardian, hunting boss groups shouldn't give XP or Gold from the fight.
- Fixed multiple collisions in the eventing of Kaan's hunting quest.
- Fixed some sound clipping errors with Lizaru engagements in the Dokta village.
- Fixed some sound clipping errors with the mini-game side events cheering sound after completing one.
- Fixed lots of small grammar errors later in the game.
- Fixed a bug with the Deformed Being boss still getting dots while he should be immune.
- Fixed a bug with the Deformed Being boss still acting like the Dwelling Spirit is there to continue both event sequences.
- Fixed a bug where the character stands still after performing sword and ax skills.
- Fixed a few small bugs with some of the hunting events popping up before they should.
- Fixed Tayla's AI to move out of her worst role if she is put in it.
- Fixed a passability issue with Pellik's race because I added a few visual pointers for the secret paths.
- Fixed an event pointing towards the secret hideout that was still playing after the side quest was done.