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Enter a mysterious Ocean Tower, discover massive-lands filled with Overworlds & Dungeons. Find Mermaid Scale & Collect Golden Harps in order to save Mermaids & inhabits within the lands from an unknown evil threat.


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(I'm still very very active working on this quest currently today.)

Notice: This is a completely original game with a brand new story.There is no Zelda and no Ganon in this game..

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Notice: ZC Engine to play the game can be found below here:
https://github.com/ZQuestClassic/ZQuestClassic/releases/download/3.0.0-prerelease.25%2B2024-01-13/3.0.0-prerelease.25+2024-01-13-windows-x64.zip

(^You will Need 3.0 ZQuest to Download - in Order To Play.)

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https://www.youtube.com/watch?v=XP6yyYyijDg
^How To Use Zelda Classic Player:

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Oversized Quest: to download you must click on the link below: (Updated on 7/1/23)
https://www.mediafire.com/file/xg6s3h1r0332l52/#Mystical-Harps+(T.L.O.Z.).zip/file

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UPDATES: (Currently Working On A Laser-Tag ZC Mini-Game for MH.*)
Project Discord Page Here: https://discord.gg/HGanJ6w2U2

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Created by: SkyLizardGirl, Big-Joe, Nightmare-James & Jesse.All the Building/Maps/Landscapes/Areas and Dungeons of this game are all done by me Arianna Ritter.Scripting: Gathered by Mero, Zoria, Emily, Moosh with Mermaid Switching scripts & Big-Joe for Dungeon Bosses and hundreds of various specific Newer scripts.

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From vicious Beast-Dungeons, to the 9-Generals, to Islands armies, to ancient creatures, to mystical monsters.-Discover who's behind a plot, holding Ocean-Towers populations hostage.All Residents/Landscapes throughout and beyond Harpian-Fields, weigh boldly at your side.New Nightmarish forces around all corners 'slowly torment with forbidden ancient curses,' -yet to be reckoned with.Only the Hero of courage 'Link' can possibly save the Atlantean Kingdom hidden deep within' the island's gigantic tower.

Discover bizarre origins + untold relics about the lands Mysterious beginning.Follow Old man 'Whimsical Wizard' as he helps guide you on your path along with the help of 'Princess of the Mermaids' 'Arianna' Giving Link the power to Swap & switch places with her in battle, giving the player the ability to discover new 'hidden underwater secrets.'

Impossible never before seen bosses of the likes: Defeat all evil causes tormenting the ancient Ocean-Tower while helping those of Lost Atlantis.Help Link solve the mysterious landscape while escaping a mysterious new unknown evil threat, pending certain dooms set out upon the towers inner plains.
(The Quest takes place after Zelda II & after Zelda Outlands.)
-An Alternate timeline after Link's events - in the 'Hero has fallen timeline.'This is Link's most mysterious hair-raising adventure yet.


Posted Image


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The Story from the beginning:
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~Link is on his vacation after taking on the Mysterious Outlands.While brushing up on his sword skills,He has been training at a Swording training complex to brush up on his warrior skills finally learning the Side-Slash.It is time for him to leave and end his vacation at long last.He decides to head off on his trip home back to Hyrule. Before exiting the Outlands, Link notices a 'mysterious golden Lock-block blocking his way back... With it blocking his escape route, Link searches throughout the maze of gold Locks set up by the Sword Trainer Complex Owner to protect the vacation complex against the monsters outside.

Along the way, Link is warned by an Odd man in a cave to 'Beware of the Beach up North.' For Sailors and people visiting the beach have gone missing from the outside of these Out-lands.He also warns of legends of Mermaids luring people in and dragging men out to the sea in order to drown them alive.Link doesn't believe the man, thinking he's making up crazy stories about the landscapes for tourists who visit here, .. but it is far from that.Up North there is a mysterious Relic-Tower with a stairway up high within Hyrule-Outlands where Link can visit an 'Mysterious Ancient Museum' where tourists are visiting and viewing ancient stone mural displays, written thousands of years ago. at the location.

However, .. Link happens to encounter a mysterious 'Moblin citizen', who gives Link a Mysterious ancient book.Inscribed as A Story within the pages;(Mystical Harps) -Tales Of The Mermaids: The Book and stories within it, tell of a mysterious journey and tragedy at its end, A spooky tale..Link haven't even read the book continues onward as he proceeds to the area he was warned about. 'The Beach Up North.'-But without him knowing it, could this book predict the future?The Legendary Hero of Courage, Link.. Is about to embark upon an unknowing adventure.Link Stumbles Upon the 'Lens of Truth' -Just laying there mysteriously on a dock's entrance. Using it carefully, he discovers a bridge suddenly appearing towards the Vast Ocean... What awaits him from here on outward?

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Developer Notes:
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-In the Original Zelda Game, i always loved the Idea of buying 'Extra spare keys,' so i kept that system in. However there are some keys you can Only use, in the Dungeons alone.. As you use them, they will disappear within your inventory, when you leave certain dungeons and 'Re-appear' if you Re-enter the Dungeons you have finished in your inventory.Also, there are Some Items that will not show up if you enter some new map locations:These are 'all Deactivated' for that one Over-world area, until an Upgraded version of that Higher Level - Weapon is Obtained.Example: The Magic-Candle or Rocky-Hammer, cannot be used on certain maps, until you have obtained the next upgraded version of that weapon.=======

Mechanic: (Link has the ability to Switch places with the 'Trident wielding Mermaid' to reach 'untouchable underwater secret areas', Preventing Link from entering these places, to explore the world or solve puzzles through various dungeons.The Underwater Realm below the Ocean-Tower resembles an 'Other World' theme felt throughout few previous Zelda titles.You can control the Mermaid Princess wielding her Trident harpoon in place of Links usual Sword.Finding the 'Magic Mermaids-Scales' grants you access to switch with the Mermaid in the other halves of dungeons in order to obtain each 'Master- Key.'(There are 85 known Beast Animal Shaped Dungeons it is rumored.. )

There are also 9 Generals barricading the island's inhabitants who link must fight above their giant moving castle monstrosity complexes.Link must take each general down.While they are all being Commanded / Ordered to take over control of the lands by an unknown evil threat.

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Link and the Mermaid must come face to face with an ultimate destroyer. Wielding weapons holding ancient curses, the residents of Ocean-Tower weigh boldly at your side ..

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*Remaining Notes: For those interested in trying out the beginning of this game. -I am occasionally always updating the game with new features every now and then.So if you didn't get the quest file today, just try again another day.The download is updated constantly.Anyways, I hope Nintendo likes this idea so much. It could maybe one day inspire an actual future Zelda game title for one of Links latest Journeys.

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If you guys experience any errors with the game, Download the quest again another day.Errors are constantly being hammered out of the project.I promised to myself to get this game completed.

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This game is now on Hiatus for now, as i am now working on the Basuphana games.
This game will be continued later on.
5 dungeons are playable and able for the player to proceed to.
Still lots of errors need to be fixed, but overall its working good so far.
Not sure why this game hasn't been noticed yet! Has quite a lot of polish and charm for a Zelda fangame. Any idea when the development might restart?
author=Blind
Not sure why this game hasn't been noticed yet! Has quite a lot of polish and charm for a Zelda fangame. Any idea when the development might restart?

I want to expand this game a-lot more, and make even more dungeons and story-line scenes later on, yeah.
I do not have the full ability i would to make scenes like i can in Rpg maker though.
As anything would feel like stop motion if i tried.
Am hoping I can get this more developed later on, as i am taking a break and working on my other projects.

I was making a project that takes much less rules from Nes Or Snes/gameboy games fully from the traditional Zelda sense and trying to make it a darker Zelda game near the end. The start of the game appears cheerful/colorful as the front cover however for this project..
Mystical Harps is back into Development.*

Some new features have been added, including a New Cooking Menu and Treasure Collecting and Wealth Money System$.

You can now collect wealth slowly from coins and rupee you pick up, including the new rare treasures system implemented into the first 5 dungeons.

5 Dungeons are fully playable the rest and undergoing development currently.*

Use the Easy controller system setup to check out the new features in Zelda Classic.
Notice:
(You must Use the latest Zelda Classic Alpha 2.55 to play this quest Demo.)
https://www.zeldaclassic.com/downloads/



Three games kinda inspired this new system: Duck-tales, SML-3 Wario Land, and The Great Cave Offensive- from Kirby Super Star Ultra.*

Every time the entire counter is maxed, a number appears on the right of the menu where the 0 is, it will change from 1 to 9 and so on when you first max the counter, and changes again if maxed again.

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World Map of - Ocean Tower (Atlantis)


(-Lastly a Fusing Cooking and Potion Mixing Menu.)

^Was kinda BOTWild inspired but, greatly downsized for s simple system for this game.'

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