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Stelyvan discovered a terrible curse on Elysys. In five days, the ancient magic will consume her soul. In this limited time, Stelyvan and his allies must travel the world of Dymunia in search of the knowledge to remove her curse. Will you succeed? Her fate is in your hands.

Within the spiral of time, there is only death.

Dymunia is an immersive visual novel (essentially an RPG without combat) with multiple paths. The game contains seven endings, including a perfect one that is tricky to get.


The amazing music of this game was composed by Adrian von Ziegler and the Fiechters Brothers.
The soundtrack of the game can be found in this YouTube playlist:https://www.youtube.com/watch?v=-laiCZ2fr14&list=PLL6V-K_k6mqqp7D7J4boYJeH7dcvXwNyI

You can support the artists on their respective Bandcamp pages:
Adrian von Ziegler: https://adrianvonziegler.bandcamp.com/
Fiechters Brothers: https://dbfiechter.bandcamp.com/

Latest Blog

Version 1.2.0



This update fixes the following:
-Fixed a charset bug in Nohorth.
-Reworked Nohorth Castle bridge area to make the path more obvious.
-Fixed typos in the French version
-Fixed a bug with the inventory and question menu.
-Reworked Upirkly Castle maps to improve the brightness.
-Improved some chatheads.
-Made minor music adjustments.
  • Completed
  • manpaint
  • RPG Maker VX Ace
  • Visual Novel RPG
  • 01/12/2020 02:26 PM
  • 05/03/2021 10:14 AM
  • 02/28/2021
  • 11324
  • 14
  • 55

Posts

Pages: 1
I like this artstyle, the characters and background look good for me. hope everything in this development goes well.
author=Falyeto
I like this artstyle, the characters and background look good for me. hope everything in this development goes well.


Thank you! The game is already in the final stage of development, so everything should go as planned unless something very major happens.
I thoroughly enjoyed this game. I liked you used the flashbacks to strengthen the bond Stelyvan and Elysys shared. The flashback and helping a loved one and having flashbacks accompanying it gave me similar vibes to my own game Path of the Martyrs. However, my gave is an RPG and less dark.

I also noticed you had a prequel-ish game where you played as Elysys called Black Ritual but it was deleted.
author=KazukiT126
I thoroughly enjoyed this game. I liked you used the flashbacks to strengthen the bond Stelyvan and Elysys shared. The flashback and helping a loved one and having flashbacks accompanying it gave me similar vibes to my own game Path of the Martyrs. However, my gave is an RPG and less dark.

I also noticed you had a prequel-ish game where you played as Elysys called Black Ritual but it was deleted.


The story that was told in Black Ritual was essentially just Elysys' memories but with useless "gameplay" sections. You did not miss any essential part of Elysys' story. Glad that you enjoyed my game.
Pages: 1