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Progress Report #5: Original Soundtrack! / Progress thus far!

  • OldPat
  • 10/25/2020 09:17 PM
  • 602 views



- Progress Report #5: Original Soundtrack! / Progress thus far! -


Hey, everyone!

How are you all doing?

I'm pushing forward with the game's development. Things in my life kinda slowed down lately due to Covid and all that. Y'all can surely relate, we're on the same boat, more or less. This allowed me to completely put my focus on Karma Flow 2. And I've got great news about that!

First of all, the most important bit of news.

Karma Flow 2 will feature a completely Original Soundtrack!
No more rips and no more having to scout for royalty-free stuff.

Karma Flow will now feature a completely original, personal and well-crafted soundtrack composed by Jasson Prestiliano with vocals by Lea Trisna, both are part of the group known as JPSoundworks (YT Channel here: https://www.youtube.com/channel/UC4TZ7ga-9oEnuEoCTt8aFWA ).

I'm sure their talent will allow the game to have a much stronger personality!
As a little appetizer, I'm going to post two tracks from the soundtrack.

The first one is the instrumental version of "Like a Ghost", the game's main theme. The full version, with vocals, is ready but I wanna "reveal" it together with a cool video. :]




The second one is the main theme of "Machinegun Kingdom", Marty Rivers' criminal business which will help Flo & co. by refurnishing them with new weapons and equipments. This song will serve as background track for MK's funny commercials too!



I hope you'll like them just as much as I do. :)



Talking about my end of things, I'm working a lot towards improving the overall gameplay. I'm also refining the tutorial mission so that is informative enough, lets you experiment, and doesn't drag on too much. I'm sure it'll be a much better "welcome" mission than the one from Karma Flow 1.




Things are getting kinda rough on the performance and technical issue angle. I'm sure they're all stuff I'll fix eventually, but it may take a while. The game already received a major performance boost during the last week of development, and I'm working now through some very ugly issues regarding how the game saves the player's progress and loads them.



It will all get fixed, trust me on that.

Also SPOILER ALERT!



Nah it's no spoiler.

Or is it... ?

(As always, props to Dyhalto for the amazing job he's doing, pixel arting all of the game's characters. You're gonna see some very amazing stuff made by him! The guy deserves lots of medals.

Actually also a cake, it was his birthday yesterday!)

Hope I got you just a lil' bit excited and/or interested in what we're doing.

See ya soon for more info!!



Thank you! :)

- Pat

Posts

Pages: 1

Uh oh! That's not going to work. The Karma will cause Flo to die too :(

But what if...

Okay. We're good.

OzzyTheOne
Future Ruler of Gam Mak
3988
author=Dyhalto
Uh oh! That's not going to work. The Karma will cause Flo to die too :(

But what if...

Okay. We're good.



Now that's how it's done!
OldPat
OrudoPatto, kisama!
4948
author=Dyhalto
Uh oh! That's not going to work. The Karma will cause Flo to die too :(

But what if...

Okay. We're good.





But what if she has HP to spare? >:]
Pages: 1