Hey y'all!
When I first made Glories of the Hunt, I had intended to have optional side-bosses, much like I did with Illusions of Loyalty. I mean, it just made sense, seeing as the game has my favourite combat system that I've ever made.
Sadly, I didn't have time to get those done in time for the event I made the game for, and afterwards I just didn't have the drive to add them post-release.
Well, I'm finally doing it. Three new optional bosses will be added to the game, to cap off each dungeon's little scavenger hunt.
One of them is already done and the second one is nearing completion. I've given them both fairly unique fight mechanics that haven't been seen in other bosses in the game!
I'm also doing a few small balance tweaks, minor bug-fixes and improving a handful of lines that I think could have been better delivered.
I can't guarantee when this update will hit, but given my rapid progress so far, it shouldn't be too far away.
Here's a look at your first new opponent, the Blue Maelstrom!