The premise is simple: Three people have been found to have committed crimes against the fervorous state, as vessels of Sin. They are all sentenced to be cleaned of their Sin, and pushed off the side of a wall into the ocean depths below. Pick whoever you want to survive.
Created for the RPG Maker 31st Birthday: Release Something event.
Vessel of Sin is a game concept that I've had for a while, in which I use GLSL shaders in RPG Maker as well as a redesigned stats system. The premise is also simpler in that the characters are replaceable, in that all of them can learn anything, equip anything, with the only difference being their stats and how they grow.
Features:
+ No more attack, defence, magic stats - it's been replaced with a rewritten Strength, Dexterity, Intelligence, Armour system instead!
+ Procedurally generated loot! Find a Sword that gives Dexterity and Critical Hit ratio, a Bow with Intelligence and Mana Regen, or a Wand that gives you a powerful spell in battle!
+ Anyone can equip anything! Have a Mage with a Bow or a Warrior with a Wand!
+ Avoidable random encounters!
+ No parties! You're going to die alone.
+ Passive health regeneration as an anti-frustration mechanic.
- It's super short, took me 30 minutes to beat. It's just a concept to get across the idea I want to make.
- Definitely not a 10/10.
Created for the RPG Maker 31st Birthday: Release Something event.
Vessel of Sin is a game concept that I've had for a while, in which I use GLSL shaders in RPG Maker as well as a redesigned stats system. The premise is also simpler in that the characters are replaceable, in that all of them can learn anything, equip anything, with the only difference being their stats and how they grow.
Features:
+ No more attack, defence, magic stats - it's been replaced with a rewritten Strength, Dexterity, Intelligence, Armour system instead!
+ Procedurally generated loot! Find a Sword that gives Dexterity and Critical Hit ratio, a Bow with Intelligence and Mana Regen, or a Wand that gives you a powerful spell in battle!
+ Anyone can equip anything! Have a Mage with a Bow or a Warrior with a Wand!
+ Avoidable random encounters!
+ No parties! You're going to die alone.
+ Passive health regeneration as an anti-frustration mechanic.
- It's super short, took me 30 minutes to beat. It's just a concept to get across the idea I want to make.
- Definitely not a 10/10.
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- 03/15/2021 01:42 AM
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