Sandstone v2.3 Changes
akoniti
- 05/11/2021 06:21 PM
- 310 views
Much thanks to TheRPGMakerAddict for the review, which inspired
the first five changes:
- Exploited cliff shrub tile priority error.
- Added new NPC in Sandstone camp.
- Stopped use of airship from effecting BGM.
(thanks to
Zevia for the plugin)
- Added option to process a single Balm to hidden herbalist.
- Slightly altered color of passable grass tile.
- Added final smash at the Ship
- Softer new menu SEs.
- Various map tweeks in Sandstone and Sowthin, others.
- Fixed first stone smashed explaining mechanics twice.
- Fixed lategame bug that caused missing dialog with key characters.
- Fixed bug with abandoned town parralax during Act 2.
- Fixed game-locking bug when Droppre is first met if player moves left immediately after smashing Granite.