• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Sandstone v2.3 Changes

  • akoniti
  • 05/11/2021 06:21 PM
  • 181 views
Much thanks to TheRPGMakerAddict for the review, which inspired
the first five changes:


- Exploited cliff shrub tile priority error.

- Added new NPC in Sandstone camp.

- Stopped use of airship from effecting BGM.
(thanks to Zevia for the plugin)

- Added option to process a single Balm to hidden herbalist.

- Slightly altered color of passable grass tile.

- Added final smash at the Ship

- Softer new menu SEs.

- Various map tweeks in Sandstone and Sowthin, others.

- Fixed first stone smashed explaining mechanics twice.

- Fixed lategame bug that caused missing dialog with key characters.

- Fixed bug with abandoned town parralax during Act 2.

- Fixed game-locking bug when Droppre is first met if player moves left immediately after smashing Granite.