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Spellzone is an RPG where the player controls a team of heroes who explore Tulneau Island. While this game uses a standard turn-based battle system, some tactical approaches may be required in order to defeat enemies.

Most in-game action takes place in the forest areas of Tulneau island, but you will also travel through deep underground passages, mines, rural areas, and cities*.

* The cities and rural areas were not available in the initial release (Version 1.0). They were added in Version 1.1.


Tulneau Island is a land where people travel to with the goal of becoming rich and famous; signing up to various guilds and forming them is a common custom for such ideals. One of such people was Acretia, a very skilled and cold-hearted sorceress, who signed up for a guild managed by Tehrin. She wished to attain greatness beyond human comprehension from doing so.

Tehrin allied with other top-rated guild leaders. They sent her to complete one of the most difficult missions no one has ever completed... However, many years passed since that day without Acretia returning to the guild's headquarters.

Years after that, a highly-praised sorceress, Arvena, noticed a very violent mana flow disturbance; almost every magician on the island is losing their powers and lives from it. Tallanar, the protagonist, however, is unaffected...

He was called to Tehrin's office to discuss the matter. Tehrin asked him to investigate the issue and help save people from death. Tallanar agrees to take this job, but in return asked for the release of his friend, Telthos, from prison. Both heroes travel through the land of Tulneau searching for the person responsible for such mayhem...


Some necessary technical information:

- This game has an auto-saving feature; it will autosave the game every 2 minutes.

- When you close the game, you can continue the session from the point where you quit. It may be a little buggy, but still works.

- HP, MP, and TP regenerate on a real-time basis!

- Every offensive skill has a 3% probability to instantly kill the enemy. (However, it does not work with both bosses and demi-bosses.)

- If you think that the experience points received per battle are too low, then try to do more exploring; there are treasure chests on the map containing experience points!

- This game is still in the phase of development, so it is likely not all of the things would work or function as intended. I hope to learn what needs to be fixed through replies here and feedback.

- Save files from the demo versions will be compatible with future updates and the full-version release.


NOTE: The original writing above was written by Soulrender, but then completely rewritten and cleaned up by Kiyasu Oka (kiyasu) of www.kiyasugreen.com. The story-related information on this page is according to the developer's decision; not mine. Whether or not there are story details that "should not" be on a game page, is up to the developer.

Description updated on January 16th, 2022 (Sunday) by kiyasu on both this page and the game's itch.io page.

Latest Blog

Update Log

- 14.05.2022

* Small Grammar fixes
* WorldMap now shows the image of the island
* Potion "Blue Kamikaze" now gives the following traits:
- HP regeneration +5%
- MP regeneration +5%
- Chance for evade melee attack +15%
- Chance for counterattack +15%
* Added description for items with "This item has no description yet"
* Fixed dialog where hero not present in team was saying.
* When answering wrong to questions in Bridgekeeper player was teleported to a broken location.
* Fixed passage on the drawer in Trishia's Shop.
* Fixed passage on a bench in Whisperblade.
* Fixed weather in Pawnshop located in Whisperblade
* Fixed flickering interaction icon in a secret room.
* Fixed passage on staircase in Whisperblade.
* Fixed passage downstairs in prof. Holmberg's Castle.
* Item "Sacred Book Of Strength" now has a price in the shop.
* Fixed movement of members of Guild "Shadow Dragons" in their house.
* Fixed problem when entering to Isilynora's room, player couldn't leave it.
* Fixed problem with dialog after defeating Erelim.
* Fixed glitched dialog in Bulmeth's brewery.
* Fixed problem with exchanging coins in bankers if player typed 0 value.
* Fixed problem when entering Rainhard's room.

Patch 1.1I - 08.05.2022

- Health warning message included in the launcher in text and mp3 format.
- Added 7th Difficulty Level
- Re-designed launcher, heh, buttons don't match style to the game though
- Couple of new Battle Backgrounds...
- Fixed bug with full screen on latest nwjs updates for windows
- Drop of items, trash items reduced to 10% rate and added a permanent drop of coins with the following pattern:
*Lv. 1 - Lv. 4 -> Dimes and copper coins
*Lv. 5 - Lv. 7 -> Dimes and silver coins
*Lv. 8 and higher -> Dimes and gold coins
- When a party member dies, all its other bars (MP, ST) drops to 0
- The briefings before starting the chapter now appear much faster
- When a team member falls his avatar in battle hud becomes black&white, and no one can continue the battle, proper message is displayed.
- Battle HUD indicated who takes a turn by glowing frame
- added some side quests
- added ability enchantment for money
- Fixed event that gives 75XP for the party (it was giving 1000 XP, but the message displayed 75)
- Mental shockwave's Mana cost raised from 90 to 110MP
- Spiritual Strike's Mana cost raised from 125 to 150MP
- Tallanar's base MP regeneration raised from 4% to 7%
- Added WorldMap
- fixed camera bug in goldmine when riding a wagon
- You can skip cutscenes when heroes are riding a wagon
- fixed bug with the summoned angel, the game showed an error message, when battle is won and the angel is being unsummoned.
- Small bugfixes
  • Production
  • Soulrender
  • RPG Maker MV
  • Adventure RPG
  • 10/13/2021 06:54 AM
  • 05/28/2022 04:32 AM
  • 05/01/2022
  • 8850
  • 1
  • 125


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My mind is full of fuck.
Very much looking forward to playing the full version. :)
Thank you for your reply, I hope you enjoyed it, please drop from time to time to discord, I'm more active there. :)
Pages: 1