• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Allinlia is a game that mixes humor and an overall light and cartoony style and feel with more serious themes and character development but there are sure to be a whole lot of jokes, goofy characters, and amusing dialogue exchanges. Allinlia uses regular old turned based front view, made a bit more fancy with the yanfly scripts. There are also NO RANDOM BATTLES

A former husband and wife crime duo, who just happen to be the last surviving members of an ancient army of rogue thugs with powerful magical abilities, have decided one night to finish what this dark army started and take over the Allinlian Empire. Unfortunately things didn't go as planned and the bad guy was sealed inside an ancient artifact. His wife ran off with it and has been trying to build up enough power to break the spell and free her husband.

Now, seven year later, she is getting really close to doing just that. Take on the role of a child sorceror, a brutish thug, a meek chef, and a conviving goblin as they travel to the darkest corners of Allinlia in order to retrieve the 8 magical artifacts that the god Cael left in the mortal world so that if Allinia ever fell into such danger, the right group of do-gooders could come along and save the day (hopefully)

and while the mortals enter thier struggle on the ground, two gods high above are making plans and lining thier forces up for a final confrontation to decide the fate of Allinlia once and for all.

However, there is a secret that one man is keeping about that night 7 years ago that could change everything...

Some Game features
- scan enemies in order to see thier HP/MP state resistences, element strengths and weaknesses and a list of thier skills, this information can be accessed any time during battle using the shift button

-A complete checklist of scanned enemies that can be viewed from the menu

-Travel to 8 exotic and dangerous locales in order to find the artifacts (each of which will aide you in battle) and fight the 8 wacky bosses who guard them, each with thier own distinctive personality and attack style

-NO RANDOM ENCOUNTERS! :D

-A great sense of humor

-A wide array of non RTP standard targeting options and status effects keep skills interesting for both you and your enemies

-no random encounters also means no grinding ya know ;)

Latest Blog

intro undergoing some changes

i decided that the difficulty of the intro is unacceptable, I have never had a problem with it during tests but i shouldn't expect everyone to play in the exact same way I do and I do not intend to make a "challenging" game anyway so I'll be looking into ways to make the battles here more reasonable

a very slight nerf to enemy basic attk power, a way to insta heal at the start of the first monster area, and a few automatic starting items are things i will probably implement

the difficulty comes from not searching the starting town for all the free loot and/or trying to engage in multiple encounters without healing up like you can do in most other rpgs that are more grind oriented. (the fights here should be thought of more as just a bunch of wannabe boss battles) I'm gonna work to make the game more forgiving if players do not do these things, especially at the start

i also went to the store and got these cheeto things called "puffcorn" which were basically cheeto lumps that were supposed to be like popcorn. I really liked them because they tasted EXACTLY like "Jax" brand, a far superior cheese curls snack that you can only find around new england
  • Production
  • Yoshio
  • RPG Maker VX
  • RPG
  • 09/22/2009 12:42 AM
  • 12/19/2011 05:44 PM
  • N/A
  • 114360
  • 13
  • 533

Tags

Posts

I love the end of this short yet interesting demo
"teh creator" is robotnik in a bikini! : D
very good has potential to be better than your last game(if that's possible).
I would like a lenghty demo not a quick demo
I would like a lenghty demo not a quick demo or at least until a little bit after you get gobli
I think I need to update what I have now with some actual gameplay very soon because knowing people are waiting so long for just a cutscene is kinda getting to me

then i'll hunker down and work until i get more or less halfway finished before releasing a second one
waiting so long for it to finish downloading i mean, I downloaded chrono trigger which has a similar size and it took FOREVER
chrono trigger by ratty, not that clearly inferior SNES ame
I'm on my way to defeating mrstinkyfeet in the war of who can spam up my page the most.
most of my multi posts are due to me not being able to edit my comments
Yeah, the ability to edit comments would be nice.
CAN YOU HEAR ME WIP
Yoshio sorry about all the comments it's just annoying not being able to edit comments after putting them up.
i like page spam

it tricks people into thinking i am popular
Ratty524
The 524 is for 524 Stone Crabs
12986
Ratty524
The 524 is for 524 Stone Crabs
12986
Ratty524
The 524 is for 524 Stone Crabs
12986