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Your Final Fantasy is in another castle

Hello!
I was attracted by this game because I am a really great fan of FFVII and FFVIII (I never had a console when I was younger so, being a pc player these two games were my introduction to the series). Rpgmaker is also ideal to creat games similar to the original final fantasies, so why not?

I admit that the base idea is pretty cool: Cosplay Crisis (or CC)... a game about COSPLAY! Yes, because the protagonists are just cosplayers, that during the course of the game become more and more similar to the heroes they love (they fight monsters and even join a military group called Landslide, that's... like Avalanche!). The story then mixes with Resident Evil when there's the mentione of a deadly virus that must be stopped, zombies etc... uhm ok, I guess!


Uhm when you make a Final Fantasy game do not forget an evil corporation/empire/organization!

So, Kumo, Levi and Miri are these three young cosplayers/mercenaries that live their (boring) lives until they clash with an evil organization called Omniax.
I admit that the first hours were rather boring (I wrote that, didn't I?) and confusing, later instead it gets a bit better with the introduction of some interesting villains. So yeah, the base idea is pretty great, the execution is... ok!

Speaking about the gameplay you can expect the typical FFVII combat of course, that it even includes the materia. Here's where the game shines, also because battlers and other animations seems to be all custom and that's noteworthy! They also look good, fun to play and not impossibly hard. Characters have some non-damaging skills that are tactically useful, you can (and have to) exploit enemies' elemental weaknesses, and weaken them with negative status. Ok, that's nothing new, but being a game about the FF series, it was expected and it's also really well implemented!


Our heroes are cosplaying as... themselves?

Unfortunately I cannot say the same for the rest of the game: the game uses RPG Maker XP and I do not like a lot its graphics. It's true that there are not the usual RTPs but the custom characters are created in the same style. And this is ok, the resources are good and pretty, the Final Fantasy characters are easily recognizable, but...
Yes, we have a problem: the cities are bad, there are frequent mapping errors (also some errors with effects, like characters casting multiple shadows!), and for example also finding the exit some parts or the access to a particular shop became really frustrating due to this kind of bad mapping. Oh and not to mention those loooong hallway where you will be forced to play lots of random battles.
Sigh. My desire for exploration was totally destroyed after a while... and I wanted to get over this and speed through the story that became more and more interesting after the boring beginnings.

And it's a pity because the overall graphic style is very charming too. I liked the portraits, the scenes, and some extremely cool parts like the motorcycle battle against the soldiers! That part looked epic and felt epic! Also the soundrack borrows directly from FFVII, FFVIII and FF IX, but this was to be expected and it's ok!
Ok, so what are my final thoughts on this game? Read the...


Ohhh sweet! Good find!

Final Verdict
Cosplay Crisis is a rather impressive feat: a fangame with original characters that mixes real world with Final Fantasy and Resident Evil and tries to make sense in all of this creating a long, 9 hours rpg! Uhm ok, the game partially succeeds in its objective, and it's clearly aimed to those who loved FFVII and FFVIII (like me), even if the whole "new world, new characters" and presence of real cities (let's go to Tokio!) may puzzle the fan of the series. But for me it was ok, I also did not mind the weird story that tries to keep together disparate elements, the only problem is that the first hours are really terrible compared to the rest when the real story kicks into action... and this may discourage many players, Final Fantasy aficionados or not!

And it's a pity because the game has a lot of potential and something good to show and with better mapping (and maybe also chipsets, I mean I am not a fan of XP, and I'd rather have preferred a Rm2k3 FF fangame to keep it similar to FFVI visual style) and no graphical bugs.
A pity, some parts were pretty cool, but in the end other sections are a chore to play. A contrast of opposites, something is very good (combat, graphic styles) something is very bad (mapping, bugs, boring start, some vague descriptors) so it gets an average rating from me.

Posts

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Oh yeah…! Cosplay Crisis! I remember that game! (I knew that name sounded familiar!)

I always thought that this game had an AMAZING idea with the whole cosplay thing, where ordinary people would dress up as the characters from said games, and then become those said characters in it, but it’s wasn’t executed very well and ended up being more confusing than it should be. (Granted I haven’t played this game in a while, nor its spiritual successor in ReCrisis, so I could be missing somethings.)

I kinda wish that it was just four friends that go to a Final Fantasy convention, shit happens, and then they’re drawn into the worlds of these said games and become the new main characters in it, effectively changing the course of the events of the games now that the original heroes are gone / or are presumed dead. Maybe the villains happen to team-up together and discover that these people, who claim to be their adversaries, come from another world entirely that they try to cross into and try to conquer it. But the flipside is that magic doesn’t work in the real world compared to their own respective worlds, so they have try something else – I dunno.

Still…it’s an interesting experiment that I’m sure Puddor has learned a lot from. And I would love for her to revisit this concept someday in a future game.

Good review, though! It’s nice to take a trip down memory lane again.

(Also, you didn’t happen to get the Ragnarok stuck on the overworld, did you? That happened to me once when I played and reviewed this game some years back and I was p**ed!)
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Crazy to think this game turns 10 years old in a few months, hm?

It shows its age in a lot of ways. I have considered re-releasing a better and less buggy version a few times, but I've always been like...it's been so long at this point, and I think at its core there are issues that would take many man hours to fix, or coding ability I do not possess. I'd be better off spending my time working on ReCrisis or ReEvolution-- which while not cosplay centric or fangames, they are more faithful to the story I ended up wanting to tell, to the story shown in the second half. The noticeable improvement in the writing as the game progresses is blatantly obvious, and from a personal and development stand point, I've always believed the strongest elements of the story told with CC ended up being only cursorily associated with cosplay.

At the end of the day, I'm always really happy people get enjoyment out of this project, and still don't fully understand how I ended up completing a full-scale RPG with how much in the game was custom. Its length and scope combined really show where my failings as a developer lie (and still sort of do, though there is a big disparity to the me of now and the me of ten years ago). At the end of the day I'm proud of the accomplishment, as bug-riddled and at times frustrating as it is, and I really appreciate you reviewing it!

Hello! Ow thanks for the reply, anyway yeah it was an impressive feat, this game unfortunately (I mean I love FFVII and FVIII) flew under my radar due to my obsession with rm2k3 games! The game is not too bad but I guess that nowadays remaking this game would surely provide a much better result.
Anyway it's still a cool game despite the bugs (heh yes, the Ragnarok is one), and yes it was fun! Looking back at old games is interesting...
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