@ Liberty - For the bushes, the whole man made look is fine.I'll probably pretty it up some more, but I'm concerned with the break in the scenery. I wanted to grab the player's attention by breaking the dirt road pattern and introducing a brick road to explore.
For the trees, I was going for an orchard, but I haven't seen one in so long I forget how they look. I was going from memory.
@ dezz123 - When I design dungeon or field maps, I like having a defined path to run through. Whether the player want to take them or not is up to them. I can make things appear to be busy, but having too much stuff in the way will take away the attention of a player finding the right path to take. The road is supposed to be bare so you can go through it.