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Due to my increase in skill level and the fact that abyss was written event by event with no real plot line or story I am cancelling it to start work on my next rpg with scripts I have written myself more custom graphics and a real story, however the job system and level up system will remain and the live enemies with improved AI's will also remain.
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PRESS "A" key to access the menu
Think and fight your way through the 2 worlds of abyss try and find as many allies as possible well saving your world and the strange one that you have been brought to. Its the story of a Peace Keeper in basic training who never made it to his first mission but instead stumbled onto the most important mission... Save both worlds!

Abyss1.1 pretty sure all glitches with the menus and encounters are fixed if anyone gets stuck in an enemy respawn please let me know
Download here. http://www.mediafire.com/file/1gew4nqzlwm/Abyss1.2.zip

If you would like to get more up to date news and know the solo author of Abyss than feel free to follow me on twitter http://twitter.com/NealCros

Latest Blog

1.2 Completed

Hey 1.2 is done Soooo many fixes and all the math for the stats has been fixed elements hastes slows etc play a huge part in this game now increased difficulty no more atack mashing
  • Cancelled
  • Pheonex
  • RPG Maker VX
  • 05/10/2010 05:30 PM
  • 07/24/2017 04:00 AM
  • N/A
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Basic demo using a custom side battle system that is still buggy. And menu is 'A' for some reason, instead of default X. When you reach the desert its the end because there's literally 2 question marks there. Theres a job system, a spell equip system and a stat distribution system but none of these are ever explained. Good thing they are pretty intuitive though. Story, plot, and character are pretty minimal. Not much else to say here.
Pages: first prev 12 last