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Update 1.5

  • Zephyr
  • 11/27/2010 04:18 PM
  • 824 views
Update 1.5 is out!

Yeah, I skipped 1.3 and 1.4. The change can be considered THAT big.
Since the first release I've received complaints that certain elements of the game were not acceptable, even though it was hard enough to fix stuff as it was. But now I hopefully changed this.

Additions:
- Stealth Kills
They were present in the first release, but in a more inconvenient way. This new approach will make it easier.
Turn to the GamePlay page for instructions (or catch the in-game instructions).
- Limited enemy gunfire
Maybe the biggest player "NO-NO" from the start. This time the enemy gunfire is controlled by events rather than just in-range controllers. That means gunfire will be obstructed by obstacles (to a certain degree). Taking cover is possible now.
- Hiding
It's possible now, at least according to the game's rules. Turn to the GamePlay page for instructions (or catch the in-game notice).
- Hints
I've added a few more hints for those that might have had a hard time at first. This includes directions and instructions of features.
- Debug
Corrected a few more glitches.
- Truly RTP-independant?
RMTool didn't inform me of one file to add, EVEN though it's never used. It's there now, just for the game's satisfaction itself.

If you started playing before, your saves are still compatible. Just copy-paste.

There's also a Walkthrough covering the game up to the first boss. It will gradually be expanded.
Stay tuned for this as well.

I hope these changes will be to your satisfaction and turn any ill thoughts for the better.
Commentary and feedback is appreciated for further improvement.
Enjoy yourselves!

Posts

Pages: 1
Looking forward to this update, Zephyr.
author=Carvonica
Looking forward to this update, Zephyr.

This update is already released since yesterday. It's just to download.
Pages: 1