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A village high in the mountains.
  • Dustsoft
  • Added: 08/17/2010 12:26 AM
  • Last updated: 12/26/2024 08:06 AM
  • 2423 views

Posts

Pages: 1
That's a really clever use of the world map chipset to show extreme height, but you don't need so much empty space in the middle of town. I'd also make the houses a bit deeper (as in, vertically).
I guess I could have add more interest to minimize the open space. At the time after testing, it felt right. I'm glad you like that background. It has a parallax effect which adds to the effect very nicely.
That's really damn neat. I'm seeing a lot of things I never thought of trying with the RTP in these screens.
Pages: 1