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Easy Mode

  • Neok
  • 02/20/2010 04:26 PM
  • 1430 views
I've implemented an Easy Mode option that'll reduce the total HP of enemies in the game and can be turned on and off anytime. No catches or penalties. It's mainly for people that just want to go through the storyline without getting bogged down by the difficulty.

On the flipside though, that option gets removed in the post-game content. :D

Posts

Pages: 1
Just the HP, won't that just make the battles quicker?
Well, that could make it easier in various ways. There's probably better methods of doing this, but the reason I'm going with the max HP method is that it's easy to handle, and it's also already been implemented into the system since day 1 (though originally intended to make the post-game harder, not the main game easier. :P)
I figured you could do this easily since you don't even have to add a copy of the monster in the database. Variable magic! =)

That's why your battle system is so great.
*Raises fists in triumph!*
This is a great idea and I feel stupid for not having thought of it!

*steals*
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