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Date, create, and share!

Assuming the role of a male high school student in Japan, the player will meet, interact with, and date a number of female characters with the goal of winding up with one of them at the end of a 101-day calendar. Yeah, you've seen this all before...or have you?

In other romance sims, there's little reason to replay the game again once you've pursued all the characters you're interested in. But Heartache 101 allows for a variable female cast. The number of characters in the game is completely open-ended!

You can create new characters and add them to the game, share them with other users, and add characters created by other users. You can create the images for custom characters from a template, or use images you created yourself, or images from any source. (only "standing" images of characters can be imported; there is no event CG in the game) A simple scripting language is provided for writing story events. You can also customize some of the music.

The game system itself is in part a visual novel interface with gameplay that include conversational decision-making, board game-like mechanics, stat management, financial management, and more.

Latest Blog

New game forthcoming, some might like to know



Since I've been asked many times if I would ever make a sequel to Heartache....

Well this is not a sequel. In very many ways it's radically different. But some might find that it partially retains a bit of the same feel?

So I'm posting the first public screenshot here, and whoever is interested, look for a game page up in the next week or two with the title "Where One Citizen". Game is not complete yet, but after 10 years of development it's about time to start showing it!

Posts

author=TheMoonlitShadow
Jesus christ. There's an event that takes 3 girls into account....

That's some incredible depth.

A lot of the 2 girl events seem to take place very infrequently or at random locations, though, which is annoying.
You're talking about the routes of Miki, Keika and Riho, I guess?

About those infrequent events ... when I ran into them I regarded them as a kind of "bonus scenes" ... they're something fun, something unexpected. But they're not needed if you just want to complete a certain route. And they're something which makes the original cast outshine our humble additions.

BTW: there's at least one other event involving three girls which is way harder to hit because it
requires a secret girl.

Yeah, that, and stuff like Keika telling you to stop talking to the first years, and the Miki and Riho event at the library.
There are other events like this on other routes involving the build-ins. Plenty of it.
...I'm having trouble with the custom content. It just randomly said 'Script is hanging' on a black screen.

Can't tell which one, I'm choosing to play... almost all of them.. at once. It's hilarious tbh.
Marrend
Guardian of the Description Thread
21806
The best suggestion I can make right now in regards to that error is to disable custom content via the game's custom content menu option until you don't see that error.

Unless that error is obtained before you even get to the menu. In which case, maybe create a separate directory, move profiles and stories into it, and disable content that way?
I disabled most of them and am playing one at a time, which fixed it. It's probably just a problem with a certain character/pack/whatever it's called, so yeah. Bit of a shame, though, because meeting 23+ characters in the first couple weeks was awesome.
author=TheMoonlitShadow
I disabled most of them and am playing one at a time, which fixed it. It's probably just a problem with a certain character/pack/whatever it's called, so yeah. Bit of a shame, though, because meeting 23+ characters in the first couple weeks was awesome.

Yeah it is. But you probably won't get anywhere with anyone. A girl like Riho has over 100 stories (well including bonus scenes, phone calls and text messages which may not be strictly needed to complete her route).

And don't forget you need to build up their affection which normally means frequent interaction with "your girl" and rising your stats takes time, too ...
Yeah, true.

Although having only one enabled at a time wasn't too much better - all the other characters kept clogging up the encounters, even though I only met Riho, Keika, and Miki. There's dislike events too, which is neat, but makes it kinda annoying if you don't want to encounter them.
If you ever finished one route you should wait through the complete "credits" screens ... after this you'd be able to activate "clean mode" which allows you to disable the build-ins completely.
Marrend
Guardian of the Description Thread
21806
Technically speaking, it's possible to edit the "records" file to enable both 151 Mode and Clean Mode. Possibly without even playing the game? I don't recall if the file exists before running the game for the first time, or not. I would generally advise not messing with it if you have an active game. At any rate, do to this...


...open the file with Wordpad, or other text editor. I usually wipe the contents first (hence why I advise not messing with it with a game active), but, the main thing to change is very first character. Make it a "2" instead of a "0" (or what-have-you). That should enable both Clean Mode and 151 Mode.

author=Garage
If you ever finished one route you should wait through the complete "credits" screens ... after this you'd be able to activate "clean mode" which allows you to disable the build-ins completely.
Hahah, I've never even seen the credits tbh. The endings I've gotten are the ones with a heart around the characters face, and the didn't finish any routes (by using sleep ring before getting anywhere, took about 2 weeks, that one.)
author=Marrend
Technically speaking, it's possible to edit the "records" file to enable both 151 Mode and Clean Mode. Possibly without even playing the game? I don't recall if the file exists before running the game for the first time, or not. I would generally advise not messing with it if you have an active game. At any rate, do to this...


...open the file with Wordpad, or other text editor. I usually wipe the contents first (hence why I advise not messing with it with a game active), but, the main thing to change is very first character. Make it a "2" instead of a "0" (or what-have-you). That should enable both Clean Mode and 151 Mode.

Oh. Didn't know that. Might save me some hassle one day ...
(You can mess-up the record file just by playing and editing content ...)
author=TheMoonlitShadow
author=Garage
If you ever finished one route you should wait through the complete "credits" screens ... after this you'd be able to activate "clean mode" which allows you to disable the build-ins completely.
Hahah, I've never even seen the credits tbh. The endings I've gotten are the ones with a heart around the characters face, and the didn't finish any routes (by using sleep ring before getting anywhere, took about 2 weeks, that one.)

If you get the heart around a character, you have finished her route and seen her ending (sleep ring or not). After that you just have to wait-and-click through a sequence of credits until you're back to the title screen.

This screen will then look something like this:

Note that there's an additional option "Story Test" ...
The next time you start a new game you'll be ask if you'd like to enable clean mode and then if you'd like to raise the time limit to 151 days instead of 101.



Um.... I've waited for a decent amount of time, and clicked, and it was just stuck on the heart around the character );
author=TheMoonlitShadow
Um.... I've waited for a decent amount of time, and clicked, and it was just stuck on the heart around the character );

Maybe you need to hit space a few times too, or click more then once ...
author=TheMoonlitShadow
Um.... I've waited for a decent amount of time, and clicked, and it was just stuck on the heart around the character );

Hmm... intresting... how THIS is possible?
Are youre heard at music looping or silence?
Just wait minute or two... and keep that activate...



Ah, I see, just had to wait a few minutes... which, mind you, is still quite a bit :P

...and now the credits are taking a while -_-

...What's a non-generic ending?
author=TheMoonlitShadow
Ah, I see, just had to wait a few minutes... which, mind you, is still quite a bit :P

...and now the credits are taking a while -_-

...What's a non-generic ending?
An "generic ending" is what you get if you reach at least LOVE with at least one girl but you - somehow - don't complete any route.

It consists of a monologue alone on a beach during sunset, remembering an all too short and not very deep "puppy love episode" from high school, wondering what went wrong.

A "non-generic ending" is what's called a "true" ending in other games.