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THE Captain's Log #62 - Steam and MKXP-Z

  • orochii
  • 06/10/2020 03:26 AM
  • 418 views
A bit late for the party here, my mind is everywhere these lasts days because I got some many things to do (all my fault xD). Anyway.

Let's talk about the news.

First of all, starting from tomorrow Drekirökr will be available on Steam!



What is this? Early access. Due to REASONS I decided to execute an evil plan to conquer the Earth, on which I put the game on Steam, not getting a dime for it. Well, not exactly.

The game is currently free, and will be for some time. I didn't want to put a pricetag on something that has always been free. There are quite a lot of improvements (more on that later), but still, I want to get a new chapter in story until I put a price. Then that version marked as free will be the "demo". And every new chapter will make price up a bit and so on and so on...


What are you doing here??


Beware! If you get this free version, you will get the full game for free (when the time comes)! NO ONE WOULD LIKE THAT, RIGHT? :) (You can send me your payment through snailmail later, please only quarters and dimes, thank you!).



Now in other news, I ported the game to mkxp-z. There is a couple reasons for that, but main one is because it has a much better performance than good old RMXP-RMVXA hybrid. It's the same game, I just had to modify a bit the code, both Ruby and the source for mkxp-z to better accomodate my game and do whatever I want. For anyone interested here is the repo. It's a bit messy and it doesn't work with vanilla RMXP neither VXA games! (But anyone with a 3cm brain can solve that, it's just that I did a lazy workaround to have the built-in XP tilemap in a RGSS3 game, because that's all that matters).


Look at this gorgeous something!


And that's pretty much it! So how good was Caterpie actually? Yes.