• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Game Design

Stuff Before You Judge the Applewood Preview...

So, I wasn't able to finish all the sprites for the preview, but that's okay! I think it's still good enough for RS11! Some things that I want to mention so that I won't have to answer to the same comment more than once:

- Yes, I realize that the characters are small. I didn't change them due to the fact that I already made so much progress on the maps that, if I enlarge the sprites, I'll have to enlarge the maps so I won't have time to finish for RS11
- I couldn't figure out how to change the width of the enemy selection window, so I just left it like that. I'll figure out how to change it eventually.
- I'm aware that it shows "BEE EMERGED" twice. It seems to be a glitch with the tutorial script.
- All the towns people are workers due to the fact that I couldn't finish all the sprites. I'm using them as placeholders.
- Some of the tileset sprites are still RTP styled, and I accidently made some of them somewhat transparent...
- I hadn't edited the shop menu. I completely forgot about that!
- There might be a problem with the hair... It might not show in the outfit menu.
- I still haven't made the outfit for the job you'll get to play. I will try to finish it before RS starts.

I guess that's everything. If you found a bug/glitch/problem while playing the preview, please tell me. The preview will be up for download at around 7 or 8.

Announcement

Getting Ready for "Release Something 11"!

So, "Release Something" is coming up tomorrow and, as one of the participants of said event, I will be submitting a preview (I wouldn't really call it a demo) of my game! All the events and scripts are set and you should be able to explore one forest (for a short while) and 1/4 of a city, and will be able to do one (mandatory) quest and a job minigame.

All I really gotta work on now are some of the character sprites, so I hope I can finish it in time... WILL finish it in time!
Pages: 1