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Updates for 8/16/12

This is a list of updates that has happened for the newest patch:

-Quanzfalls has received a lick of paint and a rework.
-The Bridge has been modified to look broken, in which now you jump across.
-Fencing guild money rate limit for trading in swords.
-Aurorus Boss added in, with the new Aurorus Scepter.
-Combat has been changed to max out at level 70, although level 60 is the natural "maximum", there are simply 10 more levels for those who want to get more experience, but do not benefit the character.
-Fishing now recieves 5 fish in one cast rather than 1. This change was made because of the fact that normally, people would only get 300 or so fish in total to level 60, which wasn't enough for training/bossing/etc.
-Bosses now drop more cash when killed, and drop rates have been increased. This is due to the fact that bosses weren't very good cash previous to this update.
-Agilis armour (T2) has been decreased in evading rate so that you can't have a max evading bonus of 95%.
-The Legends shop now has an area for "Advanced Legendeers" (95-98 Legend).
-Farming experience has been made slightly more difficult as one could previously gain 5 levels from 1 tree.
-Herb plants when grinded and made into potions now make more potions that just 1, so it becomes a good money-making method and not a waste of cash and time.
-Urothmus' Fury spell has a more Enhanced version once the player reaches level 55 Combat, in which it will deal 100 more base damage.
-Magic is now heavily based on intelligence, so wearing magic robes is a good idea when using spells (other than Urothmus' Fury and Holarian Healing).
-A couple of "glitchy" areas have been fixed.
-Some item priorities have been updated so that the player can be seen over the object rather than under.

Enjoy.

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