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Temporary Hiatus

Greetings once again, travellers! I'm back with a small update on the progress of Legionwood 2 since we're nearing the end of the year now. While I've been working ever so slowly towards Beta 4.0 over the last two months (and there's only a little more left to do until the release is ready, save for beta testing all of the new content), I'm announcing that I've made the decision to put Legionwood 2 on temporary hiatus for now.

The reason I'm choosing to suspend work on the game for now is because the release of my first novel is looming just over the horizon. My book Sun Bleached Winter comes out on December 2nd, and I'm going to need to spend whatever free time I have focusing on this (doing things such as last round editing, proof reading, sending copies to reviewers, promoting the novel from my end etc) and, as much as I'd like to work on Legionwood 2, I just plain won't have many chances to.

As such, Beta 4.0 is on hold for now, though I intend to resume work in the New Year and spend my holidays doing as much with the game as I can. Beta 4.0 off what's left of Chapter 2 (the Entoban section of the story) and takes you into Chapter 3. After that, there isn't too much left to do, with Chapter 4 being the final chapter, so the good news is that the completed version of the game should be ready not long after I resume development.

I've also made the decision to not release Legionwood 2 commercially after all (based on the fact that many loyal players have supported it as a free game, and I don't want to undermine that support) and so Beta 4.0 will be followed by a release of the completed game for all to enjoy. I'm still quite interested in commercial game development (spurred on by my recent experiences with the One Night games on Desura, where they're been received fairly well) and at this point I still want to try my hand in the professional arena, but I figured that it's probably best to start with a brand new IP, instead of a sequel that many of my fans have been expecting to get for free.

Well, that's it for now, I guess. With all of that news safely put into blog form, I'm officially retiring from the RM scene for a little while to focus on more literary pursuits. Keep reporting any bugs you find in Legionwood 2, and I'll see you with some more news in 2013!


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Wow exciting news. Im glad to hear about the novel. Also looking forward to the completion and fine tuning of this game. Best of luck.
I saw Legionwood 1 on Desura!
Also I saw a comment that said something about the stack error. The stack error happens when the program re-applies aliases :P. You can add "unless $@" at the end of every alias line, and that would do the trick:

alias aliased_name original_name unless $@

One of those things you learn from reading Yanfly scripts xD (at least I did that way, I hate reading programming tutorials).

Hi! Yes, Legionwood recently went up on Desura. Most of those comments are from ages ago though, from when it was on IndieDB, and the F12 Stack Errors have since been fixed :)
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