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While ruminating on your exciting, adventure-filled past, one day you receive a letter. It is a plea for help from an old friend, and you both know his request is anything but simple.

He has fallen deep into debt and is now in danger of losing his most precious possession - his museum. Not one to ignore a friend in need, you set out for Guild Hall to begin an adventure of a different sort.

In Adventure Ace, you command a crew of hired adventurers to seek out fame and fortune so that you can rebuild a fantastic museum. The game is menu-based and operates mainly from the Guild Hall. From there you can hire workers at the Afternoon Club, send them on missions, and display your hoard of treaures gathered from across the globe.

This is an entry for the Nugget Crash Course contest. The build released won't have 100% of the features planned for the final version, but we hope you have fun with it all the same!

Latest Blog

Undefined Hiatus

Hey folks. I thought I'd let you know that the future of this project seems somewhat grim at the moment.

I have really wanted to complete this game and during this summer I did create a lot more new content for it, as did all the other members in our team, but in the past few months most of us haven't had a chance to do much more for the project.

I am not going to be able to finish the game unless I can get a new coder who can understand all of Psy's work so far (which he deems unlikely), or unless I can get him back to work with me. I can't say that I would've had too much free time in my hands either, though.

I would love to see this game complete, however. There's a solid goal what the game should be, and a lot of effort and good work has been put in it already. It would probably require a month's worth of work (or two) to fix up the current issues, sort out the missing features and add the required amount of new content to call it complete - right now we just don't seem to have that.

So, the game is on hiatus for now, but I won't call it cancelled yet, because I don't want put the work gone into it in waste.

I still can't really say whether this game will ever get completed or not.

Posts

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Looks like my kind of game~ ;)
Whoa! This looks stunning... Subbed!

So, is this a menu based game or something? Also, why if I click on "Mission development" I'm redirected to rmn's frontpage? @_@
Indra
YOU ARE BEING TOO AGGRO
11514
ksldjjsaƱjskjaƱkdsf
Holy shit, I feel so inadequate now XD
I-I-I-
I wanna play~
This looks like my kinda game!
author=alterego
Whoa! This looks stunning... Subbed!

So, is this a menu based game or something? Also, why if I click on "Mission development" I'm redirected to rmn's frontpage? @_@

IT'S A SECRET TO EVERYBODY

Edit: Oh I should make this post less useless. OTL Yes, menu-based, and the mission dev thing was a dev-only thing.
I can't read a single world when hovering over the images.

Can't even read my own fucking post.
Melkino
solos collectors on purpose
2021
What browser are you using?
i think this is an awesome game
author=Melkino
What browser are you using?


I'm using Firefox.
author=alterego
Whoa! This looks stunning... Subbed!

So, is this a menu based game or something? Also, why if I click on "Mission development" I'm redirected to rmn's frontpage? @_@

YOU SAW NOTHING
author=alterego
Whoa! This looks stunning... Subbed!

So, is this a menu based game or something? Also, why if I click on "Mission dhlgevelopment" I'm redirected to rmn's frontpage? @_@[/quote
You saw nothing and wait for Kenton win prize.
HEY THIS IS UP THAT IS EXCITING <3

Oh man, I am excited to see the finished product on this one. ;w;
MAY THE ODDS BE EVER IN YOUR FAVOUR GOOD LUCK, GUYS ;w;d
Happy
Devil's in the details
5367
Thanks for all the bug reports and suggestions in advance - most of it has probably been already noted already, though. There wasn't really more time to work on the game than the short amount we had. Expect polish in the future, after we've got a chance to catch some sleep.
Some bugs I found playing briefly
In House 1 at the start: NPC changes sprite when you talk to her, depending on which direction you activate

Johnathan's revive skill can be selected on a dead party member, but will then cast the heal on the first living party member

Johnathan's heal also doesn't work in the menu
author=SummonOfYuna
Some bugs I found playing briefly
In House 1 at the start: NPC changes sprite when you talk to her, depending on which direction you activate

Johnathan's revive skill can be selected on a dead party member, but will then cast the heal on the first living party member

Johnathan's heal also doesn't work in the menu

I am pretty sure this is not the game you're thinking of.
Craze
why would i heal when i could equip a morningstar
15150
emmych
MAY THE ODDS BE EVER IN YOUR FAVOUR GOOD LUCK, GUYS ;w;d


if they odds are in their favor maybe they will die due to a hot black man beating the game into the side of a stone wall

and I will win
Damn, ain't that layout sexy...
Subbed! I'm eager to see how this goes in the future :D
Indra
YOU ARE BEING TOO AGGRO
11514
Played it through once. Took me 3 different separate starts to realize I had to DISPLAY the fuggin treasures to get money daily OTL I just kept spending money and not having near enough tereasures to sell. Stupid me ; ;
Also, Adventurer Bum?! I DIGRESS D<

All around enjoyed the experience :3
There were a few nitpicks, like (I suppose thats a bug) recurits will never refresh once you hire all of them in the first day, the menu being a bit slow to respond (menu games should be speedy to navigate, to me) and the opening and ending being too short (or nothing but a score).
But the GAME itself was enjoyable, so good work :)
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