Man, inputting Notes for over 400 items is proving to be a little bit of a strain on my eyes, but I think you guys will like some of the easter eggs thrown into them.
I began work on a script to change the aesthetics of the battle system windows. I'm TRYING to write it in such a way that anyone can use it in conjunction with Yanfly's Battle Engine Ace and Fomar's ATB Script. In my opinion, the HUD on Yanfly's Battle Engine Ace is terribly cramped. I'd much prefer it if there was a simpler display so that's what I'm working on now. Hopefully, that'll work out and I'll post the script here on RMN when that's finished.
I haven't messed around too much with RGSS3 as of yet, so as you can imagine, it's been a giant crash-fest so far. =)
Not to worry, though. Since it's an add-on script, I can just disable it whenever I want to work on other battle stuff and not have to worry about breaking anything. Any subscribers to this project that are competent in RGSS3 want to lend me a hand? =)
You know, some of the status patterns and animations might be helpful to Celes_Cole in her project. I'm sure you two can learn from each other if you wish.