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WCouillard- Added: 08/18/2013 05:26 PM
- Last updated: 01/27/2026 12:56 AM
- 7369 views
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This is the big update! Characters no longer equip pieces of armor like hats or shields.
(Edited outdated developments)
(Edited outdated developments)
I love it :D the more slots I get fill the more micro-managing I can obsess over :P Of course I would prefer it had actual equipmnent slots but if augments means more slots...good if not might I suggest Gloves, Neck, Feet, Rings x 2, Body, Head and of course Weapon & uggghhh...Paradigms
Actually any chance you can change "Paradigms" to the more classic "Job" not only is it more "Final Fantasyish" it gets the point across better, also:
A) Paradigm means "A cognitive framework shared by members of any discipline or group" its doesn't fit
B) It associates this game with FF13 thats bad
Actually any chance you can change "Paradigms" to the more classic "Job" not only is it more "Final Fantasyish" it gets the point across better, also:
A) Paradigm means "A cognitive framework shared by members of any discipline or group" its doesn't fit
B) It associates this game with FF13 thats bad
Oh, no armour in its traditional meaning? I hope that those Augments will be better executed than in FFX as in FFX I didn't really care about those although I used it, but I found the system a bit...lacking.
Luckily, paradigm can also be defined as an outstandingly clear or typical example. Sociologically, you would be correct, however.
As for you, Will... Your consistent effort to meld this series into both a manageable and enjoyable bundle is nothing short of inspiring. It seems like you're treading a fine line between distinguishing the characters as individuals and still allowing for general customization. I wonder if you will be restricting which augments certain PCs can equip? I don't know how tricky that gets.
And lastly, as games always need kick ass music, I'm not sure where you're pulling all of yours from but the fine gentleman over at OC Remix recently started doing a lot with FFVI and have several past works you may find useful or fresh.
As for you, Will... Your consistent effort to meld this series into both a manageable and enjoyable bundle is nothing short of inspiring. It seems like you're treading a fine line between distinguishing the characters as individuals and still allowing for general customization. I wonder if you will be restricting which augments certain PCs can equip? I don't know how tricky that gets.
And lastly, as games always need kick ass music, I'm not sure where you're pulling all of yours from but the fine gentleman over at OC Remix recently started doing a lot with FFVI and have several past works you may find useful or fresh.
author=jedahxii
Luckily, paradigm can also be defined as an outstandingly clear or typical example. Sociologically, you would be correct, however.
As for you, Will... Your consistent effort to meld this series into both a manageable and enjoyable bundle is nothing short of inspiring. It seems like you're treading a fine line between distinguishing the characters as individuals and still allowing for general customization. I wonder if you will be restricting which augments certain PCs can equip? I don't know how tricky that gets.
And lastly, as games always need kick ass music, I'm not sure where you're pulling all of yours from but the fine gentleman over at OC Remix recently started doing a lot with FFVI and have several past works you may find useful or fresh.
Thanks for the kind words!
It's difficult to get so many ideas working together. I've had to change a lot of things I really didn't want to for the sake of balance, but that is more important.
I tend to get a lot of music from remixers on YouTube, because some of them aren't so popular that everyone's heard their stuff a million times (and it gives them another outlet to show their talents; people who play the game might seek them out and subscribe), but I have a few OC tracks in there as well.
The newly added Help menus will have a credits listing in-game so players can see who is responsible for what. :D
author=WCouillard
The newly added Help menus will have a credits listing in-game so players can see who is responsible for what. :D
Hmmm I'll be sure to have a looksee
It's lovely! Wish FFXIII/-2/LR had similar. ;P
Also, could you allow for magnifying fonts? Like FFXIII-2/LR does? The letters are a bit too small for me to read even though I can read them rather easily.
Also, could you allow for magnifying fonts? Like FFXIII-2/LR does? The letters are a bit too small for me to read even though I can read them rather easily.
author=Noel_Kreiss
It's lovely! Wish FFXIII/-2/LR had similar. ;P
Also, could you allow for magnifying fonts? Like FFXIII-2/LR does? The letters are a bit too small for me to read even though I can read them rather easily.
How are they too small for you to read even though you can read them easily? That doesn't make any sense.
The font is set. In fullscreen (which is what anyone playing this game should be playing in), it looks just fine.
author=WCouillardThe font is big enough to be readable and small enough to be a bit irritating. Like numbers "6" and "9" are irking me 'cause the font is so small the tails are nearly squished and it doesn't look well. Lowercase "e" also doesn't look well since it nearly looks like lowercase "o" with a strike in the middle.author=Noel_KreissHow are they too small for you to read even though you can read them easily? That doesn't make any sense.
It's lovely! Wish FFXIII/-2/LR had similar. ;P
Also, could you allow for magnifying fonts? Like FFXIII-2/LR does? The letters are a bit too small for me to read even though I can read them rather easily.
The font is set. In fullscreen (which is what anyone playing this game should be playing in), it looks just fine.
And I don't like playing RM games in full screen 'cause it makes them pixelated and blurry and my sight is bad enough as it is.
author=Noel_Kreissauthor=WCouillardThe font is big enough to be readable and small enough to be a bit irritating. Like numbers "6" and "9" are irking me 'cause the font is so small the tails are nearly squished and it doesn't look well. Lowercase "e" also doesn't look well since it nearly looks like lowercase "o" with a strike in the middle.author=Noel_KreissHow are they too small for you to read even though you can read them easily? That doesn't make any sense.
It's lovely! Wish FFXIII/-2/LR had similar. ;P
Also, could you allow for magnifying fonts? Like FFXIII-2/LR does? The letters are a bit too small for me to read even though I can read them rather easily.
The font is set. In fullscreen (which is what anyone playing this game should be playing in), it looks just fine.
And I don't like playing RM games in full screen 'cause it makes them pixelated and blurry and my sight is bad enough as it is.
Unfortunately, the font used is a bitmap font and cannot be changed, or made to be bigger or smaller in-game.
Looking good!
I'm glad we went back to relic names. It feels great just seeing them on the equip screen.
I'm glad we went back to relic names. It feels great just seeing them on the equip screen.
author=janussenpre
Looking good!
I'm glad we went back to relic names. Ir feels great just seeing them on the equip screen.
Agreed. Plus, I was able to make some cool new ones.
author=Amaterasu
That's awesome. May I know which scripts you're using for that one?
It's just Yanfly's Equip script with custom images instead of windows.
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