Basically Castle Quest is an old-tyme dungeon adventure game. As you go around the castle and rescue different characters, you can then use them solve puzzles and advance througout the castle.
The cleric can heal herself, the ranger can leap over some walls, and the thief can steal keys from sleepy guards. Other characters are going to be added for the full version, like the lark who can talk to animals, the dwarf who can bash rocks with his hammer, the pirate who can boat over water, and the boxer who can push giant blocks out of the way.
You start off as a cleric in the castle. If you talk to the king he will tell you what you have to do. The magic feathers will guide you as to the controls and the skills of the different characters.
There is a very basic battle system built into Castle Quest. Most encounters are entirely optional. Just go up to an enemy and press space to engage it.
*Winner of Gaming World's G&D Game Design Competition II*
The cleric can heal herself, the ranger can leap over some walls, and the thief can steal keys from sleepy guards. Other characters are going to be added for the full version, like the lark who can talk to animals, the dwarf who can bash rocks with his hammer, the pirate who can boat over water, and the boxer who can push giant blocks out of the way.
You start off as a cleric in the castle. If you talk to the king he will tell you what you have to do. The magic feathers will guide you as to the controls and the skills of the different characters.
There is a very basic battle system built into Castle Quest. Most encounters are entirely optional. Just go up to an enemy and press space to engage it.
*Winner of Gaming World's G&D Game Design Competition II*
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- RPG Tsukuru 2003
- Action RPG
- 04/19/2008 01:05 PM
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