After much deliberation and information gathering, I've decided to give all of the games dialog a good combing over. Not only to fix the text speed and to remove the pauses, but to apply everything I've learned in the course of making the rest of the game. Not only that, but my brother has agreed to draw custom portraits for all of the major characters, so expect to see more art in the style you saw during the semi-animated cutscene that's in the current introduction to Phantom Legacy.
Side NoteAvatar to the left will not be used as a portrait, so no; we're not cutting corners here.