Add Review
Subscribe
Nominate
Submit Media
RSS
Blog 2: THE RECKONING
jedahxii- 06/16/2013 11:58 PM
- 320 views
So I thought I'd update my twelve loyal followers, as I love you very much and appreciate your absolute devotion. That's not to say that I appreciate anyone who's perused the game's profile and not felt the urge to flame me any less. But I do. For a while when I was working on this thing, I'd peruse the 'games' tab on this lovely community and look at things and be like "Way to express yourself, but I'd totally do that differently!" Then there were times when I'd look and see projects that make anything I'm doing look like absolute dog shit, and I'd be like "MAN! I have a fucking job! I can't pixelate my own grass!" What that ultimately means is that I've seen the best and worst of what the community offers in terms of visuals and the effort (so far, obviously something new always comes along) that is expected if you want something to be played. That being said, what I'm ultimately trying to do is find a happy medium. Something like Star Stealing Prince, for example, had just absolutely awesome mapping, and an excellent story with defined characters. That thing gets a Misao, you see. I don't need the Nobel prize of RPG making, but what I do want to do is make a game that people will want to play, and will enjoy. As we all do, I believe. So let's get to the nitty-gritty of what I'm asking of you, the people who read this. What better source to go to than the people? Why not ask them what they'd like to play? What their experiences were that made them fall in like/love with RPGs? What this preludes is my rolling out of a few tabs on the page that will be coming shortly. Namely, the characters and features. The features will obviously detail the features that I will be implementing from explaining the combat and mechanics, to how encounters will function and what the game will offer in terms of playability. Characters will detail some of the cast you'll be trudging along with in the world. Now, with the characters, I want to explain a little about what I want of them. I don't necessarily like the idea of a protagonist and an antagonist. I'm more of a deuteragonist type of guy. I don't want to place the singular focus of evil on one particular "enemy." Will there be a conceived threat? Certainly. But I more or less want to emphasize the motivations of these characters, more so than just use them as a vehicle for the plot. Why do they want this? Why do they want that? I want you to have those questions, and I want to give you the answers through the script. Sounds amazingly complicated of an idea, I know. The challenge is to do it via small text filled boxes and cartoon faces. "CAN HE PULL IT OFF??!" you ask? No idea, but I'm damn sure giving it my best shot. I've always been a writer. It won't be convoluted or cliched to the best of my ability, I promise. Anyways, that just speaks to the 'duality' that I mentioned in the summary. Your choices will determine who your characters ultimately become, and what story is ultimately told. As for how it's told, I have the privilege of doing that for you. All right, I'm through rambling for now, I'm off to try and make pretty graphics for y'all to fawn over.











