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Legends Of Illarion 2: Version 2.0 released!

  • Dyluck
  • 10/02/2017 03:43 AM
  • 2360 views
Legends of Illarion 2, version 2.0, is now available. I've made a lot of significant changes in many areas. The two biggest differences are the addition of a few major subplots, and some gameplay changes that make it a LOT more streamlined and easier to spend/reset Skill Points. A lot of little visual and audio improvements have also been made. Some of the details are listed below.

Story:
-There are now two new major subplots in the main story, and now includes 200% more treachery and deceit =)
-Some minor changes to the main story and some name changes and many extra scenes
-More character development and some of their thoughts and motivations are made more obvious
-Added a few more minor sidequests

Gameplay:
-New "Reset SP" and "Auto Spend SP" commands that can be used from the Skill menu at any time. This makes it MUCH easier to switch between weapon types and skill types to change fighting strategies
-New Crafting command from the main menu, so you no longer have to select individual tools from the item list
-Some significant changes to some character's abilities. Added new abilities and removed/combined some less useful abilities.
-Made the difference in damage gap between single and AOE spells bigger and more obvious
-Added damage numbers to skill descriptions to give a better idea about the relative power of skills to one another
-Added or tweaked some items, stats, spells, and battles
-Added new item to allow changing normal battle themes
-Added new item which helps players prepare better for upcoming dungeons
-Added some NPCs which gives more hints and advice
--Added some new obstacles and mini-puzzles and tweaked some of the old ones

Visual and Audio:
-Added battle Voice Clips for each character's skills! =D
-Added new custom weather effects
-Some changes to battle backgrounds, enemy appearance, and alignments of fonts, numbers, and bars
-Some changes to title and menu appearances
-New visuals and sound effects for finding valuable treasure
-Separated weapon skills by type and added individual icons for each skill
-Added visual names on the world map
-Tweaked and improved some of the battle animations
-Added, deleted, and changed some music

Miscellaneous:
-Reduced file size for some images and music
-Some event changes and extra utility scripts to reduce lag in some areas

Posts

Pages: 1
Dyluck
For thousands of years, I laid dormant. Who has disturbed my slumber?
5184
I've also just updated the character page with a little more info for each character. It seemed to be lacking in detail before, because I didn't want to spoil too much, but now I figured they could still use a little more descriptions.
Dyluck
For thousands of years, I laid dormant. Who has disturbed my slumber?
5184
I have just released version 2.01 which just contains a minor optional update from version 2.0. The save files should be fully compatible as well. It also contains a couple of minor bug fixes.

The main feature of this update is that now an exclamation bubble will appear over the player's head whenever you are standing near crafting resources, which will make them easier to find.



Some players have mentioned in the past that it was difficult to differentiate between items that can be harvested and background rocks and plants, so this new feature should help with that.
Dyluck
For thousands of years, I laid dormant. Who has disturbed my slumber?
5184
Just another minor optional update in Version 2.02, and previous save files are compatible. I just had to add some extra voice clips for grunts and moans in battle when taking damage and getting killed =P
Pages: 1