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out the door
- polarcactus
- 10/13/2016 10:05 AM
- 25651 views
13 days before I am supposed to 'celebrate' being on this site for 7 years, i've decided to leave rmn as well. having grown uncomfortable with the circle-jerkers ( aka the devs whose games get the most attention and all their friends ) and the few rotten apples here, it's simply become an unhealthy place for me to hang around.
while i won't be posting here anymore, i'd like to stay in contact with some of the members here by ways of building an e-mail list ( yes, it's a little different from the usual chatrooms like discord/skype, but i see them as massive timesinks. i never get anything done ) informing subscribers about my future projects. so... if you're interested, drop me a pm and we'll see where the road takes us. the simple gesture would mean a lot to me, because it shows that some of you still care. who knows? maybe you'll get a surprise or two.
maybe.
maybe some of you hate me for broken promises i couldn't keep, maybe some of you lost your respect for me because I couldn't keep doing what I loved to do. or maybe some people just hated on Enelysion because it became popular...
who knows? it doesn't matter anyway.
i'm going to keep on being a creative workaholic.
So long, and keep gaming
i was always too serious for this place, anyway
Luchi 'I did not spend 10,000 hours on RPGMaker to be mediocre' Chan
while i won't be posting here anymore, i'd like to stay in contact with some of the members here by ways of building an e-mail list ( yes, it's a little different from the usual chatrooms like discord/skype, but i see them as massive timesinks. i never get anything done ) informing subscribers about my future projects. so... if you're interested, drop me a pm and we'll see where the road takes us. the simple gesture would mean a lot to me, because it shows that some of you still care. who knows? maybe you'll get a surprise or two.
maybe.
maybe some of you hate me for broken promises i couldn't keep, maybe some of you lost your respect for me because I couldn't keep doing what I loved to do. or maybe some people just hated on Enelysion because it became popular...
who knows? it doesn't matter anyway.
i'm going to keep on being a creative workaholic.
So long, and keep gaming
i was always too serious for this place, anyway
Luchi 'I did not spend 10,000 hours on RPGMaker to be mediocre' Chan
Posts
author=Red_Nova
Did you ever think to just ask for feedback somewhere on this page?
THIS SO MUCH. I suggested this the last blog but I'll suggest it again:
Use a google form for feedback
It easy & effective on both ends:
you make survey questions(either mutliple choice or short form answer) asking about the parts of game you want feedback on the most and have objectively quantified in a format that will let focus you development on problematic aspects, and players get a chance give their opinion on the game in a streamlined, simple, and pressure-free way.
I can't tell you how many times as a casual gam player/bug reporter I've been intimidated and/or scared off by a developer allowing to give feedback in my way. This sucks for me because, as an extraneously analytic person, my thoughts tend to manifest in a very wordy, long-winded way, not to mention that I also have trouble condensing and articulating said thoughts. So 99% percent of the time my "feedback" are usually bug reports and them=n saying "ay yo dawg this game is good" and I feel so bad about it since I have so much more to say about so many games, but I just don't have time type it all up and format it down. That's why surveys are a huge relief to me: I can give feedback that's actually helpful in the long-run for devs and not have to worry about having to trim down a 20-page thesis on bob's adventure or conceding to posting a bug report like-
well uh if you step on tile 35 of map 0121 after chapter 3 is completed there's actually a blah blah blah blah...
Maybe I should come clean once and for all. While the freeware version of Tristian has been cancelled, I intend to turn it into a commercial project with the help of some of the game's more loyal supporters ( aka the ones who still intended to stay in contact via a simple e-mail ).
I wanted to keep it under wraps for a while, but with so much resentment boiling up at the cancellation of this project, I'd rather admit it sooner than later. It's the price I had to pay for the project becoming so popular. Hundreds of RPGMaker
games get cancelled over the course of a year and no-one bats an eyelid...
So in the long run, this will probably become a win-win situation for everyone. The game gets completed, I have a burden lifted off my shoulders and 1000s more have another game to play.
However, I do not intend to update the game on RMN anymore. It's simply changed too much for my liking. And I wasn't talking about my own games getting attention. It's the complete lack of attention that other projects get that makes my blood boil, while the circle-jerkers stuff keep rising to the top ( hint: two of them have already posted in this thread ).
Your work won't go to waste, Dy... You've simply put in too much time and effort into the plot for me to throw it all away, and that's one of the reasons that made me reconsider developing LoTL as a commercial game. So thank you. Had I gone it alone, I wouldn't have felt so darn guilty.
I feel a bit better writing all that now.
I wanted to keep it under wraps for a while, but with so much resentment boiling up at the cancellation of this project, I'd rather admit it sooner than later. It's the price I had to pay for the project becoming so popular. Hundreds of RPGMaker
games get cancelled over the course of a year and no-one bats an eyelid...
So in the long run, this will probably become a win-win situation for everyone. The game gets completed, I have a burden lifted off my shoulders and 1000s more have another game to play.
However, I do not intend to update the game on RMN anymore. It's simply changed too much for my liking. And I wasn't talking about my own games getting attention. It's the complete lack of attention that other projects get that makes my blood boil, while the circle-jerkers stuff keep rising to the top ( hint: two of them have already posted in this thread ).
author=Dyhaltoauthor=Dyhalto
So what're you going to do with everything I put together for Tristian?
Your work won't go to waste, Dy... You've simply put in too much time and effort into the plot for me to throw it all away, and that's one of the reasons that made me reconsider developing LoTL as a commercial game. So thank you. Had I gone it alone, I wouldn't have felt so darn guilty.
I feel a bit better writing all that now.
author=LuchinoThis is neither here nor there and it's probably too late but what are you doing to change this? If you feel there's an issue with attention and feedback for deserving games or developers then there's really only one way to fix the problem and it's not by shouting about "circlejerks" and running away with your ball. If you see a project that you feel isn't getting enough attention then give it some fucking attention already, it's that easy.
However, I do not intend to update the game on RMN anymore. It's simply changed too much for my liking. And I wasn't talking about my own games getting attention. It's the complete lack of attention that other projects get that makes my blood boil, while the circle-jerkers stuff keep rising to the top ( hint: two of them have already posted in this thread ).
I just had a look through 20 or so pages of your post history and I could count on my hands the number of times you commented on a game other than your own. If there is a problem with lack of attention then you're part of it.
Luchino, let me be honest with you, and please try to be honest with yourself as well.
When I signed up on RMN a few years ago, my impression of you was that you were a hard-working, skilled and friendly person who showed a lot of enthusiasm. Over the course of the following years, I noticed you had begun to change: Any time you made a post, almost regardless of what the topic was, the only thing you were talking about any more was yourself. Even when others searched for feedback or help, all you did was talk about your own problems or boast about your mapping skills.
There's nothing wrong with being proud of one's own accomplishments, and I never used to have any particular issue with you before - on the contrary, even. But by now it's become very obvious that you have come dangerously close to turning into a complete narcissist.
I'm not telling you this because I want to attack, insult or "hate on" you. In an earlier blog, you mentioned that as a result of the failed collaboration on Transcend, your "pride was severely wounded," causing you to develop a grudge against Red_Nova and unity. (Let's quit the backhanded hint-dropping, we all know who you mean.)
Let me ask you this: Have you ever considered whether it is exactly this "pride" of yours that is standing in your way?
As far as I can see, you are so obsessed with maintaining an unrealistic image of yourself that it causes you to perceive reality in a warped way. You are neither the complete failure you believe some others see you as, nor are you the creative super-genius you're making yourself out to be. You demand an amount of attention, praise and respect you are not ready to give to others yourself, and you are wracked with jealousy and delusions of grandeur. But really, nobody here is out to get you. There is no conspiracy of "haters" and "circle-jerkers" trying to manipulate the site's community and playing favourites. Some people are simply more active than others and try to help their fellow game-makers out if they find them inspiring or likable. You can do that, too, and only good things can come from it.
Again, I'm not saying any of this because I want to hurt you, but because I think that if you look inside yourself, you'll see that you can do better. I'm pretty sure that literally everybody here would rather see you be happy with yourself and your creative endeavours than you being in this constant state of distress and anguish over your own work. Regardless of any past issues, we all really want to see you succeed!
But casually toying with your audience and simply blaming others every time something doesn't go the way you want it to, like you are doing right now, is just unfair and unhelpful. You can do better than this, and you would make a lot of people very happy if you did.
Well, that's all. Hopefully we'll see you around in the future, and on better terms. Best of luck with your projects!
When I signed up on RMN a few years ago, my impression of you was that you were a hard-working, skilled and friendly person who showed a lot of enthusiasm. Over the course of the following years, I noticed you had begun to change: Any time you made a post, almost regardless of what the topic was, the only thing you were talking about any more was yourself. Even when others searched for feedback or help, all you did was talk about your own problems or boast about your mapping skills.
There's nothing wrong with being proud of one's own accomplishments, and I never used to have any particular issue with you before - on the contrary, even. But by now it's become very obvious that you have come dangerously close to turning into a complete narcissist.
I'm not telling you this because I want to attack, insult or "hate on" you. In an earlier blog, you mentioned that as a result of the failed collaboration on Transcend, your "pride was severely wounded," causing you to develop a grudge against Red_Nova and unity. (Let's quit the backhanded hint-dropping, we all know who you mean.)
Let me ask you this: Have you ever considered whether it is exactly this "pride" of yours that is standing in your way?
As far as I can see, you are so obsessed with maintaining an unrealistic image of yourself that it causes you to perceive reality in a warped way. You are neither the complete failure you believe some others see you as, nor are you the creative super-genius you're making yourself out to be. You demand an amount of attention, praise and respect you are not ready to give to others yourself, and you are wracked with jealousy and delusions of grandeur. But really, nobody here is out to get you. There is no conspiracy of "haters" and "circle-jerkers" trying to manipulate the site's community and playing favourites. Some people are simply more active than others and try to help their fellow game-makers out if they find them inspiring or likable. You can do that, too, and only good things can come from it.
Again, I'm not saying any of this because I want to hurt you, but because I think that if you look inside yourself, you'll see that you can do better. I'm pretty sure that literally everybody here would rather see you be happy with yourself and your creative endeavours than you being in this constant state of distress and anguish over your own work. Regardless of any past issues, we all really want to see you succeed!
But casually toying with your audience and simply blaming others every time something doesn't go the way you want it to, like you are doing right now, is just unfair and unhelpful. You can do better than this, and you would make a lot of people very happy if you did.
Well, that's all. Hopefully we'll see you around in the future, and on better terms. Best of luck with your projects!
The "circle-jerk" comments are the most thinly-veiled of insults at this point. Because checking out other people's games, promoting them, and becoming friends with them is, in fact, a cool and constructive thing to do. It's how I met a ton of great people on this site. Heck, it's how I met Luchino herself.
I'm not going to stop being a cheerleader for games I enjoy and that I think deserve attention. I have every right to do so and the fact that you think me doing so is part of some kind of fundamental flaw on either my part or of the site as a whole is kind of amusing at this point.
What about Zeig and Craze? No words to them after all they did to help you? Don't they deserve something, anything?
And how are you going to build a commercial version with the help of loyal fans if you can't even answer people's posts or PMs without days of prodding? Any fan that signs up should really consider the possibilty that any hard work they contribute could very likely completely go to waste the second you feel like you aren't getting enough attention.
This isn't how you treat people who have stood by you and worked hard, contributing hours of playtesting or coding. This isn't professional. I don't see your vision coming to fruition any time soon unless you can change some things about how you treat people.
I'm not going to stop being a cheerleader for games I enjoy and that I think deserve attention. I have every right to do so and the fact that you think me doing so is part of some kind of fundamental flaw on either my part or of the site as a whole is kind of amusing at this point.
author=Luchinoauthor=DyhaltoYour work won't go to waste, Dy... You've simply put in too much time and effort into the plot for me to throw it all away, and that's one of the reasons that made me reconsider developing LoTL as a commercial game. So thank you. Had I gone it alone, I wouldn't have felt so darn guilty.author=Dyhalto
So what're you going to do with everything I put together for Tristian?
What about Zeig and Craze? No words to them after all they did to help you? Don't they deserve something, anything?
And how are you going to build a commercial version with the help of loyal fans if you can't even answer people's posts or PMs without days of prodding? Any fan that signs up should really consider the possibilty that any hard work they contribute could very likely completely go to waste the second you feel like you aren't getting enough attention.
This isn't how you treat people who have stood by you and worked hard, contributing hours of playtesting or coding. This isn't professional. I don't see your vision coming to fruition any time soon unless you can change some things about how you treat people.
author=Luchino
Your work won't go to waste, Dy... You've simply put in too much time and effort into the plot for me to throw it all away
Actually, I'd prefer it if you did.
You know my opinion of commercial gamedeving more candidly than anybody here. I don't want any part of it, so if you could delete my word doc and forget every concept I ever put in, I would be greatly appreciative.
author=Luchino
Maybe I should come clean once and for all. While the freeware version of Tristian has been cancelled, I intend to turn it into a commercial project with the help of some of the game's more loyal supporters ( aka the ones who still intended to stay in contact via a simple e-mail ).
Through Trillian, I'm connected to Astra, AIM, and even ICQ. Those weren't good enough. You made me download and install Skype in order to keep in touch with you. Grudgingly, because I'm such a frenetic minimalist, I did. From then on, any time I was at my computer, Skype was always online. You were in Invisible mode, so any conversation had to be initiated by you, on your own terms, and fuck whatever I'm doing at the time. Fine. I can accommodate.
After awhile, Skype wasn't good enough either, so you demanded that I install some Discord shit. That's where I drew the line, and it's why this simple e-mail dig isn't going to fly. Next, you'd have me reactivating my derelict Yahoo Messenger account. Fool me once...
Besides. Friends don't disappear for three weeks, then come back and say "I just needed a break." Really? You couldn't drop a cordial "I'm taking a break", to which I would respond "Okay, cool. Rest well"? You think I enjoy being treated like I don't matter?
Maybe NeverSilent is right. You're so absorbed by your own unappreciated excellence that you honestly believe I don't give a damn about a friend, but it's all good because you're a loner badass anyway.
author=Dragol
I... have no words about this right now. Just... just.
JUST DANCE, du du du du! ♪♫
Bye Luchino, I've never met you except for seeing you say stuff like "goodbye" and "I hate popular people" but goodluck I guess.
author=unity
What about Zeig and Craze? No words to them after all they did to help you? Don't they deserve something, anything?
tbf i had to depart for my summer job so i didn't witness anything for the past few months. i helped for a while but i haven't been around recently since i was in the woods (although it's not like that was a surprise, just saying that before i left luchino was still plugging away)
author=Luchino
I wanted to keep it under wraps for a while, but with so much resentment boiling up at the cancellation of this project, I'd rather admit it sooner than later. It's the price I had to pay for the project becoming so popular. Hundreds of RPGMaker
games get cancelled over the course of a year and no-one bats an eyelid...
I don't think the resentment is simply because you are cancelling your game.
"maybe some of you hate me for broken promises i couldn't keep, maybe some of you lost your respect for me because I couldn't keep doing what I loved to do. or maybe some people just hated on Enelysion because it became popular... "
I've seen this ongoing topic for sometime now and I wanted to swing by and give you my two-cents worth, Luchi, speaking strictly from the perspective of 'gamer' and not of a 'dev'.
First - The only thing you owe your fans is an explanation to your actions, but that's it. As for people you've worked with...that's a different story. You can answer to them on your own time.
This project is ambitious, yes. People will be disappointed - even I was disappointed at first but when I found your project, I fell in love with it simply because it's your collaborative effort with others, and it's art in motion.
I will say that I think you've handled your affairs somewhat poorly, judging from the comments I've seen from people who've been on here far longer than me, and have far more weight to their words than I.
Regardless. It's apparent you've become unhappy to some degree, and I'm certain that it's an affliction not easily solved with mere absence. You can distance yourself from the people of the RMN and claim that it's because of the 'circle jerk' of devs and the 'bad apples' of this website, but let me ask you this:
What does running away solve?
Yes, there has been drama that I'm not apart of and should likely keep out of. Yes, there are overly opinionated people here who do not sugar coat their thoughts for anyone. In a community, we're supposed to come together to form a unit that strives to understand the strengths, weaknesses and faults in one another and we're to bolster others in areas they lack, and they should do the same.
That is idealism. Reality is far more complicated than that.
But numerous factors make it harder or easier for people to earn recognition, and if you were finding that your project wasn't receiving enough, then perhaps you simply were not putting enough effort into getting it out there.
I'll reiterate that I DO NOT know the fullest extent of your struggles or how involved (or not) you were with anyone else other than the context provided.
Do I think time away will do you some good? Yes. It helps us all. Do I think this is a compound issue not easily solved? Yes. When matters of creativity clash with pride and ego, it becomes something entirely different and more difficult to work with.
And whether or not you or anyone else will see this and ponder for a bit is outside of my control, but it is sad to see the RMN family at odds with one another. I know I'm somewhat an outsider, and it's not my place to police any of you or force you to get along, but I can offer a voice of reasoning at the least.
For what it's worth - those are my thoughts.
I've seen this ongoing topic for sometime now and I wanted to swing by and give you my two-cents worth, Luchi, speaking strictly from the perspective of 'gamer' and not of a 'dev'.
First - The only thing you owe your fans is an explanation to your actions, but that's it. As for people you've worked with...that's a different story. You can answer to them on your own time.
This project is ambitious, yes. People will be disappointed - even I was disappointed at first but when I found your project, I fell in love with it simply because it's your collaborative effort with others, and it's art in motion.
I will say that I think you've handled your affairs somewhat poorly, judging from the comments I've seen from people who've been on here far longer than me, and have far more weight to their words than I.
Regardless. It's apparent you've become unhappy to some degree, and I'm certain that it's an affliction not easily solved with mere absence. You can distance yourself from the people of the RMN and claim that it's because of the 'circle jerk' of devs and the 'bad apples' of this website, but let me ask you this:
What does running away solve?
Yes, there has been drama that I'm not apart of and should likely keep out of. Yes, there are overly opinionated people here who do not sugar coat their thoughts for anyone. In a community, we're supposed to come together to form a unit that strives to understand the strengths, weaknesses and faults in one another and we're to bolster others in areas they lack, and they should do the same.
That is idealism. Reality is far more complicated than that.
But numerous factors make it harder or easier for people to earn recognition, and if you were finding that your project wasn't receiving enough, then perhaps you simply were not putting enough effort into getting it out there.
I'll reiterate that I DO NOT know the fullest extent of your struggles or how involved (or not) you were with anyone else other than the context provided.
Do I think time away will do you some good? Yes. It helps us all. Do I think this is a compound issue not easily solved? Yes. When matters of creativity clash with pride and ego, it becomes something entirely different and more difficult to work with.
And whether or not you or anyone else will see this and ponder for a bit is outside of my control, but it is sad to see the RMN family at odds with one another. I know I'm somewhat an outsider, and it's not my place to police any of you or force you to get along, but I can offer a voice of reasoning at the least.
For what it's worth - those are my thoughts.
This, frankly, is an embarrassing way to leave. It is obvious you want to talk about grievances with the site and with Unity & Red_Nova (and possibly others, I have no idea), but instead of being mature and explicit about it, you resort to paper-thin passive-aggressive insults.
You'll be alienated far more by your own narcissistic tone than from the supposed jealousy of others. The one who sounds the most jealous here is you, after all.
e: Though this blog is posted to the public, I do feel rude for getting involved. I want to clarify I mean that leaving, for whatever reason, is obviously your own business and not anything for other people to judge. I don't see the constructive point in doing it this way, though, as it's ultimately detrimental to yourself.
You'll be alienated far more by your own narcissistic tone than from the supposed jealousy of others. The one who sounds the most jealous here is you, after all.
e: Though this blog is posted to the public, I do feel rude for getting involved. I want to clarify I mean that leaving, for whatever reason, is obviously your own business and not anything for other people to judge. I don't see the constructive point in doing it this way, though, as it's ultimately detrimental to yourself.
I would have to agree with Suzy. You probably had some good points, but any good points or credibility you might have had was drowned out in your unprofessional and narcissistic ranting. Your point could have been quickly and clearly made without all the extra nonsense and I'm pretty sure you would have a lot more sympathy if you cut to the chase. In the future if you are unhappy I would recommend stating complaints in a way that gets your point across clearly and quickly.
I feel the need to add to this resentment towards the circlejerk which Luchino and several others have come to harbor. I actually only discovered this trend of big name people leaving due to trying to get in contact with corfasius, whom from what I can tell, left for similar reasons. I'm putting this in hide tags out of respect for Luchino and his or her personal space.
The site has a systemic way of being very unfair to the underappreciated, and basically you get the option of revolting against it like Corf or I did, (albeit, each in our own ways) or some others who leave without a word.
This site has the most noticeable dogpile fever I've observed, but everyone's too scared to come to terms with the sites problems so they hide behind shallow retorts like 'You could have explained it better` or `you're just jealous.`
Personally of all the sites I've been banned from, I have the swellest memories of this one, and I was in a bad emotional state for a lot of it. Now seeing things through a more clear and refactored mindset, there's definitely places I went wrong, I also admitted that, and I got myself banned on purpose because I have a lack of self control, I also got to see who was more responsible than others for the sites problems. But It's not really in my interests to name names, at first Corfaisus and I didn't get along at all. Same with a couple others, mostly I also presented myself here very strangely to where I do most else.
And I'm glad I did because you fucks managed to hurt me more than most places, there is an undeniable toxin running through this forum and the admins are doing nothing to curb it, and really I don't think they can. I mean they can barely ban me and I fucking asked, pleaded, and only after I threw one of the most self-demeaning mockeries of my character (that admittedly, was hilarious to watch) that I ever have, and personally threatened to break rules until I got what I wanted did I get what could have been solved in literally the first post.
Though I admit I do miss the place, it has its charms, but its just too toxic, and while I do believe my games didn't get enough attention, that was just an ideal justification to leave, everyone here is a fucking ne'er do well and it annoys the crap out of me.
The reason I truthfully left was because the site was serving me no benefit and instead just a lot of stress, and that stress wasn't caused by me not getting enough attention, it was dogpiling, shitty people and toxic members, and generally like many who spoke out about it i became 'that guy' because its easier to say its a personal problem than admit your forum may have its share of problems, the amount of recent drama is staggering, and the more people that leave, the more its going to continue.
Now you've gone and made sure some of your big time devs are leaving too and I'd say that the reasons are more in line with member toxicity than their games getting attention.
Everyone takes that route because its easier to say if you're planning on leaving anyway, and no one here is going to hear the case of them being at fault, and no one who is a nice person wants to single people out, it's humble-- and even n my big shitstorm i didnt single anyone i hated out, and truthfully i dont think i could point to a single person and say 'they're the problem', the forums are just becoming entirely stressful to even look at. It doesn't even effect me now since I'm no longer around, and by the looks of it many others are seeking an escape.
I hope everyone is real proud of themselves, I'll just watch as big devs and little devs alike leave and watch your forum unfold as you run out of credibility.
It's really pitiful how you treat users post their point of being gone. Truthfully I deserved a bad send off and I got one of the best. From what I can tell my name has barely been mentioned beyond that point. That said I haven't been paying a huge amount of attention.
This post isnt targeting anyone, just the forums in general, and I feel like trying to change it is also a sort of lost cause, so I dunno enjoy the continued rotting I guess, it ain't getting any better. Like I said I can't even say who would be at fault, but evidently it hasn't ceased with my erasure, in fact its only gotten noticably worse.
Also while I agree somewhat with Corfaisus in that your games attention shouldn't be the defining factor of why you're here, if you don't have many friends and it's a game making site what is left but validation?
This forum is stressful, because its endlessly competitive and obnoxiously shallow, most users take themselves way too seriously, the people who I see prosper here as members (maybe not so much as game designers) are the apathetic ones, Sated coming to immediate mind, and he's a champ at that sorta thing, I'm personally jealous of how unsated I am that I'm not more like sated. lockeZ is another good example, though he learned more quickly than I did to avoid the welp-welp section entirely.
I realize now I approached this forum with the wrong mindset, the forum boasts a tough exterior but deep down everyone is actually super soft and very easy to insult, I assumed a go getter ish facade would work best but ultimately every member of this forum wants to feel important and when they cant isn't it a show, I personally take fault for doing that same thing.
At that point one has to wonder, why bother being on the forums if everyone is out for themselves? There are threads which would go on for pages with people saying 'lookit me' and no feedback offered, the screenshot survival and watchu working on threads being one of the exceptions, which is probably why they were popular
Looking back If I'd stayed with those couple threads I'd probably still be here, and if I could choose to be here under the condition I operate only in those threads then I'd more than be okay with that, most of my positive memories comes from there.
Sorry for the big spiel but I felt this was probably the time for it, I've put it in hide tags so that it's not a contrivance to Luchino's profile page.
The site has a systemic way of being very unfair to the underappreciated, and basically you get the option of revolting against it like Corf or I did, (albeit, each in our own ways) or some others who leave without a word.
This site has the most noticeable dogpile fever I've observed, but everyone's too scared to come to terms with the sites problems so they hide behind shallow retorts like 'You could have explained it better` or `you're just jealous.`
Personally of all the sites I've been banned from, I have the swellest memories of this one, and I was in a bad emotional state for a lot of it. Now seeing things through a more clear and refactored mindset, there's definitely places I went wrong, I also admitted that, and I got myself banned on purpose because I have a lack of self control, I also got to see who was more responsible than others for the sites problems. But It's not really in my interests to name names, at first Corfaisus and I didn't get along at all. Same with a couple others, mostly I also presented myself here very strangely to where I do most else.
And I'm glad I did because you fucks managed to hurt me more than most places, there is an undeniable toxin running through this forum and the admins are doing nothing to curb it, and really I don't think they can. I mean they can barely ban me and I fucking asked, pleaded, and only after I threw one of the most self-demeaning mockeries of my character (that admittedly, was hilarious to watch) that I ever have, and personally threatened to break rules until I got what I wanted did I get what could have been solved in literally the first post.
Though I admit I do miss the place, it has its charms, but its just too toxic, and while I do believe my games didn't get enough attention, that was just an ideal justification to leave, everyone here is a fucking ne'er do well and it annoys the crap out of me.
The reason I truthfully left was because the site was serving me no benefit and instead just a lot of stress, and that stress wasn't caused by me not getting enough attention, it was dogpiling, shitty people and toxic members, and generally like many who spoke out about it i became 'that guy' because its easier to say its a personal problem than admit your forum may have its share of problems, the amount of recent drama is staggering, and the more people that leave, the more its going to continue.
Now you've gone and made sure some of your big time devs are leaving too and I'd say that the reasons are more in line with member toxicity than their games getting attention.
Everyone takes that route because its easier to say if you're planning on leaving anyway, and no one here is going to hear the case of them being at fault, and no one who is a nice person wants to single people out, it's humble-- and even n my big shitstorm i didnt single anyone i hated out, and truthfully i dont think i could point to a single person and say 'they're the problem', the forums are just becoming entirely stressful to even look at. It doesn't even effect me now since I'm no longer around, and by the looks of it many others are seeking an escape.
I hope everyone is real proud of themselves, I'll just watch as big devs and little devs alike leave and watch your forum unfold as you run out of credibility.
It's really pitiful how you treat users post their point of being gone. Truthfully I deserved a bad send off and I got one of the best. From what I can tell my name has barely been mentioned beyond that point. That said I haven't been paying a huge amount of attention.
This post isnt targeting anyone, just the forums in general, and I feel like trying to change it is also a sort of lost cause, so I dunno enjoy the continued rotting I guess, it ain't getting any better. Like I said I can't even say who would be at fault, but evidently it hasn't ceased with my erasure, in fact its only gotten noticably worse.
Also while I agree somewhat with Corfaisus in that your games attention shouldn't be the defining factor of why you're here, if you don't have many friends and it's a game making site what is left but validation?
This forum is stressful, because its endlessly competitive and obnoxiously shallow, most users take themselves way too seriously, the people who I see prosper here as members (maybe not so much as game designers) are the apathetic ones, Sated coming to immediate mind, and he's a champ at that sorta thing, I'm personally jealous of how unsated I am that I'm not more like sated. lockeZ is another good example, though he learned more quickly than I did to avoid the welp-welp section entirely.
I realize now I approached this forum with the wrong mindset, the forum boasts a tough exterior but deep down everyone is actually super soft and very easy to insult, I assumed a go getter ish facade would work best but ultimately every member of this forum wants to feel important and when they cant isn't it a show, I personally take fault for doing that same thing.
At that point one has to wonder, why bother being on the forums if everyone is out for themselves? There are threads which would go on for pages with people saying 'lookit me' and no feedback offered, the screenshot survival and watchu working on threads being one of the exceptions, which is probably why they were popular
Looking back If I'd stayed with those couple threads I'd probably still be here, and if I could choose to be here under the condition I operate only in those threads then I'd more than be okay with that, most of my positive memories comes from there.
Sorry for the big spiel but I felt this was probably the time for it, I've put it in hide tags so that it's not a contrivance to Luchino's profile page.
author=silentshockwaveI'm pretty sure you would have a lot more sympathy if you cut to the chase. In the future if you are unhappy I would recommend stating complaints in a way that gets your point across clearly and quickly.
When people do this it gets ugly real fast. I speak from experience.
Besides which the last thing on anyone's mind when leaving RMN is being polite. If your lucky you'll get to understand sometime soon.
Suffice it to say I left because I had to, I knew I wasn't going anywhere, and I was just stressing myself out being here.
I didn't want to though, but I didn't want to become something I wasn't, and I sure as fuck didn't wanna be bullied into submission, hilarious it was to see how long it took the admins to get over the fact I wasn't gonna give in and finally ban me.
I mean I could have stopped visiting but for what point and purpose, I spend a day here and I remember all the reasons I left. Because my case wasn't unique, people here are fucking assholes, and when you try to be a not asshole, they take it as 'narcissism', it's a fucking joke.
Then when people are blunt you're actually the asshole suddenly!
There's no winning move on this forum except to get banned explosively like I did. I could not have asked for a more comforting send off.
Besides which the last thing on anyone's mind when leaving RMN is being polite. If your lucky you'll get to understand sometime soon.
Suffice it to say I left because I had to, I knew I wasn't going anywhere, and I was just stressing myself out being here.
I didn't want to though, but I didn't want to become something I wasn't, and I sure as fuck didn't wanna be bullied into submission, hilarious it was to see how long it took the admins to get over the fact I wasn't gonna give in and finally ban me.
I mean I could have stopped visiting but for what point and purpose, I spend a day here and I remember all the reasons I left. Because my case wasn't unique, people here are fucking assholes, and when you try to be a not asshole, they take it as 'narcissism', it's a fucking joke.
Then when people are blunt you're actually the asshole suddenly!
There's no winning move on this forum except to get banned explosively like I did. I could not have asked for a more comforting send off.