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STORY

The year is 1864 on the world of Atlas, on the continent of Einhorn. Over the past century, two major powers have have risen up and eventually dominated the world scene. The Empire of Judec militarized and united half of a continent in endless feudal chaos, and the Rosevelt Alliance shaped a collection of nation states linked by trade into a military and economic powerhouse.

Thirty years ago, a discovery by the Alliance Archaeological Division changed the flow of world history forever. A temple, older than anything in recorded history, full of caches of machines and tools far beyond anything devised by modern hands.

Like a spark, this was only the beginning of discoveries of massive stockpiles of like technologies buried all over the world. As reverse engineering advanced relics from the distant past, known as the Agares Era, spurs the Second Industrial Revolution, and an inevitable arms race by the two superpowers soon unravels the continent.

The competitive and unrelenting search for these relics, and the magical mineral that powers them, Etherium, eventually escalates into full scale war. The world nervously watched, and then was dragged into, a massive clash of powers that felt as if it cleaved Einhorn in two. After a decade of fruitless conflict, both powers draft and sign the Paxus Treaty, a bilateral agreement to end the long war, now known as the Grand Campaign. However, old hatreds remain, as do the Agares relics, whether they lay scattered on the battlefields, buried under the earth, or in the hands of whoever are lucky or enterprising enough to find them, hero and villian alike.

Enter Callox Pallisade, Imperial Knight, ordered home from an overseas posting, back in the Empire of Judec to quell a post war uprising. This begins a chain of massive events of what will be known by future generations as the Chronology of the Last Era.

Latest Blog

Return of the Last Era

So I have been informed via Discord summoning that people still know I exist. Great!

Let's get to the interesting parts; A lot's happened. Well, sort of. Personally no, I'm just chugging along with life; no major changes there! I'm in a good place, so my disappearance was just happenstance, and not dramatic nor intentional.

As far as The Last Era, well, a good bit has actually changed. On a large note, nothing about the project's direction in a meta sense has really changed; the description you can read about it on the main page is still current, and so are the characters, general premise, and atmosphere.

So what's changed? Firstly, the graphical production has changed gears in a big way; as you last remember, I was working on graphical assets with the help of JosephSeraph. He's a wonderful artist and even a better person, but unfortunately he had other projects to commit to. Which is fine of course. Jo, if you're reading this, I love you man!

But this left me in a bind; now what do I do? Well, I could use the work he already did as a base, so over the course of a few months (and even now) I practiced my pixel art skills, fundamentals, and aimed to see if I could fill in the gaps where he left off. I've been editing on and off for years already, so I'm managing to catch on quickly. See if any of you can catch any of my anonymous submissions to Pixel Dailies on Twitter!

But then came the matter of Engine. You guys may already know that I moved on from RPG Maker to GameMaker. I messed around with it but a little bit, but on a whim I found out that Unity is what I want The Last Era to shine on. Not only is C# a widely used language unlike GML which is GameMaker specific (meaning I can learn C# on its own for any other reason and it can carry on to Unity, and vice versa. Looks good on a resume!), but it's just more powerful.

Not that I need Unity to make a sprite based game that this project is on. GameMaker would work, and the Last Era still isn't bigger or especially more ambitious than it ever was.

But unlike GML, C# is infinitely easier for me to learn (trust me, I put in the time in both), and unlike RPG Maker, unity is powerful, I mean god damn, and I can do exactly what I want to do. You can make even simple shit look, feel, and play good and undeniably unique and exactly what you want it to be.

So yeah, that's where we're at; I still actively work on the Last Era and no its not dead. I'd be lying if I made some blood oath to finish it in classic RMN fashion, but it is what I've wanted to do and make for like, ever.

Right now, I'm putting together all the bits and pieces, but soon, I'll have something to show for it. Thanks for reading!
  • Production
  • Feldschlacht IV
  • Unity
  • RPG
  • 05/28/2008 05:54 PM
  • 02/28/2023 04:52 AM
  • N/A
  • 682143
  • 298
  • 0

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Posts

Despite
When the going gets tough, go fuck yourself.
1340
yo yo make dat game fo sho fo sho
Is this steampunk? Or something similar? Or something unrelated, but still rather cool?
Sort of a mixture, I guess. It felt more like Xenogears when I played it; future world in a semi fantasy/futuristic world.
how long till you put the download link back up?
Tau
RMN sex symbol
3293
So, hows things going?
Solitayre
Circumstance penalty for being the bard.
18257
You've been working on this for like twenty years I demand that you release something.
author=Tau
So, hows things going?


I don't know, ask the United States Department of Defense, they own my free time now.

I acutally still work on this, I just feel so ashamed about being so intermittent about my progress so I end up doing nothing. However I do plan to revamp shit to match what I've gotten done. I plan on releasing this.
I did not even know that this game existed before today. Looks very nice! Subscribing for sure.
Out of curiosity, are there any plans for a demo? Even an hour of playtime would be a nice flavor sample.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2966
I don't know why I wasn't subbed to this before, but I am now and I'm really glad you're working on this again.
Wasn't there a demo in the past? Also I noticed some of the screens are removed. Sadly.

Btw, if you are using FF6 sprite, might want to look at RS3 sprites edit (from the Japanese hack). They do have some pretty cool edits you can use (something like phantom legacy's).

However, FF6's sprite is smaller than RS3's though.
benos
My mind is full of fuck.
624
yeah moving to a different rpg program sounds good, more delayment, though. :(
benos
My mind is full of fuck.
624
Despite
When the going gets tough, go fuck yourself.
1340
You dirty son of a bitch, you better make some updates worth my time!


Lest I rape you in street fighter again.
Despite
When the going gets tough, go fuck yourself.
1340
How's this coming along? Update your screenshots, wanna see what you got goin on in Ace!
Craze
why would i heal when i could equip a morningstar
15170
MOG is busy trying to smuggle chapsets out from under the government's nose

you could say that he's becoming

notorious
Despite
When the going gets tough, go fuck yourself.
1340
To Ace, or not to Ace?
Yeah I Aced it. The project is still intact though. New images to reflect that coming soon.
If this doesn't look in Ace as it did in Rm2k3 I am going to puke.
Don't worry, it has literally the exact same style graphics/maps (if not better because of the lack of limitations in Ace).

The majority of maps I just lifted straight from the old project into the new one. Don't worry!