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Progress Report: No Progress

  • Scourge
  • 01/25/2018 02:40 AM
  • 1826 views
Game-making, like a lot of things in life, has an ebb and a flow. This week was an ebb. I moved apartments shortly after making last week's blog post and there was a great deal of work involved in that. I am now (mostly) unpacked and settled which means I can now devote more free time to creating Chapter Two.

Chapter One received some minor polish in the past week because of feedback I've received via PM. Specifically, there are now a few shortcuts that make navigating areas and backtracking a little less painful (looking at you, Tollson Mines). Unfortunately, those will not be available until Chapter Two is released. Chapter Two does use some new scripts, which means save games will no longer work, so I'm also adding handling if people want to skip Chapter One and just get to the new stuff. This will delay release a little bit, but I think it's worth it because I don't want to ask people to play through 5-6 hours again to get to new content.

Side note: cheers to 150 downloads! Thanks to everyone who has tried The Seven Seals.

Posts

Pages: 1
Just don't push yourself too hard, bro. If you enjoy making your game, it becomes play instead of work.
my ebbs are measured in years, and flows measured in minutes.
author=kentona
my ebbs are measured in years, and flows measured in minutes.


You mean there's someone worse at that than me? I feel strangely content now.
Dyluck
For thousands of years, I laid dormant. Who has disturbed my slumber?
5184
*Thumbs up* for the adding the skip to Chapter 2.
Scourge
I used to make games. I still do, but I used to too.
1605
author=kentona
my ebbs are measured in years, and flows measured in minutes.

Why flow when you can ebb?
Pages: 1