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Announcement

Let's Play: It'll Look Great On Your Résumé!!

So, this game came out a few months ago, and since then it's been mentioned on a couple different sites!

http://www.freeindiegam.es/2014/01/itll-look-great-on-your-resume-joe-valeen/ by Aquin of Free Indie Games
http://theabsolutemag.com/11221/games/score-an-unpaid-internship-in-satirical-puzzle-game-itll-look-great-on-your-resume/ by Melody Lee of The Absolute

Needless to say, I am just pleased as pineapple punch. But not only that, a few daring souls have even Let's Played the game! For anyone who hasn't tried it yet, this video will give you a good idea what to expect from Résumé:




The above video is by the kindly RockLeeSmile and is on his Indie Impressions channel :)

There are also a couple more Let's Plays:
https://www.youtube.com/watch?v=zl9_dL2K2KM by TheMysticScythe
https://www.youtube.com/watch?v=y0BMMZd8pE4 by ShadowsBlade47

When I made the game, I figured only a few people might play it, and it was mostly an experiment for myself. The fact that so many have picked it up is just fantastic ! Thanks, everybody :)

(If you play the game and review it or LP it, let me know so I can tell people! I only find out about these things if you tell me or if I catch it on Google somehow...)

Miscellaneous

Update: Bugfixes and bonus levels!

Hi! Real quick post here: The first version had some bugs with it; noticeably, some people were suffering from a speed bug related to framerate, which made the game intensely difficult, moreso than intended. So, I've fixed the bug *fingers crossed* and compensated to get the difficulty where I meant it to be.

However, some people told me they really liked the extra challenge, so I decided to go ahead and add some bonus levels! After you beat the game, there will be some codes that take you to bonus levels that you can play for as long as you want!

Sorry for the bugs, and thanks for your patience! Again, if you find bugs, or if you love or hate the game, please let me know! I love feedback :)

-Joe

Announcement

It'll Look Great On Your Résumé is complete!!!

I released a game today! And it only took me... *checks watch* three months!

You can play It'll Look Great On Your Résumé now! Experience the joys of job interviews and desperation platforming!

If you have comments, criticisms, or excessive praise and adulation, I'd love to hear it! And if you find a bug, please let me know, and I will do my best to fix it ASAP.

Thanks for all your support :)

I'm gonna go pass out now...

Request

ILGOYR demo & testing request!

I added a demo version that more or less contains the entirety of the game, minus some bugfixes and testing. What I'm really hoping to discover is:

  • Does the game work on a variety of systems and specs?
  • Does the game work on a variety of monitors and resolutions?
  • Are there any major, gamebreaking bugs?


The main download is for Windows, but here's Dropbox mirrors for Windows and Mac:
WIN: http://tinyurl.com/mqzbyqc
MAC: http://tinyurl.com/n8yubdu

That's it! If you find anything majorly breaks for you, please let me know, and I'll fix it ASAP. Thank you so much!

(If all goes according to plan, I'll release a final version later this week!)

Best,
slash

Miscellaneous

Introduction to ILGOYR and my diabolical plans!

So, short intro: Around October I was getting antsy because I had been working a lot and hadn't released anything since Love Has Eight Legs in January. I wanted to finish at least one more semi-polished game before the end of the year, and knowing Lily was going to take me ages, I decided to turn one of my goofy prototypes into a full game.

It'll Look Great On Your Résumé is the result. It started off as a little platformer where you survive as long as possible in an arena while the gravity flips on you (it was originally named Some Wizard Is Flipping The Gravity) but eventually turned into this sprawling thing with lots of levels and obstacles. They were a lot of fun to design and I finished them up pretty quickly.

However, I got this creeping idea that I should tell a little story within the game, y'know? I haven't done much storytelling in my games and I wanted to push myself... so I went with a goofy and humorous satire about an interview gone horribly wrong. This took a lot longer than I thought, partly because I wasn't sure of the best way to fit a story into a platformer, and partly because I was very "out of shape" when it came to writing - especially a comedy, but I tried to see it as practice for Lily and future games.

I ended up going with visual-novel-esque storytelling techniques (inspired by Christine Love's games), and eventually the game became alternating platforming levels ("programming tests") and dialogue with the interviewer. I think it turned out well - it's a unique experiment for me, but I want to continue writing for my games in the future, so it was good practice! Now I've ended up with this hybrid tricky-as-hell-platformer/visual novel... ; ^.^

Anyway, that's "It'll Look Great On Your Résumé". It's really close to being done - only some testing and tweaks remain! I hope you'll really like it :D

-slash
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