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The Home Stretch
unity- 09/14/2015 11:29 AM
- 3279 views
As we close in on the home stretch here, it's crunch time for me. For my stated goal of having the game out before the end of the year, I have less than four months of time to complete everything.
While I am still pretty optimistic about reaching that deadline, I have to be honest that several factors are out of my hand, mostly the amount of time I'll have allotted to work from day to day. Therefore, I have to admit that the possibility of me being unable to release the game by the deadline does exist. Should things go poorly, I may have to push the release back to January of next year, but I think that will probably be the latest it gets pushed back.
I want to thank everyone who's been following the game, and an extra-special thanks to those who have been helping me out. Sooz is doing some really amazing sprite-work for me, and has done super-amazing work to help bring the dialog to life. Red_Nova has supported me since just about the very beginning, and his advice, helpfulness, and general enthusiasm about the project have been amazing. M-3-1 has done such an amazing job with the art, and I can't thank her enough for her time and attention to detail, despite all of the many, many facesets and drawings I've asked of her. And last but not least, I'd like to give another shout-out to Never Silent, who is doing some really, really incredible puzzle-work for me.
Thank you all so much! There are more thank-yous I'd like to give out, but I think I'll save those for the final release! Truly, I have been so fortunate to have the help of the RMN community. You all are so amazing!
While I am still pretty optimistic about reaching that deadline, I have to be honest that several factors are out of my hand, mostly the amount of time I'll have allotted to work from day to day. Therefore, I have to admit that the possibility of me being unable to release the game by the deadline does exist. Should things go poorly, I may have to push the release back to January of next year, but I think that will probably be the latest it gets pushed back.
I want to thank everyone who's been following the game, and an extra-special thanks to those who have been helping me out. Sooz is doing some really amazing sprite-work for me, and has done super-amazing work to help bring the dialog to life. Red_Nova has supported me since just about the very beginning, and his advice, helpfulness, and general enthusiasm about the project have been amazing. M-3-1 has done such an amazing job with the art, and I can't thank her enough for her time and attention to detail, despite all of the many, many facesets and drawings I've asked of her. And last but not least, I'd like to give another shout-out to Never Silent, who is doing some really, really incredible puzzle-work for me.
Thank you all so much! There are more thank-yous I'd like to give out, but I think I'll save those for the final release! Truly, I have been so fortunate to have the help of the RMN community. You all are so amazing!
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Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
No problem. I'm glad to help out in whatever ways I can! Good luck, unity. We're all cheering for you!
I'm glad you like what I've done so far. You're a really amazing person to work with, and I'm super excited to see what the final product is going to turn out like. Whether or not you'll make the deadline in December or not, the most important things are that you do it well rather than quick, and that you don't stress yourself out over it.
You get what you give, dear unity.
Oh and if it's January, it's January, none of us are going to complain (much).
Oh and if it's January, it's January, none of us are going to complain (much).
It's all good to me, as long as you don't burn out or overdo it. As always, you have my support and excessively large cache of hugs. ;)
keep it up. i've purposefully looked at very little about this game because i want to be surprised by everything =)
...that sounds like it could be taken as an insult but it's a compliment to your quality as a dev i swear
...that sounds like it could be taken as an insult but it's a compliment to your quality as a dev i swear
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Just remeember Librty's Vamlumtimes game next time you're down on yourself about deadlines. :3
Thanks so much for the support and well wishes, everyone :DDDDDDDD It seriously means a ton to me ^_^
Wow, thanks a lot, Craze! I hope the game doesn't disappoint!
Haha, good point. ...Maybe that game will be ready by next Valentines, though?
author=Craze
keep it up. i've purposefully looked at very little about this game because i want to be surprised by everything =)
...that sounds like it could be taken as an insult but it's a compliment to your quality as a dev i swear
Wow, thanks a lot, Craze! I hope the game doesn't disappoint!
author=Sooz
Just remeember Librty's Vamlumtimes game next time you're down on yourself about deadlines. :3
Haha, good point. ...Maybe that game will be ready by next Valentines, though?
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