Story
It's a cold night, and a mysterious hooded man is riding his horse along a deserted road. Bruised and bloodied, he clings on to the little life he has left. He is what's known as a wanderer, someone who lives on the road, constantly moving from place to place. They have no where to go and no one to turn too. They prefer to be alone. It is usually a past event that drives people towards this path, and for this Strider, there's no exception. Something bad did happen. Something he wishes to forget.
After days of riding he finally gives in and collapses from his wounds. The unconscious man is taken to the nearby inn where the owner, an old man, tends to his injuries and helps him to recover. To repay the old man's kindness, the Strider decides to help around the inn. Days turn into months and months turn into years and the Strider still remains at the inn. 3 years pass and both him and the old man have become good friends. The Strider Wakes up one morning expecting to do his chores like any other day, but is in for a surprise... And that is when his adventure begins.
Features
The game is nothing new really. I love Final Fantasy and that is my main influence. A Strider's Tale will be your standard RPG with exploration, puzzles, battles and levelling. This being my first major game I didn't want to challenge myself too much. So instead of all these crazy features I just wanted to make a solid, Well made game. I have made use of some cool scripts though, but mostly they are all for decoration and don't add much to the gameplay (Reflections, clouds, speech bubbles). I may add some new features once I am more familiar with the program but for now I am delivering a good old fashioned SNES error RPG. I do hope you enjoy it.
Demo
I have two versions of the demo uploaded. One includes RTP data and the other does not. It is roughly around an hour in length if you take your time to explore and talk to everybody. This whole section is the intro to the game. It sets up the scene and introduces the main character. So far it's more of a story driven experience, although there is one area involving combat. Obviously after the intro and once the main story is established there will be plenty of enemies and bosses to fight as well as a ton of side quests and exploration. Keep in mind this is my first game, so please don't expect too much right now. I will improve over time.
Click here for demo selection
Scripts
A special thanks to all the authors of the scripts below!
Victor Sant - Fog and Overlay Script
Yanfly - Parallax lock and Save Screen Scripts
Nicke - Pop up Item box Script
Tsukihime - Region Name Script
bStefan aka. regendo - No Save Title Screen Skip Script
Shadowmaster/Shadowmaster9000/Shadowpasta - Menu Playtime Script
Yami - Pop Message Script
Unknown (Cozziekuns is mentioned in Script) - Sprite Reflection Script
Moghunter - Weather Ex Script
Modern Algebra - Picture Fix Script
Reedo - Side Battles Script
It's a cold night, and a mysterious hooded man is riding his horse along a deserted road. Bruised and bloodied, he clings on to the little life he has left. He is what's known as a wanderer, someone who lives on the road, constantly moving from place to place. They have no where to go and no one to turn too. They prefer to be alone. It is usually a past event that drives people towards this path, and for this Strider, there's no exception. Something bad did happen. Something he wishes to forget.
After days of riding he finally gives in and collapses from his wounds. The unconscious man is taken to the nearby inn where the owner, an old man, tends to his injuries and helps him to recover. To repay the old man's kindness, the Strider decides to help around the inn. Days turn into months and months turn into years and the Strider still remains at the inn. 3 years pass and both him and the old man have become good friends. The Strider Wakes up one morning expecting to do his chores like any other day, but is in for a surprise... And that is when his adventure begins.
Features
The game is nothing new really. I love Final Fantasy and that is my main influence. A Strider's Tale will be your standard RPG with exploration, puzzles, battles and levelling. This being my first major game I didn't want to challenge myself too much. So instead of all these crazy features I just wanted to make a solid, Well made game. I have made use of some cool scripts though, but mostly they are all for decoration and don't add much to the gameplay (Reflections, clouds, speech bubbles). I may add some new features once I am more familiar with the program but for now I am delivering a good old fashioned SNES error RPG. I do hope you enjoy it.
Demo
I have two versions of the demo uploaded. One includes RTP data and the other does not. It is roughly around an hour in length if you take your time to explore and talk to everybody. This whole section is the intro to the game. It sets up the scene and introduces the main character. So far it's more of a story driven experience, although there is one area involving combat. Obviously after the intro and once the main story is established there will be plenty of enemies and bosses to fight as well as a ton of side quests and exploration. Keep in mind this is my first game, so please don't expect too much right now. I will improve over time.
Click here for demo selection
Scripts
A special thanks to all the authors of the scripts below!
Victor Sant - Fog and Overlay Script
Yanfly - Parallax lock and Save Screen Scripts
Nicke - Pop up Item box Script
Tsukihime - Region Name Script
bStefan aka. regendo - No Save Title Screen Skip Script
Shadowmaster/Shadowmaster9000/Shadowpasta - Menu Playtime Script
Yami - Pop Message Script
Unknown (Cozziekuns is mentioned in Script) - Sprite Reflection Script
Moghunter - Weather Ex Script
Modern Algebra - Picture Fix Script
Reedo - Side Battles Script
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